Player Matchup

Pele
Pele
CheeZr
Pele
Level 159
God Stats
15W - 9L
1,794 SR
Queue Stats
818W - 807L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
PushinP2910
Kukulkan
Level 157
God Stats
14W - 15L
1,587 SR
Queue Stats
825W - 798L
1,661 Elo+
Party 1
Atlas
Atlas
Yuri
Atlas
Level 122
God Stats
4W - 1L
1,739 SR
Queue Stats
50W - 45L
1,679 Elo+
Party 4
Sobek
Sobek
abc123efg123
Sobek
Level 72
God Stats
1W - 1L
1,228 SR
Queue Stats
110W - 102L
1,608 Elo+
Solo
Anhur
Anhur
pHaytch
Anhur
Level 137
God Stats
1W - 0L
1,398 SR
Queue Stats
37W - 34L
1,651 Elo+
Party 4
Team Averages
Level 129
1,549 SR
1,652 Elo+

VS

Team Averages
Level 153
1,496 SR
1,622 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Avp726
Chang'e
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,804 Elo+
Party 3
Bacchus
Bacchus
LordHerny
Bacchus
Level 136
God Stats
21W - 22L
1,517 SR
Queue Stats
48W - 63L
1,567 Elo+
Party 2
Ra
Ra
ToughScene
Ra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,640 Elo+
Party 3
King Arthur
King Arthur
Violen
King Arthur
Level 157
God Stats
0W - 4L
1,461 SR
Queue Stats
180W - 194L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CheeZr
Pele
20
10 / 0 / 6
12,419
591
21,759
15,187
7,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Kukulkan
PushinP2910
Kukulkan
19
2 / 2 / 7
11,650
555
8,082
10,013
5,126
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Yuri
Atlas
16
2 / 1 / 13
10,437
497
10,113
16,949
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 0 / 5
11,961
570
16,929
23,031
24,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
pHaytch
Anhur
18
4 / 3 / 3
11,188
533
11,699
14,373
6,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
3 / 3 / 1
11,200
533
8,934
17,094
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Avp726
Chang'e
16
2 / 5 / 1
9,824
468
8,811
20,246
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
LordHerny
Bacchus
13
1 / 6 / 1
8,816
420
7,618
18,285
19,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
0 / 4 / 2
10,617
506
12,382
14,283
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Violen
King Arthur
15
0 / 6 / 0
9,313
443
12,227
24,206
20,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
24
Kills
6
6
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
3
1
1.17
L
Chang'e
Avp726
Chang'e
2
5
1
0.5
W
Pele
CheeZr
Pele
10
0
6
13
L
Bacchus
LordHerny
Bacchus
1
6
1
0.25
W
Kukulkan
PushinP2910
Kukulkan
2
2
7
2.75
L
0
4
2
0.25
L
King Arthur
Violen
King Arthur
0
6
0
0
W
Atlas
Yuri
Atlas
2
1
13
8.5
W
6
0
5
8.5
W
Anhur
pHaytch
Anhur
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,582
Damage
49,972
79,553
Taken
94,114
53,207
Mitigated
61,005
27,224
Healing
30,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,934
5,161
196
7,480
17,094
6,371
888
916
16,178
0
115,749
L
Chang'e
Avp726
Chang'e
8,811
1,179
1,532
9,071
20,246
8,062
0
2,575
17,603
89,739
0
W
Pele
CheeZr
Pele
21,759
6,361
0
1,924
15,187
7,496
0
7,530
7,657
0
124,294
L
Bacchus
LordHerny
Bacchus
7,618
1,019
2,240
2,518
18,285
19,071
0
9,717
8,447
25,872
0
W
Kukulkan
PushinP2910
Kukulkan
8,082
710
0
1,544
10,013
5,126
0
6,838
3,175
122,855
0
L
12,382
622
886
2,692
14,283
6,812
669
4,879
9,332
120,152
0
L
King Arthur
Violen
King Arthur
12,227
2,667
0
3,813
24,206
20,689
0
15,691
7,430
0
79,542
W
Atlas
Yuri
Atlas
10,113
3,016
0
7,010
16,949
10,462
0
8,853
8,096
44,666
0
W
16,929
2,942
0
13,743
23,031
24,100
0
3,519
19,512
85,394
0
W
Anhur
pHaytch
Anhur
11,699
7,722
0
3,003
14,373
6,023
0
3,630
10,743
0
97,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,655
Gold Earned
49,770
758
Minions Killed
699
0
Camps Cleared
0
2,096,547
Distance Traveled
2,002,079
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,200
533
198
9
0
390,493
12
L
Chang'e
9,824
468
132
6
0
414,592
4
W
Pele
12,419
591
164
8
0
480,448
1
L
Bacchus
8,816
420
23
1
0
410,898
3
W
Kukulkan
11,650
555
219
10
0
386,439
7
L
Ra
10,617
506
217
10
0
414,281
9
L
King Arthur
9,313
443
129
6
0
371,815
3
W
Atlas
10,437
497
45
2
0
428,170
5
W
Sobek
11,961
570
168
8
0
410,259
0
W
Anhur
11,188
533
162
8
0
391,231
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role