Player Matchup

Tiamat
Tiamat
HonoLuLu4790
Tiamat
Level 16
God Stats
12W - 17L
1,349 SR
Queue Stats
19W - 27L
1,306 Elo+
Party 1
Chaac
Chaac
T Dewby
Chaac
Level 4
God Stats
3W - 5L
1,286 SR
Queue Stats
4W - 7L
1,250 Elo+
Party 1
Atlas
Atlas
The Slothman
Atlas
Level 75
God Stats
19W - 5L
1,689 SR
Queue Stats
92W - 87L
1,330 Elo+
Party 1
Neith
Neith
Valin Steele
Neith
Level 64
God Stats
11W - 7L
1,512 SR
Queue Stats
26W - 33L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
o Soysauced
Zhong Kui
Level 61
God Stats
2W - 2L
1,477 SR
Queue Stats
39W - 49L
1,305 Elo+
Party 1
Team Averages
Level 44
1,463 SR
1,329 Elo+

VS

Team Averages
Level 36
1,467 SR
1,437 Elo+
Bellona
Bellona
 
Bellona
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
IiIFinesser
The Morrigan
Level 30
God Stats
46W - 68L
1,677 SR
Queue Stats
475W - 510L
1,654 Elo+
Solo
Izanami
Izanami
Itachi71825
Izanami
Level 12
God Stats
1W - 7L
1,160 SR
Queue Stats
3W - 15L
1,151 Elo+
Party 2
Ra
Ra
Skitsuo
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 211L
1,379 Elo+
Solo
Set
Set
TJPerfect
Set
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 2 / 7
10,529
957
15,509
9,523
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
T Dewby
Chaac
16
1 / 0 / 8
10,118
920
14,502
9,184
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 9
11,234
1,021
9,680
12,386
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 4 / 7
11,287
1,026
14,207
9,722
4,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
o Soysauced
Zhong Kui
17
4 / 0 / 7
11,331
1,030
19,196
11,973
10,328
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

252

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 2 / 2
9,544
868
4,716
16,259
8,816
The Morrigan
IiIFinesser
The Morrigan
16
2 / 2 / 3
10,797
982
10,128
14,769
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Itachi71825
Izanami
15
0 / 0 / 3
9,662
878
4,854
8,551
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 8 / 3
10,881
989
17,146
22,331
9,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 2
10,881
989
7,720
15,028
12,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
12
Kills
6
6
Deaths
12
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
2
0.5
W
Tiamat
3
2
7
3.25
L
The Morrigan
IiIFinesser
The Morrigan
2
2
3
1.75
L
Izanami
Itachi71825
Izanami
0
0
3
1.5
L
2
8
3
0.44
W
Chaac
T Dewby
Chaac
1
0
8
5
L
2
0
2
3
W
1
0
9
5.5
W
3
4
7
1.63
W
Zhong Kui
o Soysauced
Zhong Kui
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,094
Damage
44,564
52,788
Taken
76,938
47,949
Mitigated
42,020
16,699
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,716
474
0
0
16,259
8,816
0
9,424
6,363
0
11,407
W
Tiamat
15,509
1,285
312
2,362
9,523
6,235
0
5,032
4,389
32,790
0
L
The Morrigan
IiIFinesser
The Morrigan
10,128
910
74
144
14,769
6,573
0
7,282
7,119
30,369
2,646
L
Izanami
Itachi71825
Izanami
4,854
3,172
0
806
8,551
3,652
0
4,962
3,419
0
13,438
L
17,146
1,273
309
1,451
22,331
9,995
0
12,273
9,356
38,181
0
W
Chaac
T Dewby
Chaac
14,502
2,732
0
2,759
9,184
10,665
0
3,060
5,893
0
24,118
L
7,720
3,392
0
562
15,028
12,984
0
9,174
5,292
0
25,778
W
9,680
3,636
140
2,248
12,386
16,169
0
5,765
6,371
25,271
0
W
14,207
6,365
455
2,345
9,722
4,552
0
5,168
4,488
0
35,284
W
Zhong Kui
o Soysauced
Zhong Kui
19,196
2,250
0
6,078
11,973
10,328
0
7,415
4,416
50,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,499
Gold Earned
51,765
202
Minions Killed
195
8
Camps Cleared
8
1,068,471
Distance Traveled
1,004,342
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,544
868
11
1
0
193,628
0
W
Tiamat
10,529
957
33
3
0
204,459
0
L
The Morrigan
10,797
982
49
4
0
210,586
0
L
Izanami
9,662
878
28
3
1
174,038
0
L
Ra
10,881
989
66
6
2
190,395
3
W
Chaac
10,118
920
23
2
1
246,820
1
L
Set
10,881
989
41
4
5
235,695
0
W
Atlas
11,234
1,021
25
2
0
226,060
0
W
Neith
11,287
1,026
38
3
7
177,948
2
W
Zhong Kui
11,331
1,030
83
8
0
213,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role