Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Kickσ
Yu Huang
Level 160
God Stats
0W - 5L
1,322 SR
Queue Stats
13W - 18L
1,718 Elo+
Solo
Rama
Rama
Someluckyguy
Rama
Level 80
God Stats
5W - 7L
1,572 SR
Queue Stats
326W - 266L
1,765 Elo+
Solo
Team Averages
Level 133
1,465 SR
1,661 Elo+

VS

Team Averages
Level 136
1,558 SR
1,784 Elo+
Hera
Hera
Joеy
Hera
Level 158
God Stats
1W - 3L
1,221 SR
Queue Stats
739W - 237L
1,987 Elo+
Party 1
Anhur
Anhur
bobloprock
Anhur
Level 159
God Stats
112W - 42L
1,841 SR
Queue Stats
1,002W - 382L
1,874 Elo+
Party 1
Hercules
Hercules
greninja2008
Hercules
Level 92
God Stats
3W - 2L
1,612 SR
Queue Stats
24W - 26L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 7 / 0
7,666
767
5,880
20,211
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Kickσ
Yu Huang
11
0 / 3 / 2
6,594
659
6,216
7,907
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 2
6,815
682
7,479
7,471
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Joеy
Hera
14
7 / 1 / 4
8,570
857
12,566
7,208
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
11
4 / 1 / 5
7,705
771
10,994
10,955
4,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
greninja2008
Hercules
12
1 / 0 / 9
7,259
726
3,735
6,854
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
12
12
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
0
0.29
W
Hera
Joеy
Hera
7
1
4
9
L
Yu Huang
Kickσ
Yu Huang
0
3
2
0.33
L
0
2
2
0.5
W
Anhur
4
1
5
6.5
W
Hercules
greninja2008
Hercules
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
27,295
35,589
Taken
25,017
17,112
Mitigated
11,386
5,510
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,880
193
192
4,129
20,211
10,881
0
5,085
14,917
17,147
0
W
Hera
Joеy
Hera
12,566
2,571
0
500
7,208
3,083
0
3,872
3,336
34,261
0
L
Yu Huang
Kickσ
Yu Huang
6,216
541
0
250
7,907
2,942
0
3,731
4,106
23,104
0
L
7,479
4,907
0
939
7,471
3,289
240
3,886
3,552
0
27,462
W
Anhur
10,994
5,550
0
4,105
10,955
4,479
0
5,740
5,215
0
26,401
W
Hercules
greninja2008
Hercules
3,735
525
0
1,925
6,854
3,824
0
3,050
3,804
0
10,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,075
Gold Earned
23,534
126
Minions Killed
114
6
Camps Cleared
4
597,375
Distance Traveled
581,138
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,666
767
29
3
0
205,310
3
W
Hera
8,570
857
65
7
1
196,927
0
L
Yu Huang
6,594
659
45
5
2
200,452
3
L
Rama
6,815
682
52
5
4
191,613
0
W
Anhur
7,705
771
41
4
3
177,217
2
W
Hercules
7,259
726
8
1
0
206,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role