Player Matchup

Zeus
Zeus
Carl Green
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,498 Elo+
Party 1
Chernobog
Chernobog
SSG Zane
Chernobog
Level 130
God Stats
2W - 0L
1,749 SR
Queue Stats
48W - 39L
1,522 Elo+
Party 1
Osiris
Osiris
ak4slasher
Osiris
Level 15
God Stats
1W - 0L
1,572 SR
Queue Stats
28W - 20L
1,503 Elo+
Party 1
Team Averages
Level 102
1,607 SR
1,508 Elo+

VS

Team Averages
Level 39
1,545 SR
1,409 Elo+
King Arthur
King Arthur
BlossomOfDeath
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,301 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mastergene
Morgan Le Fay
Level 40
God Stats
3W - 5L
1,636 SR
Queue Stats
13W - 29L
1,333 Elo+
Party 2
Atlas
Atlas
radmanRULZ
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
10,617
708
19,646
9,274
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
SSG Zane
Chernobog
17
6 / 1 / 5
11,610
774
14,852
13,021
6,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
ak4slasher
Osiris
15
0 / 2 / 8
10,091
673
2,701
11,336
11,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlossomOfDeath
King Arthur
13
2 / 4 / 3
9,022
601
4,921
15,594
12,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
mastergene
Morgan Le Fay
14
3 / 3 / 2
9,745
650
13,520
11,870
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
13
0 / 4 / 5
9,590
639
8,150
16,270
18,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
5
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlossomOfDeath
King Arthur
2
4
3
0.88
W
5
3
4
2.33
W
Chernobog
SSG Zane
Chernobog
6
1
5
8.5
W
Osiris
ak4slasher
Osiris
0
2
8
2
L
Morgan Le Fay
mastergene
Morgan Le Fay
3
3
2
1.33
L
Atlas
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,199
Damage
26,591
33,631
Taken
43,734
21,916
Mitigated
36,769
8,016
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlossomOfDeath
King Arthur
4,921
1,331
0
1,856
15,594
12,881
0
6,333
9,261
0
15,648
W
19,646
901
468
2,269
9,274
3,998
845
6,891
2,261
39,178
0
W
Chernobog
SSG Zane
Chernobog
14,852
8,358
0
3,388
13,021
6,198
1,897
8,730
4,153
0
83,665
W
Osiris
ak4slasher
Osiris
2,701
1,278
705
1,186
11,336
11,720
200
6,752
4,362
0
9,160
L
Morgan Le Fay
mastergene
Morgan Le Fay
13,520
826
0
1,768
11,870
5,673
0
5,376
6,494
51,207
0
L
Atlas
8,150
2,586
486
2,734
16,270
18,215
0
8,163
8,107
24,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
28,357
181
Minions Killed
145
8
Camps Cleared
4
806,075
Distance Traveled
802,091
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,022
601
23
2
2
287,314
2
W
Zeus
10,617
708
47
3
3
232,883
2
W
Chernobog
11,610
774
123
8
5
287,476
4
W
Osiris
10,091
673
11
1
0
285,716
3
L
Morgan Le Fay
9,745
650
101
7
2
259,171
6
L
Atlas
9,590
639
21
1
0
255,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role