Player Matchup

Hera
Hera
II DAT GUY
Hera
Level 109
God Stats
2W - 4L
1,780 SR
Queue Stats
195W - 214L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
II TeKtOniK
Gilgamesh
Level 156
God Stats
6W - 5L
1,536 SR
Queue Stats
151W - 153L
1,498 Elo+
Party 1
Bacchus
Bacchus
Mitalz
Bacchus
Level 69
God Stats
34W - 33L
1,676 SR
Queue Stats
189W - 198L
1,505 Elo+
Party 1
Team Averages
Level 111
1,664 SR
1,487 Elo+

VS

Team Averages
Level 96
1,474 SR
1,412 Elo+
Bastet
Bastet
DoomCrawler90
Bastet
Level 64
God Stats
4W - 6L
1,490 SR
Queue Stats
62W - 85L
1,402 Elo+
Party 2
Bellona
Bellona
J Prentith
Bellona
Level 102
God Stats
3W - 4L
1,530 SR
Queue Stats
22W - 40L
1,404 Elo+
Party 2
He Bo
He Bo
Xylo Lakumee
He Bo
Level 123
God Stats
1W - 6L
1,402 SR
Queue Stats
183W - 235L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
10,562
621
12,565
11,428
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
II TeKtOniK
Gilgamesh
15
6 / 5 / 4
10,971
645
16,521
21,602
20,911
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Mitalz
Bacchus
16
5 / 1 / 7
12,135
714
11,818
16,350
28,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
11,803
694
11,650
16,395
7,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
J Prentith
Bellona
14
1 / 3 / 7
11,105
653
9,179
22,322
21,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 6 / 4
11,927
702
13,529
11,548
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
12
Kills
9
10
Deaths
12
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
1
4
10
1.5
L
Gilgamesh
II TeKtOniK
Gilgamesh
6
5
4
1.6
W
Bellona
J Prentith
Bellona
1
3
7
1.5
L
Bacchus
Mitalz
Bacchus
5
1
7
8.5
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
34,358
49,380
Taken
50,265
53,754
Mitigated
34,098
10,394
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,650
2,834
0
2,950
16,395
7,459
651
8,743
7,652
0
27,438
L
12,565
3,329
0
1,476
11,428
4,824
952
4,174
7,254
46,856
0
L
Gilgamesh
II TeKtOniK
Gilgamesh
16,521
3,650
0
4,501
21,602
20,911
664
6,122
15,480
348
36,077
W
Bellona
J Prentith
Bellona
9,179
2,592
368
1,176
22,322
21,745
952
10,930
11,392
0
35,497
L
Bacchus
Mitalz
Bacchus
11,818
1,535
0
4,417
16,350
28,019
212
3,802
12,548
24,717
0
W
13,529
466
0
1,110
11,548
4,894
654
5,506
6,042
45,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
34,835
163
Minions Killed
147
6
Camps Cleared
7
907,635
Distance Traveled
969,959
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,803
694
24
1
1
320,876
1
L
Hera
10,562
621
90
5
1
255,284
1
L
Gilgamesh
10,971
645
37
2
5
300,158
4
W
Bellona
11,105
653
48
3
2
336,426
1
L
Bacchus
12,135
714
36
2
0
352,193
2
W
He Bo
11,927
702
75
4
4
312,657
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role