Player Matchup

Achilles
Achilles
BurritoCrusader
Achilles
Level 129
God Stats
3W - 1L
1,607 SR
Queue Stats
117W - 26L
1,890 Elo+
Party 1
Izanami
Izanami
MonkiFlipper
Izanami
Level 17
God Stats
1W - 0L
1,768 SR
Queue Stats
30W - 1L
1,792 Elo+
Party 1
Anubis
Anubis
YoSwitchLanes
Anubis
Level 8
God Stats
1W - 0L
1,271 SR
Queue Stats
4W - 0L
1,860 Elo+
Party 1
Team Averages
Level 51
1,549 SR
1,847 Elo+

VS

Team Averages
Level 26
1,594 SR
1,476 Elo+
Poseidon
Poseidon
Anoti
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,474 Elo+
Party 2
Ullr
Ullr
emoclew
Ullr
Level 45
God Stats
2W - 2L
1,782 SR
Queue Stats
14W - 18L
1,474 Elo+
Party 2
Tyr
Tyr
tinymonkeyman
Tyr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
7 / 3 / 7
7,910
989
11,161
13,893
13,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MonkiFlipper
Izanami
12
6 / 2 / 8
8,080
1,010
10,053
8,989
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 5 / 8
7,059
882
8,219
8,112
4,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anoti
Poseidon
10
3 / 5 / 5
6,822
853
8,404
8,144
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
emoclew
Ullr
10
5 / 4 / 4
6,970
871
4,918
12,497
4,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
1 / 7 / 4
5,782
723
5,254
12,045
7,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
9
10
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Anoti
Poseidon
3
5
5
1.1
W
Achilles
7
3
7
3.5
W
Izanami
MonkiFlipper
Izanami
6
2
8
5
W
3
5
8
1.4
L
Ullr
emoclew
Ullr
5
4
4
1.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,433
Damage
18,576
30,994
Taken
32,686
22,125
Mitigated
14,176
6,186
Healing
2,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Anoti
Poseidon
8,404
1,963
0
270
8,144
2,197
0
2,470
5,674
14,824
0
W
Achilles
11,161
3,890
415
2,037
13,893
13,324
77
4,128
9,765
0
16,988
W
Izanami
MonkiFlipper
Izanami
10,053
7,069
0
1,861
8,989
4,679
2,334
1,921
7,068
0
38,479
W
8,219
810
0
1,873
8,112
4,122
348
2,666
5,446
20,431
0
L
Ullr
emoclew
Ullr
4,918
2,410
121
964
12,497
4,277
0
3,874
8,623
0
12,340
L
5,254
1,287
0
932
12,045
7,702
0
1,932
10,113
0
10,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,049
Gold Earned
19,574
90
Minions Killed
45
5
Camps Cleared
3
436,917
Distance Traveled
426,043
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,822
853
17
2
0
138,364
1
W
Achilles
7,910
989
10
1
0
175,006
2
W
Izanami
8,080
1,010
54
7
3
147,809
2
W
Anubis
7,059
882
26
3
2
114,102
0
L
Ullr
6,970
871
18
2
3
140,020
2
L
Tyr
5,782
723
10
1
0
147,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role