Player Matchup

Kuzenbo
Kuzenbo
Condads
Kuzenbo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
JollyJoey11753
Mulan
Level 160
God Stats
18W - 5L
1,718 SR
Queue Stats
340W - 285L
1,606 Elo+
Party 1
Chang'e
Chang'e
MASTERCOOL191
Chang'e
Level 142
God Stats
8W - 7L
1,432 SR
Queue Stats
340W - 331L
1,461 Elo+
Solo
Tyr
Tyr
PurePuckies
Tyr
Level 127
God Stats
9W - 9L
1,853 SR
Queue Stats
284W - 210L
1,635 Elo+
Party 1
Izanami
Izanami
deionmustard
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 124
1,601 SR
1,541 Elo+

VS

Team Averages
Level 136
1,497 SR
1,447 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
FreeMattene
Fafnir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,607 Elo+
Party 2
Anhur
Anhur
Nhasty17
Anhur
Level 124
God Stats
2W - 2L
1,654 SR
Queue Stats
132W - 150L
1,493 Elo+
Solo
Nemesis
Nemesis
OriginalJacc
Nemesis
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 34L
1,418 Elo+
Party 2
Izanami
Izanami
Psycoflo
Izanami
Level 156
God Stats
71W - 76L
1,333 SR
Queue Stats
82W - 100L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Condads
Kuzenbo
10
2 / 1 / 3
7,175
513
3,583
10,281
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 2
9,030
645
7,898
8,976
6,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
14
5 / 1 / 2
8,573
612
8,402
10,485
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 4
8,710
622
6,292
8,885
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
deionmustard
Izanami
11
1 / 1 / 1
6,840
489
1,382
8,450
2,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 3 / 1
6,303
450
8,539
6,593
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
9
1 / 1 / 1
6,403
457
3,818
10,043
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Nhasty17
Anhur
12
0 / 4 / 1
6,708
479
6,566
9,501
3,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
OriginalJacc
Nemesis
10
0 / 5 / 1
6,114
437
2,780
10,888
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Psycoflo
Izanami
8
1 / 3 / 0
5,932
424
2,381
6,475
1,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
3
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
W
Kuzenbo
Condads
Kuzenbo
2
1
3
3.5
L
Fafnir
1
1
1
1.5
W
2
1
2
3
W
Chang'e
5
1
2
6
L
Anhur
Nhasty17
Anhur
0
4
1
0.13
L
Nemesis
OriginalJacc
Nemesis
0
5
1
0.1
L
Izanami
Psycoflo
Izanami
1
3
0
0.33
W
6
0
4
8
W
Izanami
deionmustard
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,557
Damage
24,084
47,077
Taken
43,500
29,435
Mitigated
23,512
22,212
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,539
1,077
0
955
6,593
3,046
0
4,562
2,031
46,361
0
W
Kuzenbo
Condads
Kuzenbo
3,583
2,000
305
1,634
10,281
11,665
0
4,102
6,179
21,045
0
L
Fafnir
3,818
1,528
0
2,739
10,043
10,660
33
3,760
6,283
15,548
0
W
7,898
1,642
0
6,017
8,976
6,348
468
782
8,194
0
70,340
W
Chang'e
8,402
632
348
5,601
10,485
3,852
976
3,986
6,499
58,913
0
L
Anhur
Nhasty17
Anhur
6,566
2,875
0
2,081
9,501
3,172
1,233
1,793
7,708
0
61,456
L
Nemesis
OriginalJacc
Nemesis
2,780
782
0
2,161
10,888
4,686
0
1,870
9,018
0
44,288
L
Izanami
Psycoflo
Izanami
2,381
1,092
0
1,699
6,475
1,948
0
0
6,475
0
28,293
W
6,292
639
0
4,912
8,885
5,072
0
2,437
6,448
0
62,682
W
Izanami
deionmustard
Izanami
1,382
515
0
3,395
8,450
2,498
1,834
1,050
7,400
0
48,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
31,460
478
Minions Killed
319
0
Camps Cleared
0
1,429,197
Distance Traveled
1,187,595
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,303
450
76
5
0
258,661
5
W
Kuzenbo
7,175
513
20
1
0
268,798
8
L
Fafnir
6,403
457
18
1
0
260,281
3
W
Mulan
9,030
645
153
11
0
285,820
1
W
Chang'e
8,573
612
105
8
0
281,301
0
L
Anhur
6,708
479
101
7
0
229,522
2
L
Nemesis
6,114
437
70
5
0
286,767
1
L
Izanami
5,932
424
54
4
0
152,364
1
W
Tyr
8,710
622
120
9
0
338,699
3
W
Izanami
6,840
489
80
6
0
254,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role