Player Matchup

Horus
Horus
Hickleberry6578
Horus
Level 143
God Stats
7W - 0L
1,769 SR
Queue Stats
224W - 160L
1,585 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheHickUncle
Morgan Le Fay
Level 67
God Stats
8W - 7L
1,618 SR
Queue Stats
262W - 177L
1,514 Elo+
Party 2
Artemis
Artemis
turtleblaster09
Artemis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 148L
1,424 Elo+
Party 2
Team Averages
Level 88
1,629 SR
1,508 Elo+

VS

Team Averages
Level 72
1,472 SR
1,281 Elo+
Izanami
Izanami
BaldNotsack
Izanami
Level 69
God Stats
22W - 59L
1,314 SR
Queue Stats
49W - 114L
1,257 Elo+
Party 1
Jormungandr
Jormungandr
FlamboyantFish6
Jormungandr
Level 88
God Stats
2W - 3L
1,612 SR
Queue Stats
48W - 99L
1,288 Elo+
Party 1
Ra
Ra
danehester
Ra
Level 58
God Stats
8W - 12L
1,492 SR
Queue Stats
15W - 28L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 14
10,760
828
5,377
12,395
16,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
TheHickUncle
Morgan Le Fay
16
8 / 0 / 9
10,499
808
19,236
6,174
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 8
9,958
766
13,032
8,941
4,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaldNotsack
Izanami
10
0 / 9 / 0
7,193
553
3,044
13,785
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
FlamboyantFish6
Jormungandr
12
0 / 6 / 0
7,444
573
9,424
15,663
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 0
8,134
626
3,939
10,429
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
BaldNotsack
Izanami
0
9
0
0
L
Jormungandr
FlamboyantFish6
Jormungandr
0
6
0
0
W
3
0
14
10
W
Morgan Le Fay
TheHickUncle
Morgan Le Fay
8
0
9
12.5
L
0
2
0
0
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,645
Damage
16,407
27,510
Taken
39,877
24,436
Mitigated
17,555
12,331
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BaldNotsack
Izanami
3,044
1,461
163
426
13,785
5,910
0
6,614
7,171
0
17,374
L
Jormungandr
FlamboyantFish6
Jormungandr
9,424
1,785
117
1,845
15,663
7,411
0
6,845
8,818
29,257
0
W
5,377
1,740
2,888
6,804
12,395
16,523
198
5,581
6,814
0
16,613
W
Morgan Le Fay
TheHickUncle
Morgan Le Fay
19,236
3,133
0
1,441
6,174
3,358
758
2,120
4,054
49,401
0
L
3,939
96
2,854
4,946
10,429
4,234
0
5,975
4,454
31,184
0
W
13,032
5,237
0
1,198
8,941
4,555
1,936
6,013
2,928
0
46,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
22,771
163
Minions Killed
147
8
Camps Cleared
4
768,076
Distance Traveled
582,092
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,193
553
37
3
2
172,143
1
L
Jormungandr
7,444
573
42
3
1
217,799
2
W
Horus
10,760
828
22
2
1
265,544
2
W
Morgan Le Fay
10,499
808
56
4
4
276,335
3
L
Ra
8,134
626
68
5
1
192,150
3
W
Artemis
9,958
766
85
7
3
226,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role