Player Matchup

Gilgamesh
Gilgamesh
MoistRosser
Gilgamesh
Level 83
God Stats
6W - 4L
1,675 SR
Queue Stats
116W - 113L
1,512 Elo+
Party 2
Nox
Nox
Skullishh
Nox
Level 126
God Stats
4W - 4L
1,414 SR
Queue Stats
224W - 164L
1,615 Elo+
Party 2
King Arthur
King Arthur
Tedbear4
King Arthur
Level 143
God Stats
11W - 9L
1,714 SR
Queue Stats
238W - 200L
1,634 Elo+
Party 2
Yemoja
Yemoja
emaxwelle
Yemoja
Level 37
God Stats
5W - 0L
1,892 SR
Queue Stats
54W - 30L
1,675 Elo+
Party 2
Chronos
Chronos
slipperyhotdog01
Chronos
Level 145
God Stats
6W - 4L
1,297 SR
Queue Stats
73W - 56L
1,600 Elo+
Party 2
Team Averages
Level 107
1,598 SR
1,607 Elo+

VS

Team Averages
Level 54
1,488 SR
1,516 Elo+
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
BLUENAS
Zeus
Level 49
God Stats
1W - 1L
1,645 SR
Queue Stats
66W - 70L
1,530 Elo+
Party 1
Erlang Shen
Erlang Shen
KatoNash
Erlang Shen
Level 68
God Stats
3W - 4L
1,489 SR
Queue Stats
127W - 120L
1,523 Elo+
Party 1
Khepri
Khepri
Ovodaddy
Khepri
Level 42
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 7L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MoistRosser
Gilgamesh
20
8 / 6 / 9
17,754
522
29,050
42,129
46,931
Seer of the Jungle

Seer of the Jungle

+65
Physical Power
+95
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

The Crusher

The Crusher

+40
Physical Power
+10%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 20% of your Physical Power over 2s.

Berserker's Shield

Berserker's Shield

+20
Physical Power
+50
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 10% Damage Mitigation. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 3 / 7
18,120
533
39,485
29,308
21,518
Gem of Focus

Gem of Focus

+100
Magical Power
+150
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 3% Movement Speed, 3% Damage Increase, and 2% Damage Taken Reduction, stacking up to 3 times.

Evolved Warlock's Staff

Evolved Warlock's Staff

+155
Magical Power
+225
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+135
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 2s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 8s after consuming a mark.

King Arthur
Tedbear4
King Arthur
20
10 / 3 / 10
18,741
551
39,127
45,356
78,148
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+6% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+40
Physical Protection
+250
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 30% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+200
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
emaxwelle
Yemoja
20
3 / 3 / 19
15,769
464
12,016
32,893
53,589
War Banner

War Banner

+40
Physical Protection
+40
Magical Protection
+300
Health
+15
Mp 5

PASSIVE - Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1.25% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+35
Physical Protection
+35
Magical Protection
+300
Health
+20
Mp 5

When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lotus Crown

Lotus Crown

+30
Magical Power
+50
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 15 increased Physical and Magical Protection for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 3 / 11
16,549
487
32,123
47,412
26,614
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health. <n>GLYPH - For every 40 Magical Power you have, you gain 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+135
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Obsidian Shard

Obsidian Shard

+90
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+95
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
7 / 6 / 9
17,771
523
38,347
52,744
65,595
Corrupted Bluestone

Corrupted Bluestone

+50
Physical Power
+150
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 75 Physical Damage over 5s and reducing their Attack Speed by 10%. (Max 2 Stacks). Each time you apply corruption you gain 10% Attack Speed and 4% increased Protections for 6s, up to a maximum of 5 stacks.

Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Berserker's Shield

Berserker's Shield

+20
Physical Power
+50
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 10% Damage Mitigation. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
 
Ullr
20
5 / 3 / 4
15,896
468
25,577
27,345
16,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Jotunn's Cunning

Jotunn's Cunning

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. At 2 stacks, your next non-ultimate ability that damages an enemy god gets 25% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 35% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 350 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+55
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds.

