Player Matchup

Charybdis
Charybdis
El-aZikaLa_Tubo4
Charybdis
Level 160
God Stats
7W - 7L
1,642 SR
Queue Stats
165W - 170L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
KugelAkrobat841
Kumbhakarna
Level 158
God Stats
1W - 1L
1,661 SR
Queue Stats
39W - 42L
1,524 Elo+
Solo
Kali
Kali
RAVENSxFAN165
Kali
Level 147
God Stats
1W - 3L
1,191 SR
Queue Stats
108W - 111L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
V0nshl0ng11
Sun Wukong
Level 155
God Stats
4W - 4L
1,715 SR
Queue Stats
121W - 91L
1,651 Elo+
Solo
He Bo
He Bo
kiba15
He Bo
Level 121
God Stats
1W - 1L
1,895 SR
Queue Stats
6W - 7L
1,403 Elo+
Solo
Team Averages
Level 148
1,621 SR
1,524 Elo+

VS

Team Averages
Level 134
1,600 SR
1,536 Elo+
Geb
Geb
Elitespartonred
Geb
Level 139
God Stats
2W - 2L
1,568 SR
Queue Stats
58W - 65L
1,471 Elo+
Solo
Poseidon
Poseidon
Jeeshmee
Poseidon
Level 126
God Stats
4W - 2L
1,764 SR
Queue Stats
325W - 322L
1,528 Elo+
Solo
Janus
Janus
Killa_Ghost_X
Janus
Level 148
God Stats
5W - 8L
1,443 SR
Queue Stats
82W - 72L
1,514 Elo+
Solo
Artemis
Artemis
TheOriginalSmut
Artemis
Level 132
God Stats
4W - 5L
1,588 SR
Queue Stats
136W - 122L
1,618 Elo+
Solo
Susano
Susano
iI D4RK II 8
Susano
Level 125
God Stats
56W - 46L
1,638 SR
Queue Stats
748W - 719L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
2 / 2 / 0
7,776
778
8,409
9,585
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
KugelAkrobat841
Kumbhakarna
13
0 / 3 / 1
7,151
715
3,347
11,017
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 1
7,513
751
3,916
8,834
3,894
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
V0nshl0ng11
Sun Wukong
12
0 / 1 / 0
6,663
666
4,298
8,950
5,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
kiba15
He Bo
13
0 / 1 / 0
6,916
692
4,392
6,361
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,825
783
3,647
8,776
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Jeeshmee
Poseidon
12
0 / 1 / 3
6,542
654
3,528
5,399
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 0
7,361
736
8,264
5,630
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 4
7,702
770
7,645
5,001
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
14
1 / 0 / 3
7,379
738
9,858
7,567
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
8
8
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
2
2
0
1
W
2
1
4
4
W
Poseidon
Jeeshmee
Poseidon
0
1
3
1.5
W
3
1
0
3
L
Kumbhakarna
KugelAkrobat841
Kumbhakarna
0
3
1
0.17
L
1
1
1
1.5
W
2
0
4
4
L
Sun Wukong
V0nshl0ng11
Sun Wukong
0
1
0
0
W
Susano
1
0
3
2.5
L
He Bo
kiba15
He Bo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
32,942
44,747
Taken
32,373
25,349
Mitigated
19,876
4,785
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
8,409
4,528
0
1,297
9,585
4,262
0
4,225
5,104
0
34,403
W
3,647
498
0
1,875
8,776
8,149
0
2,338
6,438
7,971
0
W
Poseidon
Jeeshmee
Poseidon
3,528
884
0
842
5,399
2,375
0
837
4,562
18,293
889
W
8,264
38
0
726
5,630
2,184
0
785
4,845
26,713
0
L
Kumbhakarna
KugelAkrobat841
Kumbhakarna
3,347
105
0
988
11,017
9,781
0
3,592
6,871
15,220
0
L
3,916
1,439
0
294
8,834
3,894
770
2,375
6,263
0
24,068
W
7,645
3,193
0
983
5,001
2,763
224
1,779
3,222
0
30,637
L
Sun Wukong
V0nshl0ng11
Sun Wukong
4,298
782
0
1,512
8,950
5,185
0
2,490
6,246
0
16,782
W
Susano
9,858
2,431
0
1,162
7,567
4,405
0
2,000
5,567
0
27,075
L
He Bo
kiba15
He Bo
4,392
34
0
694
6,361
2,227
0
1,550
4,548
24,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
36,809
222
Minions Killed
189
0
Camps Cleared
0
1,080,892
Distance Traveled
1,091,075
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,776
778
70
7
0
178,874
3
W
Geb
7,825
783
7
1
0
195,316
2
W
Poseidon
6,542
654
21
2
0
219,904
0
W
Janus
7,361
736
51
5
0
235,343
3
L
Kumbhakarna
7,151
715
36
4
0
217,134
3
L
Kali
7,513
751
41
4
0
247,214
1
W
Artemis
7,702
770
60
6
0
200,342
2
L
Sun Wukong
6,663
666
31
3
0
211,966
1
W
Susano
7,379
738
50
5
0
240,170
4
L
He Bo
6,916
692
44
4
0
225,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role