Player Matchup

Cliodhna
Cliodhna
Bambino218
Cliodhna
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 8L
1,500 Elo+
Party 1
Chang'e
Chang'e
HoeKage44
Chang'e
Level 25
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
OkayBenny
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,500 Elo+
Party 1
Nemesis
Nemesis
Rakurrai
Nemesis
Level 44
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
iAlphaYou
Poseidon
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 21L
1,500 Elo+
Party 1
Team Averages
Level 15
1,601 SR
1,500 Elo+

VS

Team Averages
Level 65
1,492 SR
1,370 Elo+
Apollo
Apollo
DangerVic94
Apollo
Level 95
God Stats
1W - 1L
1,753 SR
Queue Stats
181W - 193L
1,412 Elo+
Solo
Shiva
Shiva
Jetcatblack
Shiva
Level 63
God Stats
5W - 7L
1,449 SR
Queue Stats
72W - 99L
1,379 Elo+
Party 2
Zeus
Zeus
lilbari123
Zeus
Level 69
God Stats
0W - 5L
1,130 SR
Queue Stats
82W - 115L
1,387 Elo+
Party 2
Khepri
Khepri
lildego
Khepri
Level 48
God Stats
3W - 8L
1,443 SR
Queue Stats
43W - 66L
1,374 Elo+
Party 2
Lancelot
Lancelot
xRyan12
Lancelot
Level 49
God Stats
5W - 3L
1,687 SR
Queue Stats
93W - 121L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bambino218
Cliodhna
11
4 / 4 / 3
7,144
510
6,584
12,823
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
HoeKage44
Chang'e
11
4 / 4 / 4
6,967
498
10,239
13,831
4,949
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
OkayBenny
Bacchus
10
2 / 4 / 3
6,794
485
5,235
10,084
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Rakurrai
Nemesis
11
1 / 1 / 0
6,656
475
5,127
9,781
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
iAlphaYou
Poseidon
10
0 / 4 / 1
5,898
421
6,655
6,910
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
7 / 2 / 3
7,813
558
7,753
9,762
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 2
8,073
577
10,640
13,270
8,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 4
7,083
506
7,012
7,781
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
lildego
Khepri
11
1 / 1 / 11
7,348
525
3,295
7,997
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
xRyan12
Lancelot
10
3 / 3 / 4
6,585
470
6,466
8,927
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
17
17
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bambino218
Cliodhna
4
4
3
1.38
L
Apollo
7
2
3
4.25
W
Chang'e
HoeKage44
Chang'e
4
4
4
1.5
L
5
1
2
6
W
Bacchus
OkayBenny
Bacchus
2
4
3
0.88
W
Nemesis
Rakurrai
Nemesis
1
1
0
1
W
Poseidon
iAlphaYou
Poseidon
0
4
1
0.13
L
1
4
4
0.75
L
Khepri
lildego
Khepri
1
1
11
6.5
L
Lancelot
xRyan12
Lancelot
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,840
Damage
35,166
53,429
Taken
47,737
28,244
Mitigated
27,581
15,594
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bambino218
Cliodhna
6,584
1,394
0
4,382
12,823
4,505
0
1,337
11,342
0
40,100
L
Apollo
7,753
4,693
0
2,017
9,762
4,035
0
4,730
5,032
0
32,927
W
Chang'e
HoeKage44
Chang'e
10,239
1,274
1,201
5,131
13,831
4,949
0
3,109
10,386
39,253
0
L
10,640
2,299
410
4,453
13,270
8,266
55
4,609
8,661
0
51,134
W
Bacchus
OkayBenny
Bacchus
5,235
883
0
933
10,084
9,680
0
1,619
8,429
14,355
0
W
Nemesis
Rakurrai
Nemesis
5,127
2,104
0
2,603
9,781
7,086
637
1,843
7,828
0
37,682
W
Poseidon
iAlphaYou
Poseidon
6,655
1,475
0
1,344
6,910
2,024
0
1,673
5,137
46,063
0
L
7,012
965
0
390
7,781
3,373
853
4,116
3,665
45,295
0
L
Khepri
lildego
Khepri
3,295
374
163
1,666
7,997
7,772
80
5,208
2,789
20,167
0
L
Lancelot
xRyan12
Lancelot
6,466
2,215
0
401
8,927
4,135
106
3,588
5,339
0
36,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
36,902
282
Minions Killed
329
0
Camps Cleared
0
1,284,929
Distance Traveled
1,350,974
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,144
510
67
5
0
278,537
1
L
Apollo
7,813
558
55
4
0
258,019
2
W
Chang'e
6,967
498
57
4
0
251,372
0
L
Shiva
8,073
577
97
7
0
271,477
1
W
Bacchus
6,794
485
11
1
0
266,057
0
W
Nemesis
6,656
475
71
5
0
287,631
1
W
Poseidon
5,898
421
76
5
0
201,332
1
L
Zeus
7,083
506
95
7
0
251,801
1
L
Khepri
7,348
525
25
2
0
284,254
0
L
Lancelot
6,585
470
57
4
0
285,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role