Player Matchup

Baron Samedi
Baron Samedi
AntonioDazn
Baron Samedi
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 93L
1,495 Elo+
Party 2
Nike
Nike
ByvValen1145
Nike
Level 131
God Stats
1W - 0L
1,238 SR
Queue Stats
61W - 45L
1,562 Elo+
Party 2
Merlin
Merlin
Nosoydaveman
Merlin
Level 98
God Stats
9W - 8L
1,406 SR
Queue Stats
708W - 642L
1,535 Elo+
Solo
Ganesha
Ganesha
RASURADOANAVAJA
Ganesha
Level 29
God Stats
11W - 6L
1,447 SR
Queue Stats
284W - 314L
1,400 Elo+
Party 2
Xing Tian
Xing Tian
Sweeneychop
Xing Tian
Level 119
God Stats
1W - 1L
1,232 SR
Queue Stats
736W - 739L
1,412 Elo+
Party 2
Team Averages
Level 80
1,365 SR
1,481 Elo+

VS

Team Averages
Level 101
1,537 SR
1,426 Elo+
Nu Wa
Nu Wa
EgtEenOplichter
Nu Wa
Level 84
God Stats
4W - 1L
1,899 SR
Queue Stats
51W - 51L
1,395 Elo+
Party 1
Shiva
Shiva
Pottsy97
Shiva
Level 84
God Stats
0W - 1L
1,284 SR
Queue Stats
18W - 22L
1,443 Elo+
Party 3
Ullr
Ullr
Trustymaple7994
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,496 Elo+
Party 3
Hades
Hades
Tweezey
Hades
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,305 Elo+
Party 1
Bacchus
Bacchus
xNPDx
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntonioDazn
Baron Samedi
17
9 / 3 / 15
9,920
902
15,834
13,023
8,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
12 / 3 / 10
9,609
874
12,257
13,966
14,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
17
7 / 2 / 15
10,071
916
19,233
9,083
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 23
9,422
857
8,750
18,586
23,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Sweeneychop
Xing Tian
15
2 / 3 / 21
8,981
816
7,035
16,906
21,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
8,591
781
10,098
10,713
4,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Pottsy97
Shiva
15
1 / 6 / 7
8,098
736
13,170
16,927
15,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 3
7,638
694
7,440
12,630
5,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Tweezey
Hades
15
3 / 7 / 5
8,256
751
10,527
15,778
8,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xNPDx
Bacchus
13
1 / 6 / 7
8,185
744
7,600
16,988
21,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
35
30
Kills
11
14
Deaths
30
84
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AntonioDazn
Baron Samedi
9
3
15
5.5
W
12
3
10
5.67
L
4
6
2
0.83
W
Merlin
7
2
15
7.25
L
Shiva
Pottsy97
Shiva
1
6
7
0.75
W
0
3
23
3.83
W
Xing Tian
Sweeneychop
Xing Tian
2
3
21
4.17
L
2
5
3
0.7
L
Hades
Tweezey
Hades
3
7
5
0.79
L
Bacchus
xNPDx
Bacchus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,109
Damage
48,835
71,564
Taken
73,036
71,655
Mitigated
54,988
29,792
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AntonioDazn
Baron Samedi
15,834
808
4,991
5,079
13,023
8,048
883
6,580
6,443
29,233
0
W
12,257
2,405
2,204
2,016
13,966
14,474
1,236
5,336
8,630
0
24,128
L
10,098
4,255
401
1,253
10,713
4,371
0
8,541
1,985
20,486
0
W
Merlin
19,233
1,280
865
1,172
9,083
4,696
1,857
3,989
5,094
44,328
0
L
Shiva
Pottsy97
Shiva
13,170
2,066
754
2,883
16,927
15,739
154
8,812
7,935
0
22,690
W
8,750
610
3,694
3,284
18,586
23,332
842
7,081
11,505
16,721
0
W
Xing Tian
Sweeneychop
Xing Tian
7,035
994
3,651
2,836
16,906
21,105
648
5,239
11,667
12,580
0
L
7,440
3,505
912
2,185
12,630
5,384
645
9,928
2,579
0
15,448
L
Hades
Tweezey
Hades
10,527
189
887
3,245
15,778
8,306
263
13,318
2,281
18,295
0
L
Bacchus
xNPDx
Bacchus
7,600
1,165
1,687
1,675
16,988
21,188
0
10,253
6,517
12,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
40,768
148
Minions Killed
87
0
Camps Cleared
0
1,032,943
Distance Traveled
891,929
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,920
902
35
3
0
206,321
0
W
Nike
9,609
874
23
2
0
204,293
2
L
Nu Wa
8,591
781
16
1
0
160,425
0
W
Merlin
10,071
916
80
7
0
184,215
0
L
Shiva
8,098
736
11
1
0
195,090
0
W
Ganesha
9,422
857
0
0
0
211,073
1
W
Xing Tian
8,981
816
10
1
0
227,041
0
L
Ullr
7,638
694
23
2
0
180,157
0
L
Hades
8,256
751
26
2
0
162,283
0
L
Bacchus
8,185
744
11
1
0
193,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role