Player Matchup

Skadi
Skadi
CloverKnight
Skadi
Level 74
God Stats
1W - 1L
1,247 SR
Queue Stats
8W - 5L
1,301 Elo+
Solo
King Arthur
King Arthur
Dunga591
King Arthur
Level 155
God Stats
2W - 1L
1,426 SR
Queue Stats
10W - 15L
1,283 Elo+
Solo
Atlas
Atlas
MintMysticFox
Atlas
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,316 Elo+
Solo
Da Ji
Da Ji
SwillySwonka
Da Ji
Level 40
God Stats
34W - 40L
1,390 SR
Queue Stats
72W - 108L
1,229 Elo+
Party 1
Sol
Sol
sheerduke
Sol
Level 34
God Stats
2W - 5L
1,500 SR
Queue Stats
61W - 99L
1,286 Elo+
Party 1
Team Averages
Level 76
1,413 SR
1,283 Elo+

VS

Team Averages
Level 77
1,676 SR
1,509 Elo+
Apollo
Apollo
CuraHydra
Apollo
Level 43
God Stats
3W - 4L
1,714 SR
Queue Stats
68W - 62L
1,416 Elo+
Solo
Lancelot
Lancelot
TrueBren
Lancelot
Level 65
God Stats
9W - 7L
1,778 SR
Queue Stats
147W - 129L
1,781 Elo+
Solo
Susano
Susano
alihusseinabd
Susano
Level 75
God Stats
2W - 3L
1,882 SR
Queue Stats
41W - 36L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
esokrtama
Morgan Le Fay
Level 116
God Stats
9W - 14L
1,446 SR
Queue Stats
610W - 661L
1,336 Elo+
Solo
Heimdallr
Heimdallr
hellvariable
Heimdallr
Level 88
God Stats
9W - 7L
1,561 SR
Queue Stats
21W - 16L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 0
9,750
513
12,315
10,578
4,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
Dunga591
King Arthur
15
3 / 4 / 2
9,287
489
11,373
20,578
17,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 5
7,892
415
4,816
12,227
13,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 0 / 3
10,009
527
15,992
14,763
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 2
8,278
436
6,682
13,918
5,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CuraHydra
Apollo
11
1 / 3 / 0
7,382
389
6,130
12,565
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
TrueBren
Lancelot
17
4 / 2 / 0
10,796
568
15,009
22,529
16,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 7 / 1
7,719
406
4,190
17,912
7,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
esokrtama
Morgan Le Fay
15
4 / 4 / 0
9,503
500
16,261
15,686
8,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
hellvariable
Heimdallr
12
0 / 2 / 1
7,479
394
6,028
13,050
5,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
9
9
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Apollo
CuraHydra
Apollo
1
3
0
0.33
W
King Arthur
Dunga591
King Arthur
3
4
2
1
W
1
0
5
3.5
W
8
0
3
9.5
L
Lancelot
TrueBren
Lancelot
4
2
0
2
L
0
7
1
0.07
L
Morgan Le Fay
esokrtama
Morgan Le Fay
4
4
0
1
L
Heimdallr
hellvariable
Heimdallr
0
2
1
0.25
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,178
Damage
47,618
72,064
Taken
81,742
48,282
Mitigated
41,757
20,364
Healing
31,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,315
6,225
0
2,156
10,578
4,908
1,436
0
10,578
0
96,203
L
Apollo
CuraHydra
Apollo
6,130
4,174
0
4,080
12,565
4,191
375
2,336
10,229
0
40,925
W
King Arthur
Dunga591
King Arthur
11,373
1,804
0
6,179
20,578
17,368
224
0
20,578
0
61,733
W
4,816
1,733
0
915
12,227
13,035
190
1,484
10,675
34,053
0
W
15,992
4,679
0
6,743
14,763
6,973
0
3,555
11,007
0
63,860
L
Lancelot
TrueBren
Lancelot
15,009
4,760
0
12,457
22,529
16,483
520
0
22,529
0
84,426
L
4,190
1,225
0
5,350
17,912
7,761
0
2,094
15,818
0
61,495
L
Morgan Le Fay
esokrtama
Morgan Le Fay
16,261
749
0
4,425
15,686
8,089
1,128
5,472
10,214
65,060
0
L
Heimdallr
hellvariable
Heimdallr
6,028
2,418
0
5,289
13,050
5,233
921
1,596
11,454
0
45,780
W
6,682
2,724
0
4,371
13,918
5,998
1,620
10,132
2,965
53,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
42,879
467
Minions Killed
476
0
Camps Cleared
0
1,928,505
Distance Traveled
1,623,475
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,750
513
160
8
0
391,553
0
L
Apollo
7,382
389
56
3
0
295,488
0
W
King Arthur
9,287
489
89
5
0
378,828
8
W
Atlas
7,892
415
47
2
0
422,822
3
W
Da Ji
10,009
527
99
5
0
413,921
3
L
Lancelot
10,796
568
149
8
0
367,330
6
L
Susano
7,719
406
88
5
0
300,691
5
L
Morgan Le Fay
9,503
500
107
6
0
331,567
4
L
Heimdallr
7,479
394
76
4
0
328,399
1
W
Sol
8,278
436
72
4
0
321,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role