Player Matchup

Baron Samedi
Baron Samedi
VeaLibby
Baron Samedi
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,453 Elo+
Party 1
Ares
Ares
regi375
Ares
Level 126
God Stats
1W - 2L
1,552 SR
Queue Stats
3W - 8L
1,296 Elo+
Solo
Charybdis
Charybdis
tSw1fty93
Charybdis
Level 88
God Stats
39W - 33L
1,563 SR
Queue Stats
614W - 593L
1,420 Elo+
Party 1
Team Averages
Level 75
1,538 SR
1,389 Elo+

VS

Team Averages
Level 45
1,400 SR
1,541 Elo+
Hou Yi
Hou Yi
D3athWish187209
Hou Yi
Level 21
God Stats
1W - 1L
1,329 SR
Queue Stats
43W - 17L
1,768 Elo+
Party 2
Odin
Odin
Zougla
Odin
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
buttonsmasher99
Baron Samedi
Level 50
God Stats
1W - 1L
1,371 SR
Queue Stats
4W - 14L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
VeaLibby
Baron Samedi
12
4 / 3 / 11
8,429
766
9,541
8,073
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
regi375
Ares
13
6 / 2 / 9
9,582
871
8,243
16,120
19,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
tSw1fty93
Charybdis
14
6 / 0 / 10
9,340
849
8,937
8,268
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,310
665
8,123
12,894
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Zougla
Odin
8
1 / 4 / 2
7,116
647
1,123
6,660
8,803
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
buttonsmasher99
Baron Samedi
13
2 / 5 / 3
8,043
731
6,808
12,832
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
16
Kills
5
5
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Baron Samedi
VeaLibby
Baron Samedi
4
3
11
3.17
L
Odin
Zougla
Odin
1
4
2
0.5
L
Baron Samedi
buttonsmasher99
Baron Samedi
2
5
3
0.7
W
Ares
regi375
Ares
6
2
9
5.25
W
Charybdis
tSw1fty93
Charybdis
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,721
Damage
16,054
32,461
Taken
32,386
29,428
Mitigated
20,975
9,040
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,123
2,728
0
1,365
12,894
5,818
0
7,015
5,879
0
25,018
W
Baron Samedi
VeaLibby
Baron Samedi
9,541
484
2,999
2,233
8,073
5,510
78
2,448
5,625
23,311
0
L
Odin
Zougla
Odin
1,123
297
0
272
6,660
8,803
0
2,970
3,690
0
2,709
L
Baron Samedi
buttonsmasher99
Baron Samedi
6,808
293
628
2,248
12,832
6,354
0
7,917
4,915
29,953
0
W
Ares
regi375
Ares
8,243
673
708
2,684
16,120
19,009
25
3,252
12,868
15,770
0
W
Charybdis
tSw1fty93
Charybdis
8,937
3,476
0
416
8,268
4,909
2,227
1,485
6,783
0
42,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,351
Gold Earned
22,469
129
Minions Killed
78
6
Camps Cleared
3
549,892
Distance Traveled
429,207
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,310
665
35
3
2
164,292
3
W
Baron Samedi
8,429
766
30
3
1
168,579
2
L
Odin
7,116
647
4
0
0
88,128
0
L
Baron Samedi
8,043
731
39
4
1
176,787
3
W
Ares
9,582
871
10
1
2
196,020
2
W
Charybdis
9,340
849
89
8
3
185,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role