Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DemonicSelk
Lancelot
Level 57
God Stats
3W - 3L
1,293 SR
Queue Stats
19W - 21L
1,541 Elo+
Party 2
Jing Wei
Jing Wei
Gryph3n
Jing Wei
Level 124
God Stats
9W - 4L
1,627 SR
Queue Stats
238W - 220L
1,594 Elo+
Solo
Thanatos
Thanatos
Modglitcher
Thanatos
Level 86
God Stats
8W - 9L
1,644 SR
Queue Stats
279W - 268L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
Rios7467
Cabrakan
Level 94
God Stats
36W - 30L
1,655 SR
Queue Stats
91W - 101L
1,538 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,543 Elo+

VS

Team Averages
Level 132
1,514 SR
1,552 Elo+
Persephone
Persephone
Arapothos
Persephone
Level 159
God Stats
9W - 6L
1,747 SR
Queue Stats
222W - 196L
1,539 Elo+
Solo
Fenrir
Fenrir
BrandaM
Fenrir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
324W - 358L
1,510 Elo+
Party 3
Danzaburou
Danzaburou
CHUBLET XI
Danzaburou
Level 126
God Stats
4W - 7L
1,387 SR
Queue Stats
223W - 191L
1,576 Elo+
Party 4
Terra
Terra
CHUBLETIC
Terra
Level 129
God Stats
13W - 12L
1,422 SR
Queue Stats
366W - 316L
1,624 Elo+
Party 4
Zeus
Zeus
RocotoFeo
Zeus
Level 120
God Stats
13W - 9L
1,512 SR
Queue Stats
255W - 291L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 3 / 7
10,664
533
18,881
11,004
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
DemonicSelk
Lancelot
16
7 / 5 / 3
10,487
524
10,244
17,750
11,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Gryph3n
Jing Wei
2
0 / 1 / 0
5,742
287
49
1,174
153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Modglitcher
Thanatos
18
8 / 2 / 6
11,367
568
13,795
21,254
10,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Rios7467
Cabrakan
16
1 / 2 / 4
9,690
485
10,428
14,857
14,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arapothos
Persephone
15
0 / 6 / 2
9,716
486
12,005
19,508
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BrandaM
Fenrir
15
4 / 6 / 5
9,619
481
7,369
22,954
10,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
CHUBLET XI
Danzaburou
7
1 / 0 / 0
7,065
353
2,813
3,231
1,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
CHUBLETIC
Terra
15
0 / 3 / 8
10,055
503
8,292
20,009
21,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
17
8 / 4 / 2
11,688
584
11,189
11,561
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
19
Kills
13
13
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
7
2.17
L
Persephone
Arapothos
Persephone
0
6
2
0.17
L
Fenrir
BrandaM
Fenrir
4
6
5
1.08
L
Danzaburou
CHUBLET XI
Danzaburou
1
0
0
1
L
Terra
CHUBLETIC
Terra
0
3
8
1.33
W
Lancelot
DemonicSelk
Lancelot
7
5
3
1.7
W
Jing Wei
Gryph3n
Jing Wei
0
1
0
0
W
Thanatos
Modglitcher
Thanatos
8
2
6
5.5
W
Cabrakan
Rios7467
Cabrakan
1
2
4
1.5
L
Zeus
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,397
Damage
41,668
66,039
Taken
77,263
41,340
Mitigated
46,804
25,833
Healing
27,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,881
1,428
112
1,719
11,004
4,489
1,568
5,621
5,383
101,949
0
L
Persephone
Arapothos
Persephone
12,005
1,209
97
2,843
19,508
8,081
329
8,123
11,112
86,847
0
L
Fenrir
BrandaM
Fenrir
7,369
1,778
0
8,686
22,954
10,245
0
6,580
16,124
0
69,785
L
Danzaburou
CHUBLET XI
Danzaburou
2,813
1,535
0
602
3,231
1,215
0
1,253
1,978
0
23,919
L
Terra
CHUBLETIC
Terra
8,292
1,468
5,052
7,398
20,009
21,646
0
9,366
10,400
46,752
0
W
Lancelot
DemonicSelk
Lancelot
10,244
1,855
0
3,523
17,750
11,765
0
10,512
7,238
0
50,118
W
Jing Wei
Gryph3n
Jing Wei
49
49
0
11
1,174
153
0
135
1,039
0
1,300
W
Thanatos
Modglitcher
Thanatos
13,795
4,364
0
17,145
21,254
10,163
798
6,304
14,950
0
96,521
W
Cabrakan
Rios7467
Cabrakan
10,428
1,863
141
3,182
14,857
14,770
492
8,412
6,273
54,733
0
L
Zeus
11,189
1,245
0
2,947
11,561
5,617
654
3,174
8,335
70,860
6,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
48,143
463
Minions Killed
499
0
Camps Cleared
0
1,535,163
Distance Traveled
1,650,140
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,664
533
150
8
0
405,797
4
L
Persephone
9,716
486
145
7
0
368,230
3
L
Fenrir
9,619
481
94
5
0
395,607
7
L
Danzaburou
7,065
353
48
2
0
118,304
1
L
Terra
10,055
503
76
4
0
391,386
1
W
Lancelot
10,487
524
93
5
0
446,183
5
W
Jing Wei
5,742
287
3
0
0
31,541
0
W
Thanatos
11,367
568
122
6
0
361,925
6
W
Cabrakan
9,690
485
95
5
0
289,717
3
L
Zeus
11,688
584
136
7
0
376,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role