Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CrudeTactics
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,129 Elo+
Party 1
Heimdallr
Heimdallr
Fallav
Heimdallr
Level 108
God Stats
0W - 3L
1,341 SR
Queue Stats
110W - 104L
1,518 Elo+
Solo
Thoth
Thoth
Meytech
Thoth
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 42L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Solemaster236
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,456 Elo+
Party 1
Team Averages
Level 93
1,468 SR
1,416 Elo+

VS

Team Averages
Level 88
1,535 SR
1,491 Elo+
King Arthur
King Arthur
FarTilFranner
King Arthur
Level 67
God Stats
1W - 1L
1,372 SR
Queue Stats
87W - 77L
1,469 Elo+
Party 2
Sol
Sol
HrBrodersen
Sol
Level 89
God Stats
6W - 5L
1,394 SR
Queue Stats
173W - 164L
1,546 Elo+
Party 2
Khepri
Khepri
Kimkold
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
Orsvaldo
Danzaburou
Level 129
God Stats
4W - 3L
1,496 SR
Queue Stats
69W - 59L
1,515 Elo+
Party 2
Loki
Loki
UhaveNOfriends2
Loki
Level 44
God Stats
5W - 1L
1,913 SR
Queue Stats
178W - 194L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
1 / 7 / 9
9,970
712
10,677
25,222
37,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
CrudeTactics
Bacchus
13
2 / 8 / 5
8,779
627
6,901
18,026
27,174
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Fallav
Heimdallr
16
5 / 10 / 7
10,620
759
17,999
25,123
17,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Meytech
Thoth
17
3 / 7 / 9
10,496
750
19,478
15,656
8,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Solemaster236
Cu Chulainn
16
3 / 9 / 4
9,789
699
12,079
26,149
30,192
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FarTilFranner
King Arthur
18
5 / 4 / 31
10,791
771
13,923
20,400
27,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 3 / 28
12,319
880
30,373
16,201
9,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Kimkold
Khepri
16
2 / 3 / 31
10,998
786
7,845
19,992
26,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Orsvaldo
Danzaburou
20
14 / 2 / 24
12,818
916
32,438
16,427
11,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
10 / 2 / 27
11,746
839
15,238
13,446
8,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
182
14
Kills
41
41
Deaths
14
34
Assists
141
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
7
9
0.79
L
Bacchus
CrudeTactics
Bacchus
2
8
5
0.56
L
Heimdallr
Fallav
Heimdallr
5
10
7
0.85
W
King Arthur
FarTilFranner
King Arthur
5
4
31
5.13
W
10
3
28
8
W
Khepri
Kimkold
Khepri
2
3
31
5.83
L
Thoth
Meytech
Thoth
3
7
9
1.07
W
Danzaburou
Orsvaldo
Danzaburou
14
2
24
13
L
Cu Chulainn
Solemaster236
Cu Chulainn
3
9
4
0.56
W
10
2
27
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,134
Damage
99,817
110,176
Taken
86,466
120,826
Mitigated
82,946
15,717
Healing
29,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
10,677
1,407
2,475
4,561
25,222
37,764
132
7,407
17,815
20,207
0
L
Bacchus
CrudeTactics
Bacchus
6,901
985
208
941
18,026
27,174
192
6,369
11,657
9,539
0
L
Heimdallr
Fallav
Heimdallr
17,999
6,367
518
4,893
25,123
17,503
1,831
7,795
17,328
0
28,561
W
King Arthur
FarTilFranner
King Arthur
13,923
1,299
924
1,150
20,400
27,052
246
8,254
11,900
0
26,210
W
30,373
18,091
1,984
6,545
16,201
9,777
4,772
7,962
8,130
55,567
0
W
Khepri
Kimkold
Khepri
7,845
1,457
1,644
3,551
19,992
26,153
209
7,375
12,464
12,746
0
L
Thoth
Meytech
Thoth
19,478
1,294
236
1,293
15,656
8,193
1,486
5,719
9,937
42,421
0
W
Danzaburou
Orsvaldo
Danzaburou
32,438
14,271
3,579
7,462
16,427
11,388
2,312
7,480
8,780
0
53,556
L
Cu Chulainn
Solemaster236
Cu Chulainn
12,079
1,978
45
547
26,149
30,192
130
10,928
15,221
0
21,822
W
15,238
5,318
1,014
1,960
13,446
8,576
2,037
5,985
7,316
0
29,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,654
Gold Earned
58,672
126
Minions Killed
151
0
Camps Cleared
0
1,002,346
Distance Traveled
1,451,519
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,970
712
15
1
0
208,278
0
L
Bacchus
8,779
627
14
1
0
206,697
0
L
Heimdallr
10,620
759
26
2
0
202,730
1
W
King Arthur
10,791
771
30
2
0
262,875
0
W
Sol
12,319
880
55
4
0
234,107
0
W
Khepri
10,998
786
10
1
0
310,946
0
L
Thoth
10,496
750
56
4
0
200,775
0
W
Danzaburou
12,818
916
34
2
0
299,563
0
L
Cu Chulainn
9,789
699
15
1
0
183,866
0
W
Loki
11,746
839
22
2
0
344,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role