Player Matchup

Janus
Janus
DarkDragon258
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,590 Elo+
Party 2
King Arthur
King Arthur
Dessire
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,494 Elo+
Party 2
Rama
Rama
DragonBG
Rama
Level 69
God Stats
9W - 7L
1,649 SR
Queue Stats
20W - 24L
1,312 Elo+
Solo
Team Averages
Level 48
1,550 SR
1,466 Elo+

VS

Team Averages
Level 79
1,641 SR
1,562 Elo+
Kuzenbo
Kuzenbo
Joabawz
Kuzenbo
Level 28
God Stats
19W - 11L
1,674 SR
Queue Stats
61W - 39L
1,579 Elo+
Party 1
Achilles
Achilles
Karniival
Achilles
Level 105
God Stats
15W - 4L
1,579 SR
Queue Stats
66W - 47L
1,540 Elo+
Party 1
Nox
Nox
Mis3ry21
Nox
Level 103
God Stats
34W - 20L
1,670 SR
Queue Stats
168W - 183L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,996
643
11,675
10,675
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Dessire
King Arthur
12
0 / 6 / 1
7,935
567
5,850
22,579
19,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
11
0 / 6 / 1
8,026
573
7,918
14,765
6,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Joabawz
Kuzenbo
15
2 / 0 / 13
11,051
789
9,403
14,510
23,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Karniival
Achilles
16
9 / 1 / 6
11,046
789
16,403
18,898
17,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 0 / 10
10,816
773
15,959
6,266
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
16
16
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
King Arthur
Dessire
King Arthur
0
6
1
0.08
L
Rama
0
6
1
0.08
W
Kuzenbo
Joabawz
Kuzenbo
2
0
13
8.5
W
Achilles
Karniival
Achilles
9
1
6
12
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
41,765
48,019
Taken
39,674
30,358
Mitigated
44,885
3,426
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,675
1,177
0
1,274
10,675
4,685
0
6,754
3,921
40,322
0
L
King Arthur
Dessire
King Arthur
5,850
482
0
750
22,579
19,266
0
10,756
11,823
0
20,254
L
Rama
7,918
6,191
0
1,402
14,765
6,407
0
8,296
6,469
0
26,254
W
Kuzenbo
Joabawz
Kuzenbo
9,403
4,166
0
2,372
14,510
23,802
694
5,186
8,817
21,400
0
W
Achilles
Karniival
Achilles
16,403
3,276
699
7,068
18,898
17,138
888
4,510
14,093
0
48,933
W
15,959
1,087
0
890
6,266
3,945
901
1,389
4,743
54,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
32,913
143
Minions Killed
175
3
Camps Cleared
9
662,207
Distance Traveled
837,245
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,996
643
74
5
3
212,343
5
L
King Arthur
7,935
567
29
2
0
247,328
3
L
Rama
8,026
573
40
3
0
202,536
4
W
Kuzenbo
11,051
789
12
1
0
291,117
3
W
Achilles
11,046
789
56
4
5
287,684
3
W
Nox
10,816
773
107
8
4
258,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role