Player Matchup

Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BeardyButcher
Jormungandr
Level 50
God Stats
2W - 3L
1,148 SR
Queue Stats
19W - 29L
1,281 Elo+
Party 2
Amaterasu
Amaterasu
Havocwar12
Amaterasu
Level 39
God Stats
2W - 7L
1,238 SR
Queue Stats
85W - 110L
1,393 Elo+
Party 2
Chernobog
Chernobog
TheMacDaddie-
Chernobog
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 96L
1,393 Elo+
Party 2
Team Averages
Level 61
1,377 SR
1,414 Elo+

VS

Team Averages
Level 77
1,543 SR
1,435 Elo+
Awilix
Awilix
DaGamingFailure
Awilix
Level 154
God Stats
3W - 2L
1,294 SR
Queue Stats
109W - 108L
1,498 Elo+
Party 3
Nike
Nike
Jpsii06
Nike
Level 68
God Stats
5W - 3L
1,551 SR
Queue Stats
97W - 113L
1,404 Elo+
Party 1
Hercules
Hercules
MadMinermike
Hercules
Level 30
God Stats
47W - 49L
1,484 SR
Queue Stats
204W - 196L
1,457 Elo+
Party 3
Neith
Neith
Pikachu1627
Neith
Level 88
God Stats
2W - 0L
1,774 SR
Queue Stats
36W - 29L
1,400 Elo+
Party 3
Zhong Kui
Zhong Kui
ianz
Zhong Kui
Level 45
God Stats
19W - 11L
1,611 SR
Queue Stats
81W - 80L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 6 / 5
7,283
428
4,296
13,738
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
 
Cliodhna
10
1 / 6 / 4
6,898
406
6,888
15,521
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
BeardyButcher
Jormungandr
11
1 / 6 / 5
7,104
418
6,064
14,427
7,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Havocwar12
Amaterasu
13
7 / 4 / 2
8,661
509
8,558
19,686
14,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
TheMacDaddie-
Chernobog
12
2 / 4 / 7
7,731
455
7,798
13,620
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 7
9,948
585
18,893
16,989
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Jpsii06
Nike
15
2 / 2 / 6
9,322
548
7,648
11,969
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
MadMinermike
Hercules
13
2 / 2 / 13
9,312
548
5,418
11,833
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 4
8,966
527
11,016
9,365
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ianz
Zhong Kui
16
9 / 0 / 5
10,194
600
14,783
7,445
6,466
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
11
Kills
26
26
Deaths
11
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
5
0.42
L
Cliodhna
 
Cliodhna
1
6
4
0.5
L
Jormungandr
BeardyButcher
Jormungandr
1
6
5
0.58
W
11
3
7
4.83
L
Amaterasu
Havocwar12
Amaterasu
7
4
2
2
W
Nike
Jpsii06
Nike
2
2
6
2.5
W
Hercules
MadMinermike
Hercules
2
2
13
4.25
W
2
4
4
1
L
Chernobog
TheMacDaddie-
Chernobog
2
4
7
1.38
W
Zhong Kui
ianz
Zhong Kui
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,604
Damage
57,758
76,992
Taken
57,601
37,227
Mitigated
37,089
19,642
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,296
2,614
397
3,701
13,738
5,660
0
4,471
9,147
45,487
0
L
Cliodhna
 
Cliodhna
6,888
1,718
0
1,747
15,521
5,537
71
1,482
14,008
0
42,434
L
Jormungandr
BeardyButcher
Jormungandr
6,064
1,903
0
1,000
14,427
7,321
120
3,490
10,545
38,178
0
W
18,893
8,410
0
5,972
16,989
7,586
0
2,549
14,440
0
74,712
L
Amaterasu
Havocwar12
Amaterasu
8,558
3,512
521
8,759
19,686
14,029
47
2,986
16,700
0
37,533
W
Nike
Jpsii06
Nike
7,648
652
0
1,694
11,969
8,298
1,198
4,614
7,355
2,009
52,412
W
Hercules
MadMinermike
Hercules
5,418
2,024
0
2,800
11,833
10,026
468
695
11,138
0
27,350
W
11,016
4,541
0
2,706
9,365
4,713
2,826
611
8,754
0
67,382
L
Chernobog
TheMacDaddie-
Chernobog
7,798
4,502
412
3,105
13,620
4,680
174
2,501
11,119
0
40,087
W
Zhong Kui
ianz
Zhong Kui
14,783
3,228
0
5,716
7,445
6,466
3,385
1,891
5,554
70,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
47,742
313
Minions Killed
467
0
Camps Cleared
0
1,651,732
Distance Traveled
1,588,570
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,283
428
79
5
0
303,526
3
L
Cliodhna
6,898
406
69
4
0
358,146
1
L
Jormungandr
7,104
418
61
4
0
297,949
1
W
Awilix
9,948
585
91
5
0
361,132
1
L
Amaterasu
8,661
509
52
3
0
360,979
0
W
Nike
9,322
548
97
6
0
286,850
0
W
Hercules
9,312
548
40
2
0
338,592
0
W
Neith
8,966
527
112
7
0
293,305
2
L
Chernobog
7,731
455
52
3
0
331,132
6
W
Zhong Kui
10,194
600
127
7
0
308,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role