Player Matchup

Anhur
Anhur
Griffwin
Anhur
Level 160
God Stats
13W - 7L
1,583 SR
Queue Stats
531W - 419L
1,566 Elo+
Solo
Yu Huang
Yu Huang
KuroTanex
Yu Huang
Level 158
God Stats
4W - 2L
1,489 SR
Queue Stats
138W - 113L
1,655 Elo+
Solo
Chaac
Chaac
PEDRO2078
Chaac
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,588 Elo+
Solo
Ne Zha
Ne Zha
Shrimpicus
Ne Zha
Level 112
God Stats
6W - 6L
1,620 SR
Queue Stats
108W - 112L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
Tesked
Zhong Kui
Level 92
God Stats
13W - 17L
1,536 SR
Queue Stats
132W - 149L
1,521 Elo+
Solo
Team Averages
Level 128
1,546 SR
1,578 Elo+

VS

Team Averages
Level 138
1,583 SR
1,566 Elo+
Sylvanus
Sylvanus
DaddyOfOlympus
Sylvanus
Level 159
God Stats
2W - 1L
1,867 SR
Queue Stats
225W - 172L
1,674 Elo+
Party 1
Yu Huang
Yu Huang
Dewaci
Yu Huang
Level 106
God Stats
8W - 17L
1,572 SR
Queue Stats
143W - 142L
1,492 Elo+
Solo
Horus
Horus
Haterus
Horus
Level 107
God Stats
0W - 1L
1,327 SR
Queue Stats
7W - 7L
1,400 Elo+
Solo
Heimdallr
Heimdallr
Owanker
Heimdallr
Level 158
God Stats
2W - 3L
1,434 SR
Queue Stats
87W - 74L
1,587 Elo+
Party 1
Camazotz
Camazotz
Sietse
Camazotz
Level 160
God Stats
38W - 21L
1,713 SR
Queue Stats
851W - 557L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Griffwin
Anhur
20
3 / 1 / 11
13,697
721
19,889
17,706
8,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
KuroTanex
Yu Huang
20
11 / 2 / 8
15,130
796
35,922
14,814
6,806
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
PEDRO2078
Chaac
20
4 / 3 / 12
13,660
719
28,983
35,045
33,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Shrimpicus
Ne Zha
20
1 / 1 / 10
13,522
712
17,903
20,928
10,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
Tesked
Zhong Kui
20
2 / 4 / 3
13,066
688
12,838
17,115
10,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
1 / 6 / 6
11,818
622
12,898
27,685
17,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yu Huang
Dewaci
Yu Huang
18
1 / 5 / 1
11,373
599
18,671
24,458
11,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Haterus
Horus
18
0 / 6 / 8
11,396
600
11,609
32,717
40,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Owanker
Heimdallr
20
1 / 2 / 7
12,218
643
17,725
20,770
29,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Sietse
Camazotz
20
8 / 2 / 2
13,520
712
19,988
28,328
14,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
21
Kills
11
11
Deaths
21
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
6
0.67
L
Yu Huang
Dewaci
Yu Huang
1
5
1
0.3
W
Anhur
Griffwin
Anhur
3
1
11
8.5
L
Horus
Haterus
Horus
0
6
8
0.67
W
Yu Huang
KuroTanex
Yu Huang
11
2
8
7.5
L
Heimdallr
Owanker
Heimdallr
1
2
7
2.25
W
Chaac
PEDRO2078
Chaac
4
3
12
3.33
W
Ne Zha
Shrimpicus
Ne Zha
1
1
10
6
L
Camazotz
Sietse
Camazotz
8
2
2
4.5
W
Zhong Kui
Tesked
Zhong Kui
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,535
Damage
80,891
105,608
Taken
133,958
68,714
Mitigated
112,780
35,847
Healing
38,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
12,898
4,959
2,510
5,486
27,685
17,383
858
8,376
18,912
44,825
7,051
L
Yu Huang
Dewaci
Yu Huang
18,671
2,428
365
2,377
24,458
11,112
121
10,489
13,451
63,042
0
W
Anhur
Griffwin
Anhur
19,889
12,196
0
5,715
17,706
8,295
4,219
3,491
14,055
0
72,278
L
Horus
Haterus
Horus
11,609
4,074
7,662
8,453
32,717
40,365
92
11,538
20,618
0
20,894
W
Yu Huang
KuroTanex
Yu Huang
35,922
2,292
534
3,244
14,814
6,806
1,958
4,509
10,160
69,896
0
L
Heimdallr
Owanker
Heimdallr
17,725
4,017
0
500
20,770
29,751
477
7,887
12,507
0
60,306
W
Chaac
PEDRO2078
Chaac
28,983
4,345
0
16,278
35,045
33,122
490
12,204
22,454
0
64,722
W
Ne Zha
Shrimpicus
Ne Zha
17,903
3,368
0
6,949
20,928
10,027
2,144
5,315
15,505
0
62,395
L
Camazotz
Sietse
Camazotz
19,988
2,658
0
11,481
28,328
14,169
0
8,799
19,142
0
59,600
W
Zhong Kui
Tesked
Zhong Kui
12,838
584
0
3,127
17,115
10,464
4,570
4,625
12,271
53,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,075
Gold Earned
60,325
436
Minions Killed
372
0
Camps Cleared
0
2,097,725
Distance Traveled
1,734,740
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,818
622
70
4
0
323,516
0
L
Yu Huang
11,373
599
92
5
0
329,548
4
W
Anhur
13,697
721
102
5
0
377,255
2
L
Horus
11,396
600
21
1
0
334,127
3
W
Yu Huang
15,130
796
76
4
0
362,602
2
L
Heimdallr
12,218
643
100
5
0
347,683
2
W
Chaac
13,660
719
91
5
0
545,712
3
W
Ne Zha
13,522
712
86
5
0
441,622
4
L
Camazotz
13,520
712
89
5
0
399,866
0
W
Zhong Kui
13,066
688
81
4
0
370,534
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role