Player Matchup

Shiva
Shiva
JokesOffYou
Shiva
Level 48
God Stats
0W - 5L
1,500 SR
Queue Stats
46W - 77L
1,059 Elo+
Party 2
Jing Wei
Jing Wei
Mugiwara-Daya
Jing Wei
Level 15
God Stats
0W - 4L
1,133 SR
Queue Stats
15W - 33L
1,073 Elo+
Party 2
Ne Zha
Ne Zha
TTreazy-
Ne Zha
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 32L
1,101 Elo+
Party 2
Merlin
Merlin
WhosYourDaddy142
Merlin
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 26L
929 Elo+
Party 2
Cerberus
Cerberus
dimitrios543
Cerberus
Level 75
God Stats
1W - 2L
1,445 SR
Queue Stats
19W - 20L
1,228 Elo+
Party 2
Team Averages
Level 48
1,416 SR
1,078 Elo+

VS

Team Averages
Level 61
1,548 SR
1,468 Elo+
Atlas
Atlas
DRAGONNAGI8347
Atlas
Level 32
God Stats
38W - 28L
1,466 SR
Queue Stats
455W - 457L
1,523 Elo+
Party 1
Agni
Agni
Elpatron079
Agni
Level 96
God Stats
11W - 4L
1,612 SR
Queue Stats
370W - 334L
1,537 Elo+
Party 1
Medusa
Medusa
ItsCookieCrap
Medusa
Level 30
God Stats
18W - 27L
1,491 SR
Queue Stats
28W - 33L
1,438 Elo+
Party 1
Awilix
Awilix
OFFxSight
Awilix
Level 88
God Stats
8W - 4L
1,688 SR
Queue Stats
110W - 83L
1,552 Elo+
Party 1
Pele
Pele
leekrou
Pele
Level 60
God Stats
6W - 3L
1,485 SR
Queue Stats
61W - 64L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 0
10,456
455
9,403
24,063
20,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Mugiwara-Daya
Jing Wei
13
0 / 12 / 2
8,535
371
4,900
19,901
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
TTreazy-
Ne Zha
14
1 / 7 / 1
9,063
394
6,093
20,958
8,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 2
9,366
407
8,348
19,239
7,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
dimitrios543
Cerberus
15
2 / 7 / 2
10,399
452
11,298
19,670
9,945
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 17
12,899
561
7,826
17,833
27,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 1 / 10
13,718
596
15,703
12,791
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 10
11,517
501
14,395
12,080
6,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
OFFxSight
Awilix
20
14 / 1 / 11
15,353
668
22,778
18,894
9,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
leekrou
Pele
20
8 / 3 / 9
13,776
599
17,411
24,996
18,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
99
7
Kills
42
42
Deaths
7
7
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
0
17
13.5
W
6
1
10
11
W
9
2
10
7
L
3
7
0
0.43
L
Jing Wei
Mugiwara-Daya
Jing Wei
0
12
2
0.08
W
Awilix
OFFxSight
Awilix
14
1
11
19.5
L
Ne Zha
TTreazy-
Ne Zha
1
7
1
0.21
L
1
9
2
0.22
L
Cerberus
dimitrios543
Cerberus
2
7
2
0.43
W
Pele
leekrou
Pele
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,042
Damage
78,113
103,831
Taken
86,594
53,459
Mitigated
68,624
16,590
Healing
29,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,826
2,639
0
4,403
17,833
27,873
1,299
2,305
15,528
48,483
0
W
15,703
1,519
157
3,201
12,791
6,379
3,598
3,341
9,231
137,776
0
W
14,395
4,946
0
823
12,080
6,461
3,272
2,267
9,813
0
65,276
L
9,403
968
128
5,037
24,063
20,212
123
9,056
15,007
0
42,653
L
Jing Wei
Mugiwara-Daya
Jing Wei
4,900
1,995
0
1,867
19,901
7,067
177
4,337
15,564
0
50,302
W
Awilix
OFFxSight
Awilix
22,778
9,641
0
9,651
18,894
9,336
3,985
4,199
14,695
0
151,592
L
Ne Zha
TTreazy-
Ne Zha
6,093
2,666
0
895
20,958
8,482
0
3,676
17,282
0
68,284
L
8,348
217
117
2,863
19,239
7,753
0
4,693
14,546
75,140
0
L
Cerberus
dimitrios543
Cerberus
11,298
1,025
0
5,683
19,670
9,945
0
1,767
17,903
72,876
0
W
Pele
leekrou
Pele
17,411
4,181
0
11,404
24,996
18,575
3,168
9,559
15,437
0
110,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,819
Gold Earned
67,263
550
Minions Killed
696
0
Camps Cleared
0
1,973,211
Distance Traveled
2,305,700
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,899
561
58
3
0
438,405
0
W
Agni
13,718
596
196
9
0
447,745
1
W
Medusa
11,517
501
81
4
0
427,945
0
L
Shiva
10,456
455
50
2
0
402,910
1
L
Jing Wei
8,535
371
92
4
0
418,159
0
W
Awilix
15,353
668
181
8
0
552,078
0
L
Ne Zha
9,063
394
104
5
0
450,542
0
L
Merlin
9,366
407
128
6
0
371,368
4
L
Cerberus
10,399
452
176
8
0
330,232
4
W
Pele
13,776
599
180
8
0
439,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role