Player Matchup

Poseidon
Poseidon
CrazySupremeTaco
Poseidon
Level 108
God Stats
8W - 7L
1,528 SR
Queue Stats
31W - 29L
1,498 Elo+
Party 1
Cupid
Cupid
King-Daddy-Pimp
Cupid
Level 147
God Stats
2W - 0L
1,773 SR
Queue Stats
64W - 59L
1,433 Elo+
Party 1
Horus
Horus
YaBoysNutZ
Horus
Level 109
God Stats
1W - 0L
1,464 SR
Queue Stats
39W - 39L
1,432 Elo+
Party 1
Team Averages
Level 121
1,588 SR
1,454 Elo+

VS

Team Averages
Level 37
1,456 SR
1,522 Elo+
Anubis
Anubis
ARCTIC HOUL
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,716 Elo+
Party 2
Cthulhu
Cthulhu
AVC5320
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,417 Elo+
Party 2
Izanami
Izanami
Sleeved
Izanami
Level 44
God Stats
20W - 15L
1,368 SR
Queue Stats
245W - 279L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 6
8,805
881
9,056
5,854
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 11
7,956
796
9,342
6,495
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
13
7 / 0 / 10
8,563
856
6,202
7,940
7,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 10 / 1
5,931
593
2,439
11,223
7,577
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
AVC5320
Cthulhu
11
1 / 2 / 1
6,907
691
4,151
7,677
7,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Sleeved
Izanami
11
1 / 5 / 1
7,165
717
4,273
11,205
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
10
1
0.05
L
Cthulhu
AVC5320
Cthulhu
1
2
1
0.75
W
8
2
6
5.5
W
2
0
11
7.5
L
Izanami
Sleeved
Izanami
1
5
1
0.3
W
Horus
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
10,863
20,289
Taken
30,105
11,907
Mitigated
19,095
6,513
Healing
1,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,439
262
0
235
11,223
7,577
0
3,579
7,644
11,576
0
L
Cthulhu
AVC5320
Cthulhu
4,151
0
58
29
7,677
7,278
0
1,845
5,832
12,975
0
W
9,056
1,569
0
967
5,854
2,067
460
2,198
3,656
37,984
0
W
9,342
3,967
701
2,228
6,495
2,819
1,266
2,625
3,870
0
38,139
L
Izanami
Sleeved
Izanami
4,273
3,077
0
729
11,205
4,240
0
4,085
7,120
0
16,826
W
Horus
6,202
2,896
602
2,015
7,940
7,021
372
2,101
5,839
0
14,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
20,003
133
Minions Killed
63
9
Camps Cleared
0
588,164
Distance Traveled
433,146
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,931
593
16
2
0
119,569
0
L
Cthulhu
6,907
691
22
2
0
153,415
0
W
Poseidon
8,805
881
69
7
7
197,273
1
W
Cupid
7,956
796
52
5
2
185,151
6
L
Izanami
7,165
717
25
3
0
160,162
1
W
Horus
8,563
856
12
1
0
205,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role