Player Matchup

Chaac
Chaac
ACRUZ8080
Chaac
Level 87
God Stats
9W - 9L
1,465 SR
Queue Stats
142W - 189L
1,394 Elo+
Solo
Scylla
Scylla
Geyy
Scylla
Level 61
God Stats
4W - 0L
2,019 SR
Queue Stats
132W - 23L
2,038 Elo+
Party 1
Anhur
Anhur
MooMooMOOOO
Anhur
Level 66
God Stats
3W - 0L
2,009 SR
Queue Stats
19W - 3L
2,124 Elo+
Party 1
Team Averages
Level 71
1,831 SR
1,852 Elo+

VS

Team Averages
Level 112
1,525 SR
1,668 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Browning3600
Xing Tian
Level 117
God Stats
8W - 6L
1,718 SR
Queue Stats
959W - 600L
1,818 Elo+
Party 2
Raijin
Raijin
Happy504
Raijin
Level 160
God Stats
3W - 6L
1,358 SR
Queue Stats
400W - 287L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ACRUZ8080
Chaac
11
1 / 0 / 5
6,621
662
5,170
6,033
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Geyy
Scylla
12
4 / 0 / 2
7,192
719
6,927
6,701
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 5
6,668
667
6,319
6,954
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 3 / 0
6,065
607
7,434
7,350
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Browning3600
Xing Tian
11
0 / 3 / 0
6,023
602
4,806
9,997
8,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Happy504
Raijin
11
0 / 0 / 0
6,160
616
4,989
4,517
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
0
0
W
Chaac
ACRUZ8080
Chaac
1
0
5
3.5
L
Xing Tian
Browning3600
Xing Tian
0
3
0
0
W
Scylla
Geyy
Scylla
4
0
2
5
L
Raijin
Happy504
Raijin
0
0
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,416
Damage
17,229
19,688
Taken
21,864
11,261
Mitigated
14,437
5,064
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,434
1,964
0
1,159
7,350
4,695
0
2,963
4,299
0
24,780
W
Chaac
ACRUZ8080
Chaac
5,170
981
0
2,177
6,033
5,908
0
3,233
2,391
0
13,802
L
Xing Tian
Browning3600
Xing Tian
4,806
315
0
1,020
9,997
8,342
0
3,258
6,380
11,360
0
W
Scylla
Geyy
Scylla
6,927
838
0
2,110
6,701
2,345
0
2,456
3,721
22,676
0
L
Raijin
Happy504
Raijin
4,989
767
0
1,310
4,517
1,400
0
984
3,387
25,020
0
W
6,319
2,814
0
777
6,954
3,008
0
3,740
2,842
0
25,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,481
Gold Earned
18,248
112
Minions Killed
114
4
Camps Cleared
5
550,863
Distance Traveled
516,808
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,065
607
50
5
2
156,766
1
W
Chaac
6,621
662
22
2
1
193,417
4
L
Xing Tian
6,023
602
11
1
0
202,091
4
W
Scylla
7,192
719
23
2
2
187,463
1
L
Raijin
6,160
616
53
5
3
157,951
2
W
Anhur
6,668
667
67
7
1
169,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role