Player Matchup

Neith
Neith
Bruhh_6626
Neith
Level 18
God Stats
2W - 3L
1,283 SR
Queue Stats
153W - 189L
1,270 Elo+
Party 2
Bastet
Bastet
Eyez2029
Bastet
Level 160
God Stats
2W - 2L
1,384 SR
Queue Stats
328W - 360L
1,428 Elo+
Solo
Jing Wei
Jing Wei
KiLLin_Khao5
Jing Wei
Level 65
God Stats
2W - 2L
1,432 SR
Queue Stats
57W - 62L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OG_ViperZz
Morgan Le Fay
Level 71
God Stats
7W - 3L
1,384 SR
Queue Stats
224W - 258L
1,333 Elo+
Party 2
Ganesha
Ganesha
alegregenio027
Ganesha
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 119L
1,389 Elo+
Solo
Team Averages
Level 81
1,397 SR
1,366 Elo+

VS

Team Averages
Level 82
1,439 SR
1,442 Elo+
Sun Wukong
Sun Wukong
ChineyMon
Sun Wukong
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,425 Elo+
Party 1
Poseidon
Poseidon
Gns7510
Poseidon
Level 124
God Stats
0W - 2L
1,300 SR
Queue Stats
52W - 42L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GodsH4mmer
Ah Muzen Cab
Level 120
God Stats
1W - 2L
1,578 SR
Queue Stats
236W - 263L
1,405 Elo+
Solo
Ah Puch
Ah Puch
TarantulaFlaps
Ah Puch
Level 26
God Stats
1W - 1L
1,317 SR
Queue Stats
40W - 36L
1,563 Elo+
Party 1
Bellona
Bellona
Ultrainstinctui
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 6 / 13
13,391
705
19,429
22,116
12,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Eyez2029
Bastet
20
5 / 6 / 14
13,202
695
21,961
26,826
16,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
KiLLin_Khao5
Jing Wei
20
5 / 4 / 17
13,672
720
16,212
20,722
11,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
OG_ViperZz
Morgan Le Fay
20
12 / 7 / 9
14,125
743
22,311
19,733
10,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 5 / 27
12,333
649
10,787
26,727
39,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChineyMon
Sun Wukong
20
7 / 7 / 8
13,325
701
14,198
29,574
28,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Gns7510
Poseidon
20
9 / 7 / 10
14,610
769
25,103
16,137
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
GodsH4mmer
Ah Muzen Cab
19
4 / 6 / 9
11,917
627
19,061
19,604
9,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 18
14,978
788
39,069
16,672
8,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 7 / 11
11,960
629
10,015
18,846
11,786
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
84
31
Kills
28
28
Deaths
31
80
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
9
6
13
2.58
L
Sun Wukong
ChineyMon
Sun Wukong
7
7
8
1.57
W
Bastet
Eyez2029
Bastet
5
6
14
2
L
Poseidon
Gns7510
Poseidon
9
7
10
2
L
Ah Muzen Cab
GodsH4mmer
Ah Muzen Cab
4
6
9
1.42
W
Jing Wei
KiLLin_Khao5
Jing Wei
5
4
17
3.38
W
Morgan Le Fay
OG_ViperZz
Morgan Le Fay
12
7
9
2.36
L
5
4
18
3.5
L
3
7
11
1.21
W
0
5
27
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,700
Damage
107,446
116,124
Taken
100,833
90,599
Mitigated
64,004
31,625
Healing
32,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,429
5,827
1,778
5,361
22,116
12,375
2,370
13,246
8,438
0
38,777
L
Sun Wukong
ChineyMon
Sun Wukong
14,198
1,265
1,141
7,510
29,574
28,727
348
7,466
22,108
0
26,548
W
Bastet
Eyez2029
Bastet
21,961
3,447
1,784
4,942
26,826
16,669
799
12,474
13,936
0
39,562
L
Poseidon
Gns7510
Poseidon
25,103
1,770
4,645
3,051
16,137
6,254
2,508
6,025
10,112
54,202
0
L
Ah Muzen Cab
GodsH4mmer
Ah Muzen Cab
19,061
6,432
3,168
5,228
19,604
9,011
872
6,349
13,255
0
34,513
W
Jing Wei
KiLLin_Khao5
Jing Wei
16,212
12,294
3,293
3,756
20,722
11,494
1,923
9,911
10,397
0
41,860
W
Morgan Le Fay
OG_ViperZz
Morgan Le Fay
22,311
3,880
1,014
1,332
19,733
10,321
939
13,120
6,140
40,043
0
L
39,069
365
549
5,456
16,672
8,226
587
6,402
10,270
65,990
0
L
10,015
2,922
110
1,481
18,846
11,786
592
6,856
11,990
0
18,905
W
10,787
537
4,374
3,991
26,727
39,740
125
12,892
13,041
27,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,723
Gold Earned
66,790
285
Minions Killed
246
0
Camps Cleared
0
1,704,768
Distance Traveled
1,661,550
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,391
705
87
5
0
319,263
3
L
Sun Wukong
13,325
701
29
2
0
344,054
0
W
Bastet
13,202
695
54
3
0
368,806
3
L
Poseidon
14,610
769
69
4
0
341,873
1
L
Ah Muzen Cab
11,917
627
40
2
0
308,293
0
W
Jing Wei
13,672
720
96
5
0
360,297
1
W
Morgan Le Fay
14,125
743
41
2
0
309,860
0
L
Ah Puch
14,978
788
82
4
0
360,156
0
L
Bellona
11,960
629
26
1
0
307,174
2
W
Ganesha
12,333
649
7
0
0
346,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role