Player Matchup

Ah Muzen Cab
Ah Muzen Cab
RCHammerTime
Ah Muzen Cab
Level 69
God Stats
9W - 13L
1,376 SR
Queue Stats
107W - 115L
1,399 Elo+
Party 3
Sun Wukong
Sun Wukong
Staliniuman
Sun Wukong
Level 103
God Stats
2W - 6L
1,353 SR
Queue Stats
48W - 70L
1,322 Elo+
Party 3
Loki
Loki
TrueHipster
Loki
Level 67
God Stats
13W - 23L
1,362 SR
Queue Stats
46W - 57L
1,365 Elo+
Party 3
Cthulhu
Cthulhu
Valinthos
Cthulhu
Level 26
God Stats
10W - 7L
1,770 SR
Queue Stats
31W - 48L
1,249 Elo+
Party 1
Yu Huang
Yu Huang
wolfenst
Yu Huang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 243L
1,475 Elo+
Party 1
Team Averages
Level 73
1,472 SR
1,362 Elo+

VS

Team Averages
Level 72
1,390 SR
1,382 Elo+
Awilix
Awilix
 
Awilix
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BeardyButcher
Jormungandr
Level 50
God Stats
2W - 3L
1,105 SR
Queue Stats
19W - 29L
1,272 Elo+
Party 2
Amaterasu
Amaterasu
Havocwar12
Amaterasu
Level 39
God Stats
2W - 7L
1,174 SR
Queue Stats
85W - 110L
1,382 Elo+
Party 2
Artemis
Artemis
SpreaderOfCheeks
Artemis
Level 123
God Stats
9W - 8L
1,903 SR
Queue Stats
135W - 142L
1,372 Elo+
Solo
Anubis
Anubis
TheMacDaddie-
Anubis
Level 102
God Stats
4W - 4L
1,266 SR
Queue Stats
68W - 96L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RCHammerTime
Ah Muzen Cab
16
2 / 8 / 3
9,987
454
13,149
18,559
7,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Staliniuman
Sun Wukong
17
4 / 4 / 0
10,954
498
23,572
25,635
21,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 5 / 4
10,008
455
9,897
20,383
8,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Valinthos
Cthulhu
15
2 / 5 / 1
9,099
414
12,781
15,905
12,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
wolfenst
Yu Huang
18
0 / 4 / 1
10,599
482
13,619
11,312
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
8 / 1 / 5
11,454
521
12,245
16,653
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
BeardyButcher
Jormungandr
16
4 / 2 / 11
10,801
491
8,135
18,948
21,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Havocwar12
Amaterasu
18
4 / 3 / 2
11,441
520
16,104
30,618
28,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 3 / 8
11,666
530
18,999
19,164
9,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 5
11,205
509
9,381
16,123
9,076
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
26
26
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
1
5
10.5
W
Jormungandr
BeardyButcher
Jormungandr
4
2
11
4.75
W
Amaterasu
Havocwar12
Amaterasu
4
3
2
1.67
L
Ah Muzen Cab
RCHammerTime
Ah Muzen Cab
2
8
3
0.44
W
6
3
8
3.33
L
Sun Wukong
Staliniuman
Sun Wukong
4
4
0
1
W
4
1
5
6.5
L
2
5
4
0.8
L
Cthulhu
Valinthos
Cthulhu
2
5
1
0.5
L
Yu Huang
wolfenst
Yu Huang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,018
Damage
64,864
91,794
Taken
101,506
55,060
Mitigated
76,348
19,520
Healing
38,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,245
5,851
0
3,315
16,653
7,728
2,333
2,390
14,151
0
77,977
W
Jormungandr
BeardyButcher
Jormungandr
8,135
1,602
0
2,274
18,948
21,536
555
5,331
12,925
42,079
0
W
Amaterasu
Havocwar12
Amaterasu
16,104
8,179
0
15,593
30,618
28,609
1,510
1,466
29,124
0
76,770
L
Ah Muzen Cab
RCHammerTime
Ah Muzen Cab
13,149
4,268
0
2,884
18,559
7,645
0
3,508
15,051
0
95,573
W
18,999
10,733
0
8,681
19,164
9,399
830
5,434
13,232
0
105,874
L
Sun Wukong
Staliniuman
Sun Wukong
23,572
6,692
0
10,233
25,635
21,779
591
3,821
21,814
0
85,477
W
9,381
88
233
8,301
16,123
9,076
2,038
10,435
5,674
74,406
0
L
9,897
2,560
0
4,932
20,383
8,278
0
1,319
19,064
0
89,122
L
Cthulhu
Valinthos
Cthulhu
12,781
1,070
721
500
15,905
12,874
255
4,114
11,791
47,397
0
L
Yu Huang
wolfenst
Yu Huang
13,619
654
0
250
11,312
4,484
0
4,754
6,558
102,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,647
Gold Earned
56,567
624
Minions Killed
624
0
Camps Cleared
0
1,986,808
Distance Traveled
2,145,062
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,454
521
112
5
0
496,475
1
W
Jormungandr
10,801
491
69
3
0
431,535
2
W
Amaterasu
11,441
520
142
6
0
457,532
4
L
Ah Muzen Cab
9,987
454
133
6
0
389,596
2
W
Artemis
11,666
530
160
7
0
359,434
3
L
Sun Wukong
10,954
498
117
5
0
381,813
1
W
Anubis
11,205
509
141
6
0
400,086
7
L
Loki
10,008
455
113
5
0
413,779
3
L
Cthulhu
9,099
414
91
4
0
396,867
3
L
Yu Huang
10,599
482
170
8
0
404,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role