Player Matchup

Baron Samedi
Baron Samedi
An7onio857
Baron Samedi
Level 65
God Stats
4W - 7L
1,577 SR
Queue Stats
216W - 278L
1,352 Elo+
Party 2
Jing Wei
Jing Wei
Havoc199
Jing Wei
Level 37
God Stats
13W - 8L
1,740 SR
Queue Stats
124W - 129L
1,428 Elo+
Solo
Chaac
Chaac
Papitodeltrap
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 152L
1,416 Elo+
Party 3
Hun Batz
Hun Batz
euShaggy
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 89L
1,425 Elo+
Party 3
Poseidon
Poseidon
frankygf88
Poseidon
Level 62
God Stats
5W - 9L
1,277 SR
Queue Stats
248W - 312L
1,310 Elo+
Party 2
Team Averages
Level 59
1,519 SR
1,386 Elo+

VS

Team Averages
Level 48
1,537 SR
1,400 Elo+
Bellona
Bellona
DontRageMePls
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 1
Chernobog
Chernobog
Jdgkbjdngh
Chernobog
Level 46
God Stats
4W - 3L
1,464 SR
Queue Stats
69W - 77L
1,421 Elo+
Solo
Shiva
Shiva
MAKEDONSKY13
Shiva
Level 67
God Stats
4W - 0L
1,806 SR
Queue Stats
139W - 136L
1,420 Elo+
Solo
Kali
Kali
PollaLeyendary
Kali
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,595 Elo+
Party 1
Nemesis
Nemesis
Selkg
Nemesis
Level 66
God Stats
48W - 60L
1,416 SR
Queue Stats
57W - 72L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
An7onio857
Baron Samedi
8
0 / 2 / 0
5,277
440
4,032
9,476
5,873
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Havoc199
Jing Wei
11
1 / 2 / 0
6,040
503
3,925
9,260
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,319
443
3,034
11,076
8,037
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
euShaggy
Hun Batz
11
0 / 2 / 0
5,848
487
4,393
9,319
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
frankygf88
Poseidon
8
0 / 6 / 0
5,055
421
3,949
7,145
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 0 / 2
7,889
657
9,276
8,865
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Jdgkbjdngh
Chernobog
11
4 / 1 / 2
6,949
579
7,964
5,535
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 3
6,058
505
6,238
8,955
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 0 / 1
8,206
684
7,751
9,962
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
Selkg
Nemesis
12
1 / 0 / 1
6,491
541
1,765
7,899
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
14
14
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
An7onio857
Baron Samedi
0
2
0
0
W
Bellona
2
0
2
3
L
Jing Wei
Havoc199
Jing Wei
1
2
0
0.5
W
Chernobog
Jdgkbjdngh
Chernobog
4
1
2
5
W
0
0
3
1.5
L
0
2
0
0
W
7
0
1
7.5
W
Nemesis
Selkg
Nemesis
1
0
1
1.5
L
Hun Batz
euShaggy
Hun Batz
0
2
0
0
L
Poseidon
frankygf88
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
32,994
46,276
Taken
41,216
21,964
Mitigated
22,967
15,628
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
An7onio857
Baron Samedi
4,032
605
678
3,782
9,476
5,873
0
0
9,476
19,773
0
W
Bellona
9,276
4,518
0
4,817
8,865
8,506
552
597
8,268
0
64,739
L
Jing Wei
Havoc199
Jing Wei
3,925
2,944
0
2,870
9,260
2,670
0
0
9,260
0
44,211
W
Chernobog
Jdgkbjdngh
Chernobog
7,964
5,523
0
500
5,535
1,926
0
1,837
3,698
0
48,845
W
6,238
1,595
214
3,346
8,955
5,126
0
2,140
6,815
0
17,930
L
3,034
1,436
0
4,534
11,076
8,037
0
0
11,076
0
29,402
W
7,751
4,895
0
7,816
9,962
4,469
566
3,001
6,961
0
59,709
W
Nemesis
Selkg
Nemesis
1,765
296
0
869
7,899
2,940
0
406
7,493
0
48,628
L
Hun Batz
euShaggy
Hun Batz
4,393
904
0
3,320
9,319
3,423
0
0
9,319
0
45,412
L
Poseidon
frankygf88
Poseidon
3,949
948
0
444
7,145
1,961
0
0
7,145
30,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,539
Gold Earned
35,593
291
Minions Killed
418
0
Camps Cleared
0
1,144,729
Distance Traveled
1,287,499
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,277
440
27
2
0
206,747
2
W
Bellona
7,889
657
131
11
0
250,974
0
L
Jing Wei
6,040
503
81
7
0
231,413
2
W
Chernobog
6,949
579
81
7
0
227,975
4
W
Shiva
6,058
505
20
2
0
270,226
5
L
Chaac
5,319
443
55
5
0
233,781
2
W
Kali
8,206
684
104
9
0
278,715
1
W
Nemesis
6,491
541
82
7
0
259,609
2
L
Hun Batz
5,848
487
77
6
0
255,277
0
L
Poseidon
5,055
421
51
4
0
217,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role