Player Matchup

Zhong Kui
Zhong Kui
AppaWitDaChoppa_
Zhong Kui
Level 135
God Stats
2W - 2L
1,615 SR
Queue Stats
16W - 28L
1,448 Elo+
Party 3
Freya
Freya
DarkRebeIIion
Freya
Level 158
God Stats
0W - 4L
1,286 SR
Queue Stats
23W - 48L
1,383 Elo+
Party 3
Shiva
Shiva
MuteWolf54
Shiva
Level 44
God Stats
0W - 1L
1,457 SR
Queue Stats
10W - 11L
1,453 Elo+
Solo
Zeus
Zeus
RadiantPegasus
Zeus
Level 157
God Stats
1W - 2L
1,490 SR
Queue Stats
50W - 80L
1,478 Elo+
Party 3
Apollo
Apollo
WoIfSama
Apollo
Level 127
God Stats
0W - 2L
1,542 SR
Queue Stats
37W - 66L
1,431 Elo+
Party 3
Team Averages
Level 124
1,478 SR
1,439 Elo+

VS

Team Averages
Level 89
1,527 SR
1,570 Elo+
Kukulkan
Kukulkan
Abowloofruit
Kukulkan
Level 39
God Stats
39W - 7L
1,894 SR
Queue Stats
358W - 126L
1,725 Elo+
Party 2
Mulan
Mulan
Digithos
Mulan
Level 64
God Stats
8W - 3L
1,544 SR
Queue Stats
496W - 169L
1,722 Elo+
Party 2
Heimdallr
Heimdallr
MASHOGA
Heimdallr
Level 150
God Stats
14W - 8L
1,647 SR
Queue Stats
784W - 333L
1,733 Elo+
Party 2
Medusa
Medusa
ScoobyDoo3814
Medusa
Level 46
God Stats
9W - 7L
1,379 SR
Queue Stats
24W - 34L
1,275 Elo+
Party 1
Ares
Ares
Tiebearious
Ares
Level 144
God Stats
2W - 1L
1,173 SR
Queue Stats
116W - 124L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
2 / 9 / 5
9,787
699
15,820
19,918
14,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 6 / 2
10,503
750
18,845
23,834
11,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
17
2 / 6 / 6
10,016
715
8,918
17,444
20,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

17
3 / 9 / 2
10,032
717
7,735
15,008
6,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
WoIfSama
Apollo
18
3 / 2 / 6
10,076
720
11,927
13,787
7,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abowloofruit
Kukulkan
20
7 / 1 / 13
12,345
882
17,343
7,946
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Digithos
Mulan
19
6 / 2 / 12
11,656
833
19,513
22,077
21,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
MASHOGA
Heimdallr
20
13 / 2 / 9
13,015
930
21,866
17,981
9,688
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 5 / 9
10,236
731
9,482
13,632
6,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 11
10,737
767
10,700
20,940
22,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
15
Kills
32
32
Deaths
15
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Abowloofruit
Kukulkan
7
1
13
13.5
L
Zhong Kui
2
9
5
0.5
L
5
6
2
1
W
Mulan
Digithos
Mulan
6
2
12
6
W
Heimdallr
MASHOGA
Heimdallr
13
2
9
8.75
L
Shiva
2
6
6
0.83
L
3
9
2
0.44
W
3
5
9
1.5
W
3
5
11
1.7
L
Apollo
WoIfSama
Apollo
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,245
Damage
78,904
89,991
Taken
82,576
61,483
Mitigated
64,254
17,061
Healing
23,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Abowloofruit
Kukulkan
17,343
2,304
183
2,682
7,946
3,996
3,568
4,651
3,187
73,962
0
L
Zhong Kui
15,820
3,920
0
2,699
19,918
14,876
0
8,145
11,513
27,696
3,432
L
18,845
8,073
0
11,187
23,834
11,692
0
6,085
17,449
48,547
0
W
Mulan
Digithos
Mulan
19,513
2,123
0
8,806
22,077
21,459
983
10,292
11,685
0
43,367
W
Heimdallr
MASHOGA
Heimdallr
21,866
10,968
0
3,904
17,981
9,688
3,298
8,027
9,806
0
54,831
L
Shiva
8,918
2,191
513
1,961
17,444
20,736
110
6,778
10,406
0
31,610
L
7,735
1,488
0
41
15,008
6,933
1,134
3,965
10,971
35,375
0
W
9,482
4,885
122
1,804
13,632
6,452
1,535
7,804
5,690
0
23,095
W
10,700
700
400
5,203
20,940
22,659
173
9,314
11,565
25,377
0
L
Apollo
WoIfSama
Apollo
11,927
7,687
0
660
13,787
7,246
0
2,682
11,025
0
41,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,414
Gold Earned
57,989
281
Minions Killed
301
0
Camps Cleared
0
1,240,369
Distance Traveled
1,469,089
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,345
882
114
8
0
307,484
5
L
Zhong Kui
9,787
699
44
3
0
267,494
1
L
Freya
10,503
750
72
5
0
236,165
1
W
Mulan
11,656
833
61
4
0
301,136
1
W
Heimdallr
13,015
930
72
5
0
322,738
0
L
Shiva
10,016
715
40
3
0
274,545
6
L
Zeus
10,032
717
59
4
0
197,429
3
W
Medusa
10,236
731
29
2
0
290,601
1
W
Ares
10,737
767
25
2
0
247,130
2
L
Apollo
10,076
720
66
5
0
264,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role