Player Matchup

Sun Wukong
Sun Wukong
CEO of Golf
Sun Wukong
Level 122
God Stats
2W - 0L
1,656 SR
Queue Stats
129W - 91L
1,552 Elo+
Party 1
Lancelot
Lancelot
EnderMew
Lancelot
Level 83
God Stats
2W - 2L
1,340 SR
Queue Stats
116W - 93L
1,577 Elo+
Party 1
Ra
Ra
Segastar24
Ra
Level 119
God Stats
3W - 2L
1,338 SR
Queue Stats
195W - 168L
1,495 Elo+
Party 1
Team Averages
Level 108
1,445 SR
1,541 Elo+

VS

Team Averages
Level 125
1,410 SR
1,348 Elo+
Ah Puch
Ah Puch
DarthBane3412
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 223L
1,396 Elo+
Party 2
Skadi
Skadi
DarthZannah9019
Skadi
Level 124
God Stats
9W - 14L
1,373 SR
Queue Stats
124W - 164L
1,323 Elo+
Party 2
Loki
Loki
xXBCxHiLife78Xx
Loki
Level 123
God Stats
0W - 1L
1,356 SR
Queue Stats
8W - 21L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CEO of Golf
Sun Wukong
16
9 / 0 / 9
11,110
794
12,180
16,234
13,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
EnderMew
Lancelot
16
7 / 1 / 15
11,276
805
14,439
17,154
15,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 1 / 12
11,220
801
9,682
8,144
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
0 / 8 / 2
8,488
606
11,368
13,357
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 0
8,479
606
7,012
11,832
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 9 / 1
8,319
594
5,729
15,695
5,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
22
Kills
2
2
Deaths
23
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CEO of Golf
Sun Wukong
9
0
9
13.5
L
Ah Puch
0
8
2
0.13
L
1
6
0
0.17
W
Lancelot
EnderMew
Lancelot
7
1
15
14.5
W
6
1
12
12
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
24,109
41,532
Taken
40,884
33,270
Mitigated
15,703
11,063
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CEO of Golf
Sun Wukong
12,180
1,443
0
4,324
16,234
13,620
415
4,414
11,820
0
32,701
L
Ah Puch
11,368
286
0
1,330
13,357
5,574
84
1,867
11,352
37,339
0
L
7,012
2,955
0
701
11,832
4,400
0
3,514
8,159
0
22,427
W
Lancelot
EnderMew
Lancelot
14,439
2,495
0
4,391
17,154
15,877
532
4,278
12,876
0
39,346
W
9,682
282
1,029
1,319
8,144
3,773
950
3,145
4,999
43,526
0
L
5,729
976
0
190
15,695
5,729
0
4,217
11,194
0
27,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
25,286
184
Minions Killed
149
10
Camps Cleared
4
899,853
Distance Traveled
659,380
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,110
794
39
3
2
303,051
0
L
Ah Puch
8,488
606
71
5
1
198,898
0
L
Skadi
8,479
606
35
3
1
222,904
4
W
Lancelot
11,276
805
56
4
5
320,927
2
W
Ra
11,220
801
89
6
3
275,875
6
L
Loki
8,319
594
43
3
2
237,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role