Player Matchup

Ymir
Ymir
BabyDaeQuanX
Ymir
Level 49
God Stats
3W - 0L
1,626 SR
Queue Stats
61W - 38L
1,590 Elo+
Solo
Cerberus
Cerberus
Bywargard
Cerberus
Level 35
God Stats
1W - 3L
1,757 SR
Queue Stats
54W - 56L
1,451 Elo+
Solo
Set
Set
Octane DTB
Set
Level 22
God Stats
1W - 0L
1,843 SR
Queue Stats
7W - 3L
1,579 Elo+
Party 2
Pele
Pele
SupposedBuckle3
Pele
Level 49
God Stats
18W - 8L
1,735 SR
Queue Stats
85W - 66L
1,477 Elo+
Solo
Ah Puch
Ah Puch
xYOYOx28x
Ah Puch
Level 68
God Stats
2W - 5L
1,722 SR
Queue Stats
190W - 206L
1,469 Elo+
Party 2
Team Averages
Level 45
1,737 SR
1,513 Elo+

VS

Team Averages
Level 89
1,546 SR
1,509 Elo+
Cliodhna
Cliodhna
Atticusfin
Cliodhna
Level 155
God Stats
11W - 9L
1,590 SR
Queue Stats
394W - 349L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
ChilliNinja3079
Sun Wukong
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 130L
1,453 Elo+
Solo
Ymir
Ymir
ExceIIence
Ymir
Level 8
God Stats
4W - 2L
1,718 SR
Queue Stats
11W - 6L
1,619 Elo+
Party 1
Apollo
Apollo
Juvenaldoh13
Apollo
Level 84
God Stats
0W - 1L
1,340 SR
Queue Stats
171W - 236L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Y0S3N
Baron Samedi
Level 151
God Stats
28W - 23L
1,578 SR
Queue Stats
390W - 372L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 3
11,566
643
15,558
15,983
15,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Bywargard
Cerberus
15
8 / 1 / 8
11,341
630
13,480
12,748
14,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 1 / 7
11,939
663
12,267
16,687
8,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 3
8,650
481
7,278
16,473
8,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
xYOYOx28x
Ah Puch
14
0 / 2 / 5
8,792
488
10,376
8,921
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Atticusfin
Cliodhna
15
9 / 5 / 1
9,722
540
14,384
18,727
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ChilliNinja3079
Sun Wukong
14
1 / 6 / 3
8,704
484
5,793
17,699
12,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 4
7,726
429
2,373
15,476
14,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
10
0 / 9 / 0
6,371
354
2,749
12,480
3,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Y0S3N
Baron Samedi
14
2 / 2 / 3
8,665
481
10,425
13,092
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
25
Kills
12
13
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Atticusfin
Cliodhna
9
5
1
1.9
W
8
4
3
2.38
W
Cerberus
Bywargard
Cerberus
8
1
8
12
L
Sun Wukong
ChilliNinja3079
Sun Wukong
1
6
3
0.42
L
0
3
4
0.67
L
Apollo
0
9
0
0
W
7
1
7
10.5
W
2
5
3
0.7
L
Baron Samedi
Y0S3N
Baron Samedi
2
2
3
1.75
W
Ah Puch
xYOYOx28x
Ah Puch
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,959
Damage
35,724
70,812
Taken
77,474
50,118
Mitigated
44,982
16,452
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Atticusfin
Cliodhna
14,384
2,259
0
5,849
18,727
8,042
0
6,097
12,496
0
79,371
W
15,558
4,351
0
2,015
15,983
15,269
272
1,354
14,629
92,431
0
W
Cerberus
Bywargard
Cerberus
13,480
508
2,783
3,365
12,748
14,168
150
3,364
9,384
36,207
0
L
Sun Wukong
ChilliNinja3079
Sun Wukong
5,793
1,778
0
4,097
17,699
12,041
0
11,910
5,241
0
57,550
L
2,373
385
0
1,167
15,476
14,531
0
9,850
5,605
14,237
0
L
Apollo
2,749
1,337
0
1,034
12,480
3,968
0
4,196
8,284
0
37,478
W
12,267
4,523
0
4,206
16,687
8,747
0
2,050
14,637
0
122,604
W
7,278
1,592
0
1,863
16,473
8,180
0
1,652
14,821
0
74,372
L
Baron Samedi
Y0S3N
Baron Samedi
10,425
124
928
4,984
13,092
6,400
0
6,634
6,434
72,657
0
W
Ah Puch
xYOYOx28x
Ah Puch
10,376
695
0
2,220
8,921
3,754
339
4,378
4,543
71,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,288
Gold Earned
41,188
639
Minions Killed
470
0
Camps Cleared
0
1,758,240
Distance Traveled
1,625,209
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,722
540
127
7
0
368,895
2
W
Ymir
11,566
643
160
9
0
298,158
0
W
Cerberus
11,341
630
61
3
0
365,234
4
L
Sun Wukong
8,704
484
116
6
0
335,675
1
L
Ymir
7,726
429
22
1
0
322,934
1
L
Apollo
6,371
354
60
3
0
270,172
2
W
Set
11,939
663
191
11
0
388,943
6
W
Pele
8,650
481
106
6
0
364,819
5
L
Baron Samedi
8,665
481
145
8
0
327,533
5
W
Ah Puch
8,792
488
121
7
0
341,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role