Player Matchup

Anubis
Anubis
JayStringz_
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,688 Elo+
Party 2
Shiva
Shiva
LaFéeLati0nn
Shiva
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 2
Chiron
Chiron
TheStalkerQC
Chiron
Level 86
God Stats
23W - 12L
1,685 SR
Queue Stats
58W - 55L
1,579 Elo+
Party 2
Team Averages
Level 31
1,562 SR
1,525 Elo+

VS

Team Averages
Level 60
1,389 SR
1,588 Elo+
Cernunnos
Cernunnos
Darfenix
Cernunnos
Level 66
God Stats
50W - 51L
1,446 SR
Queue Stats
266W - 353L
1,379 Elo+
Solo
Terra
Terra
pomegranateee
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 25L
1,687 Elo+
Party 1
Odin
Odin
t0nnt0nn
Odin
Level 87
God Stats
1W - 1L
1,222 SR
Queue Stats
135W - 58L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 7 / 0
6,767
564
5,631
10,672
4,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
7,710
643
13,771
17,734
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
0 / 6 / 2
7,559
630
12,775
13,251
4,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darfenix
Cernunnos
14
2 / 1 / 10
8,768
731
11,041
12,048
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 10
9,629
802
8,818
16,592
14,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Odin
15
8 / 1 / 8
9,782
815
17,502
17,258
18,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
16
16
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Darfenix
Cernunnos
2
1
10
7
L
Anubis
0
7
0
0
L
2
3
0
0.67
L
Chiron
0
6
2
0.17
W
6
0
10
11
W
Odin
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,177
Damage
37,361
41,657
Taken
45,898
23,245
Mitigated
39,204
7,892
Healing
21,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Darfenix
Cernunnos
11,041
4,483
0
3,751
12,048
6,217
1,615
1,848
9,940
0
56,507
L
Anubis
5,631
347
0
0
10,672
4,883
0
1,864
8,542
10,363
0
L
13,771
1,488
544
4,218
17,734
13,402
0
3,107
13,864
0
26,291
L
Chiron
12,775
4,784
1,039
2,091
13,251
4,960
0
3,199
9,428
0
36,640
W
8,818
1,677
4,352
7,620
16,592
14,575
30
2,024
14,308
21,252
0
W
Odin
17,502
4,700
2,417
3,811
17,258
18,412
342
2,375
14,568
0
30,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,036
Gold Earned
28,179
107
Minions Killed
136
1
Camps Cleared
10
643,861
Distance Traveled
697,444
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,768
731
69
6
7
228,394
1
L
Anubis
6,767
564
12
1
0
169,884
0
L
Shiva
7,710
643
25
2
1
249,546
1
L
Chiron
7,559
630
70
6
0
224,431
2
W
Terra
9,629
802
38
3
0
231,046
1
W
Odin
9,782
815
29
2
3
238,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role