Player Matchup

Thanatos
Thanatos
DayozVeyron
Thanatos
Level 160
God Stats
2W - 2L
1,608 SR
Queue Stats
167W - 144L
1,570 Elo+
Party 1
Janus
Janus
MaxLePorc
Janus
Level 159
God Stats
2W - 2L
1,680 SR
Queue Stats
33W - 25L
1,632 Elo+
Party 1
Ganesha
Ganesha
Mithrandir99
Ganesha
Level 160
God Stats
9W - 9L
1,574 SR
Queue Stats
303W - 289L
1,672 Elo+
Solo
Cu Chulainn
Cu Chulainn
NewXee
Cu Chulainn
Level 158
God Stats
0W - 2L
1,522 SR
Queue Stats
110W - 113L
1,594 Elo+
Party 1
Skadi
Skadi
RedBaronBernie
Skadi
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 172L
1,608 Elo+
Solo
Team Averages
Level 158
1,577 SR
1,615 Elo+

VS

Team Averages
Level 158
1,599 SR
1,614 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DaddyOfOlympus
Tyr
Level 159
God Stats
6W - 6L
1,607 SR
Queue Stats
202W - 157L
1,566 Elo+
Solo
Heimdallr
Heimdallr
Raautar
Heimdallr
Level 160
God Stats
15W - 13L
1,616 SR
Queue Stats
297W - 233L
1,643 Elo+
Solo
Freya
Freya
WINTERBANDIT
Freya
Level 160
God Stats
1W - 1L
1,338 SR
Queue Stats
27W - 16L
1,647 Elo+
Solo
Atlas
Atlas
Wýre
Atlas
Level 151
God Stats
9W - 1L
1,933 SR
Queue Stats
115W - 102L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DayozVeyron
Thanatos
17
7 / 5 / 0
10,621
483
14,320
20,722
10,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
MaxLePorc
Janus
17
1 / 3 / 3
10,210
464
11,386
12,638
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Mithrandir99
Ganesha
14
0 / 4 / 4
9,232
420
7,930
21,872
22,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
NewXee
Cu Chulainn
17
1 / 2 / 1
10,915
496
19,541
22,982
31,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 7 / 2
9,518
433
9,659
18,885
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
8 / 1 / 2
12,069
549
12,470
14,026
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 2
10,939
497
9,537
25,709
29,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Raautar
Heimdallr
20
7 / 2 / 6
13,510
614
27,994
21,653
9,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 4 / 7
10,964
498
9,601
17,550
8,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Wýre
Atlas
15
2 / 0 / 6
10,233
465
9,032
17,626
19,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
21
21
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
2
9
W
2
2
2
1.5
L
Thanatos
DayozVeyron
Thanatos
7
5
0
1.4
L
Janus
MaxLePorc
Janus
1
3
3
0.83
L
Ganesha
Mithrandir99
Ganesha
0
4
4
0.5
L
Cu Chulainn
NewXee
Cu Chulainn
1
2
1
0.75
W
Heimdallr
Raautar
Heimdallr
7
2
6
5
L
0
7
2
0.14
W
2
4
7
1.38
W
Atlas
Wýre
Atlas
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,836
Damage
68,634
97,099
Taken
96,564
76,934
Mitigated
73,626
32,156
Healing
38,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,470
3,108
0
6,902
14,026
6,988
476
3,407
10,619
0
118,035
W
9,537
1,597
0
9,680
25,709
29,688
148
2,666
23,043
0
84,250
L
Thanatos
DayozVeyron
Thanatos
14,320
5,259
0
17,721
20,722
10,931
291
3,661
16,813
0
94,655
L
Janus
MaxLePorc
Janus
11,386
1,895
83
1,116
12,638
5,688
222
2,818
9,668
108,256
0
L
Ganesha
Mithrandir99
Ganesha
7,930
905
3,497
3,725
21,872
22,199
0
6,204
15,513
29,497
0
L
Cu Chulainn
NewXee
Cu Chulainn
19,541
4,249
0
3,279
22,982
31,122
27
2,603
20,303
0
112,150
W
Heimdallr
Raautar
Heimdallr
27,994
17,704
0
11,006
21,653
9,658
597
3,200
18,453
0
156,210
L
9,659
4,511
0
2,735
18,885
6,994
0
2,673
16,168
0
73,080
W
9,601
2,351
0
6,810
17,550
8,014
204
5,847
11,703
89,954
0
W
Atlas
Wýre
Atlas
9,032
3,691
0
3,808
17,626
19,278
0
6,026
11,600
32,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,496
Gold Earned
57,715
641
Minions Killed
718
0
Camps Cleared
0
2,224,986
Distance Traveled
2,140,573
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,069
549
192
9
0
466,577
0
W
Tyr
10,939
497
146
7
0
438,672
2
L
Thanatos
10,621
483
124
6
0
502,443
3
L
Janus
10,210
464
184
8
0
426,323
3
L
Ganesha
9,232
420
7
0
0
452,914
9
L
Cu Chulainn
10,915
496
180
8
0
453,225
3
W
Heimdallr
13,510
614
216
10
0
386,825
4
L
Skadi
9,518
433
146
7
0
390,081
3
W
Freya
10,964
498
138
6
0
398,493
5
W
Atlas
10,233
465
26
1
0
450,006
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role