Player Matchup

Vamana
Vamana
Bywargard
Vamana
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,496 Elo+
Solo
Izanami
Izanami
Ghost_KnightIII
Izanami
Level 20
God Stats
3W - 2L
1,543 SR
Queue Stats
38W - 39L
1,427 Elo+
Party 2
Mulan
Mulan
IRONDOPE-195
Mulan
Level 45
God Stats
9W - 16L
1,420 SR
Queue Stats
33W - 44L
1,384 Elo+
Party 2
Chronos
Chronos
Lucid_Onrush14
Chronos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 83L
1,349 Elo+
Solo
Ymir
Ymir
Rudytaper
Ymir
Level 140
God Stats
29W - 22L
1,608 SR
Queue Stats
100W - 105L
1,412 Elo+
Solo
Team Averages
Level 55
1,514 SR
1,413 Elo+

VS

Team Averages
Level 43
1,455 SR
1,436 Elo+
Hercules
Hercules
BabyDaeQuanX
Hercules
Level 49
God Stats
2W - 0L
1,771 SR
Queue Stats
61W - 38L
1,600 Elo+
Solo
Danzaburou
Danzaburou
Kabaji-777
Danzaburou
Level 35
God Stats
1W - 1L
1,179 SR
Queue Stats
188W - 190L
1,219 Elo+
Solo
Chaac
Chaac
Nicolas_Imp001
Chaac
Level 41
God Stats
8W - 19L
1,256 SR
Queue Stats
92W - 127L
1,224 Elo+
Solo
Janus
Janus
Octane DTB
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 1
Ymir
Ymir
xYOYOx28x
Ymir
Level 68
God Stats
2W - 1L
1,569 SR
Queue Stats
190W - 206L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bywargard
Vamana
15
2 / 1 / 2
9,629
438
9,101
17,492
9,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 2
9,137
415
4,272
11,365
4,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 0
9,802
446
8,170
17,549
10,542
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 5 / 2
8,697
395
7,992
18,038
8,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
11
2 / 5 / 1
8,712
396
8,992
19,516
23,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabyDaeQuanX
Hercules
18
7 / 0 / 8
12,129
551
12,632
18,129
16,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Kabaji-777
Danzaburou
15
2 / 3 / 5
9,778
444
7,616
10,236
4,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 3
8,716
396
4,149
9,384
4,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
18
6 / 1 / 7
11,742
534
22,665
14,428
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
16
3 / 1 / 7
10,302
468
8,589
16,175
8,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
BabyDaeQuanX
Hercules
7
0
8
11
L
Vamana
Bywargard
Vamana
2
1
2
3
L
0
2
2
0.5
L
1
5
0
0.2
W
Danzaburou
Kabaji-777
Danzaburou
2
3
5
1.5
L
0
5
2
0.2
W
0
0
3
1.5
W
Janus
6
1
7
9.5
L
Ymir
2
5
1
0.5
W
Ymir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,527
Damage
55,651
83,960
Taken
68,352
56,570
Mitigated
39,838
14,953
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BabyDaeQuanX
Hercules
12,632
4,785
306
8,150
18,129
16,933
1,024
5,712
12,270
0
71,419
L
Vamana
Bywargard
Vamana
9,101
3,769
0
3,671
17,492
9,296
159
7,086
10,206
0
82,097
L
4,272
3,063
0
3,984
11,365
4,591
795
1,853
9,454
0
71,075
L
8,170
867
0
3,828
17,549
10,542
1,872
4,212
13,239
0
81,067
W
Danzaburou
Kabaji-777
Danzaburou
7,616
2,949
0
2,818
10,236
4,089
3,272
1,128
9,108
0
66,237
L
7,992
1,611
0
1,587
18,038
8,462
0
8,219
9,307
50,955
0
W
4,149
220
0
1,644
9,384
4,692
238
1,509
7,809
0
38,003
W
Janus
22,665
1,727
489
4,774
14,428
5,522
0
3,517
10,713
114,725
0
L
Ymir
8,992
1,251
0
1,883
19,516
23,679
0
8,892
10,333
31,602
0
W
Ymir
8,589
1,737
0
4,530
16,175
8,602
0
5,467
10,545
81,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
52,667
533
Minions Killed
571
0
Camps Cleared
0
2,112,030
Distance Traveled
2,186,619
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,129
551
136
6
0
418,435
1
L
Vamana
9,629
438
115
5
0
487,656
4
L
Izanami
9,137
415
139
6
0
425,911
4
L
Mulan
9,802
446
147
7
0
395,191
0
W
Danzaburou
9,778
444
109
5
0
385,418
4
L
Chronos
8,697
395
103
5
0
402,180
3
W
Chaac
8,716
396
54
2
0
445,892
0
W
Janus
11,742
534
173
8
0
481,916
5
L
Ymir
8,712
396
29
1
0
401,092
5
W
Ymir
10,302
468
99
5
0
454,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role