Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
BallinBasey
Charybdis
Level 122
God Stats
16W - 14L
1,610 SR
Queue Stats
252W - 233L
1,566 Elo+
Party 3
Ah Puch
Ah Puch
Daslothman93
Ah Puch
Level 141
God Stats
6W - 6L
1,520 SR
Queue Stats
490W - 478L
1,554 Elo+
Party 2
Odin
Odin
SPONGEBOB12876
Odin
Level 127
God Stats
9W - 8L
1,466 SR
Queue Stats
430W - 405L
1,574 Elo+
Party 2
Loki
Loki
takeyourlumps
Loki
Level 120
God Stats
1W - 1L
1,545 SR
Queue Stats
48W - 50L
1,524 Elo+
Solo
Team Averages
Level 123
1,528 SR
1,544 Elo+

VS

Team Averages
Level 133
1,589 SR
1,566 Elo+
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
Mad_Str3ak_5000
Terra
Level 121
God Stats
3W - 4L
1,834 SR
Queue Stats
252W - 214L
1,614 Elo+
Party 1
Fenrir
Fenrir
Sligity
Fenrir
Level 106
God Stats
0W - 3L
1,604 SR
Queue Stats
175W - 173L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
TTVRUNNINGMAN314
Baron Samedi
Level 145
God Stats
26W - 25L
1,506 SR
Queue Stats
353W - 319L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
isenguard
Cu Chulainn
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 3 / 9
10,080
504
9,115
20,808
30,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
BallinBasey
Charybdis
17
2 / 1 / 3
10,608
530
8,405
11,373
5,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Daslothman93
Ah Puch
16
8 / 1 / 8
10,833
542
23,176
15,750
8,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 0 / 3
11,206
560
12,326
12,389
15,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 6 / 3
9,963
498
10,871
15,217
8,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 2 / 1
8,901
445
5,876
12,856
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 4 / 5
8,536
427
7,764
20,999
24,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Sligity
Fenrir
16
4 / 5 / 4
9,630
482
7,881
22,837
11,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TTVRUNNINGMAN314
Baron Samedi
13
3 / 7 / 2
8,698
435
9,435
17,051
9,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
isenguard
Cu Chulainn
17
2 / 1 / 2
10,655
533
12,964
18,521
20,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
19
Kills
11
11
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
3
9
2.17
L
Cupid
 
Cupid
0
2
1
0.25
W
Charybdis
BallinBasey
Charybdis
2
1
3
3.5
W
Ah Puch
Daslothman93
Ah Puch
8
1
8
12
L
2
4
5
1.13
W
1
0
3
2.5
L
Fenrir
Sligity
Fenrir
4
5
4
1.2
L
Baron Samedi
TTVRUNNINGMAN314
Baron Samedi
3
7
2
0.57
L
Cu Chulainn
isenguard
Cu Chulainn
2
1
2
3
W
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,893
Damage
43,920
75,537
Taken
92,264
67,888
Mitigated
70,509
22,431
Healing
26,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,115
1,075
440
3,031
20,808
30,771
74
7,738
13,070
33,677
0
L
Cupid
 
Cupid
5,876
2,862
60
3,405
12,856
4,544
0
1,670
11,098
0
73,022
W
Charybdis
BallinBasey
Charybdis
8,405
5,185
0
4,872
11,373
5,050
1,044
628
10,745
0
106,370
W
Ah Puch
Daslothman93
Ah Puch
23,176
452
373
10,296
15,750
8,620
568
5,357
10,393
86,985
0
L
7,764
1,361
1,597
4,523
20,999
24,861
0
10,119
10,448
38,054
0
W
12,326
1,990
0
2,091
12,389
15,446
0
1,043
11,346
0
100,709
L
Fenrir
Sligity
Fenrir
7,881
1,953
1
10,818
22,837
11,340
0
6,477
16,078
0
86,900
L
Baron Samedi
TTVRUNNINGMAN314
Baron Samedi
9,435
835
550
2,292
17,051
9,239
0
10,280
6,240
63,996
0
L
Cu Chulainn
isenguard
Cu Chulainn
12,964
2,689
0
3,463
18,521
20,525
0
2,294
16,109
0
92,500
W
10,871
2,650
0
1,328
15,217
8,001
0
2,884
12,333
0
74,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,690
Gold Earned
46,420
665
Minions Killed
595
0
Camps Cleared
0
1,843,143
Distance Traveled
1,790,229
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,080
504
38
2
0
337,547
5
L
Cupid
8,901
445
149
7
0
410,387
4
W
Charybdis
10,608
530
170
9
0
351,019
7
W
Ah Puch
10,833
542
150
8
0
367,360
1
L
Terra
8,536
427
47
2
0
321,544
0
W
Odin
11,206
560
201
10
0
397,336
6
L
Fenrir
9,630
482
126
6
0
372,714
3
L
Baron Samedi
8,698
435
116
6
0
289,940
9
L
Cu Chulainn
10,655
533
157
8
0
395,644
2
W
Loki
9,963
498
106
5
0
389,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role