Player Matchup

Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
 
Janus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
DerFenrirWolfYT
Mulan
Gold IV
Level 160
God Stats
1W - 0L
1,401 SR
Queue Stats
23W - 26L
1,480 MMR
Solo
Kali
Kali
Silver III
Soulcubee
Kali
Silver III
Level 89
God Stats
2W - 1L
1,328 SR
Queue Stats
11W - 7L
1,556 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,446 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,532 SR
1,510 MMR
Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver III
 
Chernobog
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
Paulomanda01
Nemesis
Gold II
Level 49
God Stats
18W - 10L
1,661 SR
Queue Stats
197W - 196L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 2
5,488
610
4,622
5,041
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
 
Sylvanus
9
2 / 0 / 0
5,425
603
2,137
2,930
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
 
Janus
10
0 / 0 / 0
5,190
577
1,089
1,896
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,924
658
4,250
5,253
2,679
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kali
8
0 / 1 / 0
4,774
530
1,572
5,212
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CupidRavanaThe MorriganPoseidon

VS

Bans
AtlasLancelotAh Muzen CabHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 1 / 0
5,885
654
1,969
6,261
4,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
 
Khepri
8
0 / 0 / 1
4,863
540
736
2,645
1,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
 
Chernobog
9
0 / 2 / 0
4,647
516
1,301
5,641
1,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
 
Vulcan
6
0 / 0 / 0
4,248
472
1,302
1,318
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Paulomanda01
Nemesis
9
0 / 0 / 2
5,032
559
2,154
5,949
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
2
2
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
2
1
W
Sylvanus
 
Sylvanus
2
0
0
2
W
Janus
 
Janus
0
0
0
0
L
Amaterasu
 
Amaterasu
2
1
0
2
L
Khepri
 
Khepri
0
0
1
0.5
L
Chernobog
 
Chernobog
0
2
0
0
L
Vulcan
 
Vulcan
0
0
0
0
W
1
1
0
1
L
Nemesis
Paulomanda01
Nemesis
0
0
2
1
W
Kali
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,670
Damage
7,462
20,332
Taken
21,814
9,361
Mitigated
9,585
9,504
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,622
2,964
0
4,006
5,041
1,642
0
263
4,778
0
48,862
W
Sylvanus
 
Sylvanus
2,137
978
348
1,382
2,930
1,991
0
444
2,486
21,192
0
W
Janus
 
Janus
1,089
0
0
0
1,896
578
0
528
1,368
40,419
0
L
Amaterasu
 
Amaterasu
1,969
1,170
0
2,043
6,261
4,261
0
0
6,261
0
35,726
L
Khepri
 
Khepri
736
0
256
1,111
2,645
1,369
0
944
1,697
13,758
0
L
Chernobog
 
Chernobog
1,301
706
0
1,436
5,641
1,551
0
1,137
4,504
0
31,274
L
Vulcan
 
Vulcan
1,302
361
0
0
1,318
409
0
188
1,126
19,982
0
W
4,250
1,486
0
1,399
5,253
2,679
0
0
5,253
0
39,718
L
Nemesis
Paulomanda01
Nemesis
2,154
1,028
0
1,023
5,949
1,995
0
923
5,000
0
30,091
W
Kali
1,572
658
0
2,369
5,212
2,471
0
803
4,409
0
32,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,801
Gold Earned
24,675
360
Minions Killed
274
0
Camps Cleared
0
889,081
Distance Traveled
915,067
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,488
610
89
10
0
158,131
4
W
Sylvanus
5,425
603
35
4
0
158,230
3
W
Janus
5,190
577
93
10
0
196,412
1
L
Amaterasu
5,885
654
77
9
0
192,249
5
L
Khepri
4,863
540
24
3
0
188,933
2
L
Chernobog
4,647
516
63
7
0
176,044
4
L
Vulcan
4,248
472
38
4
0
136,342
1
W
Mulan
5,924
658
85
9
0
171,147
2
L
Nemesis
5,032
559
72
8
0
221,499
2
W
Kali
4,774
530
58
6
0
205,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role