Player Matchup

Awilix
Awilix
BillyLaughs
Awilix
Level 160
God Stats
19W - 15L
1,629 SR
Queue Stats
380W - 291L
1,619 Elo+
Party 2
Atlas
Atlas
SsoftTacoss
Atlas
Level 29
God Stats
8W - 8L
1,611 SR
Queue Stats
146W - 91L
1,607 Elo+
Party 2
Fenrir
Fenrir
TheMagicPants
Fenrir
Level 29
God Stats
3W - 0L
1,969 SR
Queue Stats
14W - 0L
2,052 Elo+
Party 1
Hachiman
Hachiman
Tweeja
Hachiman
Level 159
God Stats
7W - 5L
1,573 SR
Queue Stats
394W - 238L
1,779 Elo+
Party 1
Poseidon
Poseidon
Whiteracon
Poseidon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
2,052 Elo+
Party 1
Team Averages
Level 85
1,657 SR
1,822 Elo+

VS

Team Averages
Level 99
1,478 SR
1,539 Elo+
Agni
Agni
DokionXIV
Agni
Level 88
God Stats
1W - 3L
1,394 SR
Queue Stats
76W - 83L
1,535 Elo+
Party 3
Medusa
Medusa
Jeake
Medusa
Level 117
God Stats
1W - 9L
1,391 SR
Queue Stats
111W - 114L
1,569 Elo+
Party 3
Sylvanus
Sylvanus
Valskjor
Sylvanus
Level 146
God Stats
2W - 5L
1,448 SR
Queue Stats
112W - 122L
1,546 Elo+
Party 3
Bakasura
Bakasura
crashbomberman
Bakasura
Level 101
God Stats
1W - 1L
1,655 SR
Queue Stats
41W - 48L
1,521 Elo+
Party 3
Athena
Athena
seanlos
Athena
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 1 / 1
6,530
653
4,091
5,092
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 5
6,219
622
4,758
8,143
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 0 / 2
7,001
700
7,665
11,835
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Tweeja
Hachiman
12
6 / 1 / 1
6,690
669
4,959
7,683
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Whiteracon
Poseidon
12
0 / 0 / 4
6,801
680
7,342
4,382
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 4 / 0
4,801
480
3,015
6,162
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Jeake
Medusa
11
2 / 2 / 0
5,885
589
4,745
7,082
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Valskjor
Sylvanus
10
0 / 3 / 1
5,875
588
3,613
12,305
7,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
7
0 / 4 / 0
4,588
459
2,596
8,599
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
seanlos
Athena
8
0 / 2 / 2
5,056
506
2,178
8,104
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
2
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
1
1
2.5
L
Agni
0
4
0
0
L
Medusa
Jeake
Medusa
2
2
0
1
W
1
1
5
3.5
W
6
0
2
7
W
Hachiman
Tweeja
Hachiman
6
1
1
6.5
L
Sylvanus
Valskjor
Sylvanus
0
3
1
0.17
W
Poseidon
Whiteracon
Poseidon
0
0
4
2
L
Bakasura
0
4
0
0
L
Athena
seanlos
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
16,147
37,135
Taken
42,252
17,338
Mitigated
18,634
15,236
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,091
1,480
0
1,799
5,092
1,770
0
521
4,571
0
42,700
L
Agni
3,015
164
0
257
6,162
1,905
0
310
5,852
29,155
0
L
Medusa
Jeake
Medusa
4,745
2,581
0
2,832
7,082
1,768
0
1,150
5,932
0
45,044
W
4,758
2,188
218
2,477
8,143
6,026
0
1,929
6,049
21,464
0
W
7,665
3,116
0
8,058
11,835
5,404
0
2,743
8,931
0
53,396
W
Hachiman
Tweeja
Hachiman
4,959
2,204
0
500
7,683
2,417
0
989
6,669
0
50,547
L
Sylvanus
Valskjor
Sylvanus
3,613
1,112
55
6,743
12,305
7,258
0
6,415
5,890
42,535
0
W
Poseidon
Whiteracon
Poseidon
7,342
2,393
0
2,184
4,382
1,721
250
2,624
1,758
61,925
0
L
Bakasura
2,596
1,901
0
1,308
8,599
2,918
0
1,567
7,032
0
20,924
L
Athena
seanlos
Athena
2,178
991
0
632
8,104
4,785
0
2,658
5,446
10,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,241
Gold Earned
26,205
430
Minions Killed
265
0
Camps Cleared
0
1,016,761
Distance Traveled
975,736
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,530
653
98
10
0
213,843
0
L
Agni
4,801
480
43
4
0
192,883
0
L
Medusa
5,885
589
57
6
0
191,732
3
W
Atlas
6,219
622
29
3
0
204,252
4
W
Fenrir
7,001
700
108
11
0
204,515
4
W
Hachiman
6,690
669
93
9
0
213,507
1
L
Sylvanus
5,875
588
92
9
0
150,871
5
W
Poseidon
6,801
680
102
10
0
180,644
5
L
Bakasura
4,588
459
50
5
0
227,076
1
L
Athena
5,056
506
23
2
0
213,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role