Zeus
BLUENAS
Zeus
20
4 / 13 / 4
15,326
451
23,815
29,247
19,001
The Alternate Timeline

The Alternate Timeline

+70
Magical Power
+45
Physical Protection
+45
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 25% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Warlock's Staff

Evolved Warlock's Staff

+155
Magical Power
+225
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+15
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+90
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
KatoNash
Erlang Shen
20
2 / 11 / 9
15,345
451
30,394
46,842
36,978
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+100
Health
+30
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 4 times.

Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+7%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 3 times and lasting 5s.

Serrated Edge

Serrated Edge

+30
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.

Khepri
Ovodaddy
Khepri
19
0 / 2 / 12
14,614
430
13,903
29,309
60,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. <n>GLYPH - 15% of your Physical Protections are converted to Magical Protections.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+350
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
35
Kills
18
18
Deaths
35
56
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
7
6
9
1.92
L
Ullr
 
Ullr
5
3
4
2.33
L
Zeus
BLUENAS
Zeus
4
13
4
0.46
L
Erlang Shen
KatoNash
Erlang Shen
2
11
9
0.59
W
Gilgamesh
MoistRosser
Gilgamesh
8
6
9
2.08
L
Khepri
Ovodaddy
Khepri
0
2
12
3
W
10
3
7
4.5
W
King Arthur
Tedbear4
King Arthur
10
3
10
5
W
Yemoja
emaxwelle
Yemoja
3
3
19
4.17
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,801
Damage
132,036
197,098
Taken
185,487
226,800
Mitigated
198,367
65,917
Healing
32,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
38,347
25,163
0
13,143
52,744
65,595
2,320
18,396
34,192
491
171,352
L
Ullr
 
Ullr
25,577
11,324
0
2,132
27,345
16,059
2,209
13,747
13,544
0
157,033
L
Zeus
BLUENAS
Zeus
23,815
3,359
0
2,419
29,247
19,001
754
16,435
12,533
107,057
0
L
Erlang Shen
KatoNash
Erlang Shen
30,394
15,529
0
9,399
46,842
36,978
0
18,416
28,280
0
154,873
W
Gilgamesh
MoistRosser
Gilgamesh
29,050
9,594
0
5,207
42,129
46,931
1,685
5,804
36,325
0
198,832
L
Khepri
Ovodaddy
Khepri
13,903
1,090
1,098
4,605
29,309
60,734
269
16,767
12,447
48,828
0
W
39,485
3,498
2
6,677
29,308
21,518
1,789
8,793
20,515
182,711
0
W
King Arthur
Tedbear4
King Arthur
39,127
5,158
0
8,152
45,356
78,148
562
8,979
36,377
1,540
147,529
W
Yemoja
emaxwelle
Yemoja
12,016
3,505
12,929
8,583
32,893
53,589
1,039
10,825
22,068
51,695
0
W
32,123
12,312
0
24,367
47,412
26,614
2,000
7,570
39,842
176,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,933
Gold Earned
78,952
843
Minions Killed
832
0
Camps Cleared
0
3,036,898
Distance Traveled
3,108,694
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
17,771
523
246
7
0
658,502
10
L
Ullr
15,896
468
210
6
0
605,187
7
L
Zeus
15,326
451
159
5
0
526,822
8
L
Erlang Shen
15,345
451
166
5
0
635,460
1
W
Gilgamesh
17,754
522
178
5
0
642,657
0
L
Khepri
14,614
430
51
2
0
682,723
10
W
Nox
18,120
533
237
7
0
560,983
3
W
King Arthur
18,741
551
173
5
0
654,260
9
W
Yemoja
15,769
464
54
2
0
548,055
2
W
Chronos
16,549
487
201
6
0
630,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role