Player Matchup

Lancelot
Lancelot
ChiefbussaBrown
Lancelot
Level 81
God Stats
6W - 13L
1,215 SR
Queue Stats
89W - 147L
1,239 Elo+
Party 1
Odin
Odin
PHD_Goblin2
Odin
Level 89
God Stats
4W - 0L
1,896 SR
Queue Stats
84W - 136L
1,252 Elo+
Party 1
Raijin
Raijin
Totaljerk01
Raijin
Level 73
God Stats
1W - 0L
1,515 SR
Queue Stats
173W - 228L
1,433 Elo+
Solo
Team Averages
Level 81
1,542 SR
1,308 Elo+

VS

Team Averages
Level 68
1,508 SR
1,530 Elo+
Hades
Hades
ColdBlded863
Hades
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,378 Elo+
Solo
Ymir
Ymir
EXPL0D1NG BABEE
Ymir
Level 48
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 2L
1,711 Elo+
Solo
Rama
Rama
Josel0pez
Rama
Level 36
God Stats
0W - 2L
1,341 SR
Queue Stats
26W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
8 / 0 / 7
8,410
841
12,670
6,366
3,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 13
8,030
803
6,372
9,484
9,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
13
5 / 1 / 10
8,016
802
12,428
6,636
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,247
625
7,702
11,196
5,970
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,951
595
4,239
14,952
9,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
0 / 7 / 0
6,152
615
2,657
9,260
3,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
15
Kills
1
1
Deaths
15
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
8
0
7
11.5
L
1
4
0
0.25
L
0
4
1
0.13
L
Rama
0
7
0
0
W
2
0
13
8.5
W
Raijin
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,470
Damage
14,598
22,486
Taken
35,408
15,699
Mitigated
19,163
4,325
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
12,670
4,002
487
1,278
6,366
3,192
903
3,415
2,951
0
19,111
L
7,702
723
173
3,035
11,196
5,970
0
3,694
7,502
22,559
0
L
4,239
2,151
312
1,772
14,952
9,805
0
6,091
8,861
11,209
0
L
Rama
2,657
2,328
143
494
9,260
3,388
0
3,079
6,181
0
16,287
W
6,372
2,163
1,051
1,085
9,484
9,411
0
4,239
5,245
0
19,590
W
Raijin
12,428
1,584
0
424
6,636
3,096
0
4,691
1,945
33,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
18,350
107
Minions Killed
87
6
Camps Cleared
3
561,577
Distance Traveled
459,269
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,410
841
22
2
2
201,026
4
L
Hades
6,247
625
38
4
2
165,359
0
L
Ymir
5,951
595
13
1
0
149,027
0
L
Rama
6,152
615
36
4
1
144,883
0
W
Odin
8,030
803
35
4
1
191,395
0
W
Raijin
8,016
802
50
5
3
169,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role