Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
VaiRussia
Nu Wa
Level 40
God Stats
5W - 7L
1,641 SR
Queue Stats
185W - 241L
1,444 Elo+
Party 1
Terra
Terra
kairihenry
Terra
Level 28
God Stats
0W - 1L
1,637 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 3
Heimdallr
Heimdallr
vitanimaC
Heimdallr
Level 103
God Stats
4W - 6L
1,202 SR
Queue Stats
186W - 169L
1,456 Elo+
Party 3
Team Averages
Level 83
1,496 SR
1,524 Elo+

VS

Team Averages
Level 79
1,690 SR
1,628 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Rul0sv2
Nemesis
Level 43
God Stats
4W - 0L
1,855 SR
Queue Stats
320W - 114L
1,823 Elo+
Party 2
Xbalanque
Xbalanque
leguitinch
Xbalanque
Level 56
God Stats
4W - 0L
1,908 SR
Queue Stats
66W - 29L
1,795 Elo+
Party 2
Fafnir
Fafnir
omeg4366
Fafnir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,556 Elo+
Solo
Nu Wa
Nu Wa
pQp bR34k JOK3R
Nu Wa
Level 110
God Stats
19W - 8L
1,687 SR
Queue Stats
328W - 376L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 7 / 0
7,246
403
5,626
16,811
11,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
 
Chiron
11
0 / 3 / 0
6,985
388
4,302
10,903
3,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
VaiRussia
Nu Wa
12
0 / 6 / 0
7,900
439
7,133
12,318
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
8
0 / 4 / 0
5,764
320
2,315
16,514
11,590
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heimdallr
vitanimaC
Heimdallr
13
0 / 4 / 0
7,239
402
4,881
15,386
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 0 / 6
10,429
579
6,277
6,592
3,382
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Rul0sv2
Nemesis
18
16 / 0 / 4
12,560
698
21,893
15,361
7,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
leguitinch
Xbalanque
16
3 / 0 / 5
10,622
590
14,255
13,682
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
omeg4366
Fafnir
14
2 / 0 / 9
10,036
558
3,351
13,836
17,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 0 / 11
11,632
646
13,315
6,739
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
24
24
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
7
0
0
L
Chiron
 
Chiron
0
3
0
0
W
Anubis
 
Anubis
2
0
6
5
W
Nemesis
Rul0sv2
Nemesis
16
0
4
18
L
Nu Wa
VaiRussia
Nu Wa
0
6
0
0
L
Terra
0
4
0
0
W
Xbalanque
leguitinch
Xbalanque
3
0
5
5.5
W
Fafnir
omeg4366
Fafnir
2
0
9
6.5
W
1
0
11
6.5
L
Heimdallr
vitanimaC
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
59,091
71,932
Taken
56,210
37,407
Mitigated
37,027
12,196
Healing
25,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,626
2,206
0
950
16,811
11,957
0
5,010
11,801
0
61,484
L
Chiron
 
Chiron
4,302
1,825
272
2,880
10,903
3,659
370
4,978
5,886
0
50,102
W
Anubis
 
Anubis
6,277
403
0
5,291
6,592
3,382
78
1,178
5,414
69,573
0
W
Nemesis
Rul0sv2
Nemesis
21,893
12,174
0
3,432
15,361
7,330
1,687
2,081
13,280
0
108,571
L
Nu Wa
VaiRussia
Nu Wa
7,133
1,943
0
2,549
12,318
4,005
554
5,394
6,924
72,472
0
L
Terra
2,315
484
571
916
16,514
11,590
0
4,089
12,425
12,278
0
W
Xbalanque
leguitinch
Xbalanque
14,255
7,948
0
7,124
13,682
6,258
8,737
2,412
11,270
0
102,033
W
Fafnir
omeg4366
Fafnir
3,351
578
0
5,642
13,836
17,412
0
2,257
10,463
31,711
0
W
13,315
3,121
152
4,239
6,739
2,645
3,475
3,470
3,269
103,808
0
L
Heimdallr
vitanimaC
Heimdallr
4,881
1,843
0
4,058
15,386
6,196
0
3,433
11,953
0
57,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
55,279
416
Minions Killed
594
0
Camps Cleared
0
1,453,106
Distance Traveled
1,894,014
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,246
403
88
5
0
335,622
8
L
Chiron
6,985
388
84
5
0
223,698
4
W
Anubis
10,429
579
118
7
0
381,841
5
W
Nemesis
12,560
698
133
7
0
472,198
1
L
Nu Wa
7,900
439
135
8
0
231,677
3
L
Terra
5,764
320
14
1
0
373,424
4
W
Xbalanque
10,622
590
136
8
0
365,028
10
W
Fafnir
10,036
558
43
2
0
348,326
10
W
Nu Wa
11,632
646
164
9
0
326,621
3
L
Heimdallr
7,239
402
95
5
0
288,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role