Player Matchup

Hel
Hel
BSWYER
Hel
Level 107
God Stats
4W - 3L
1,709 SR
Queue Stats
16W - 18L
1,497 Elo+
Party 2
Chaac
Chaac
Lukealan11
Chaac
Level 69
God Stats
3W - 2L
1,563 SR
Queue Stats
13W - 16L
1,483 Elo+
Party 2
Neith
Neith
sylletsblm
Neith
Level 49
God Stats
1W - 2L
1,060 SR
Queue Stats
17W - 22L
1,404 Elo+
Solo
Team Averages
Level 75
1,444 SR
1,461 Elo+

VS

Team Averages
Level 105
1,454 SR
1,386 Elo+
Discordia
Discordia
Chazanator93
Discordia
Level 107
God Stats
10W - 10L
1,578 SR
Queue Stats
191W - 201L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlayernFF
Ah Muzen Cab
Level 124
God Stats
2W - 3L
1,336 SR
Queue Stats
265W - 271L
1,409 Elo+
Party 1
Hercules
Hercules
maydi08
Hercules
Level 85
God Stats
5W - 11L
1,447 SR
Queue Stats
84W - 133L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BSWYER
Hel
18
4 / 2 / 3
11,622
646
14,898
20,264
15,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
16
3 / 3 / 3
11,481
638
11,694
20,323
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
18
1 / 0 / 6
11,600
644
13,696
16,258
8,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chazanator93
Discordia
15
1 / 2 / 4
10,399
578
14,683
9,694
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SlayernFF
Ah Muzen Cab
15
2 / 5 / 3
10,660
592
23,742
20,457
9,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
maydi08
Hercules
15
2 / 1 / 1
10,622
590
7,925
18,441
23,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
5
5
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
BSWYER
Hel
4
2
3
2.75
L
Discordia
Chazanator93
Discordia
1
2
4
1.5
W
Chaac
3
3
3
1.5
L
Ah Muzen Cab
SlayernFF
Ah Muzen Cab
2
5
3
0.7
L
Hercules
maydi08
Hercules
2
1
1
2.5
W
Neith
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,288
Damage
46,350
56,845
Taken
48,592
39,038
Mitigated
35,819
29,985
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
BSWYER
Hel
14,898
462
8,999
11,698
20,264
15,748
380
5,015
15,249
42,125
0
L
Discordia
Chazanator93
Discordia
14,683
1,117
0
515
9,694
3,126
29
3,933
5,464
43,977
0
W
Chaac
11,694
1,479
0
4,882
20,323
14,666
494
5,990
14,333
0
46,240
L
Ah Muzen Cab
SlayernFF
Ah Muzen Cab
23,742
11,377
0
5,709
20,457
9,052
225
6,136
14,147
0
57,924
L
Hercules
maydi08
Hercules
7,925
1,501
530
5,119
18,441
23,641
0
5,468
12,678
0
34,675
W
Neith
13,696
3,870
0
4,406
16,258
8,624
1,751
4,174
12,084
0
46,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,703
Gold Earned
31,681
224
Minions Killed
192
10
Camps Cleared
5
1,019,747
Distance Traveled
979,307
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,622
646
71
4
1
347,675
3
L
Discordia
10,399
578
55
3
2
338,257
1
W
Chaac
11,481
638
66
4
9
343,015
0
L
Ah Muzen Cab
10,660
592
82
5
0
308,643
1
L
Hercules
10,622
590
55
3
3
332,407
1
W
Neith
11,600
644
87
5
0
329,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role