Player Matchup

Cerberus
Cerberus
NwOr_IaM_ReaPeR
Cerberus
Level 89
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
NwOr_IaM_Wolfzz
Poseidon
Level 104
God Stats
1W - 0L
1,263 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
heatran_lvx
Izanami
Level 28
God Stats
1W - 1L
1,443 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 74
1,463 SR
1,500 Elo+

VS

Team Averages
Level 34
1,359 SR
1,243 Elo+
Medusa
Medusa
STEALTH_SPIDES
Medusa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 54L
1,188 Elo+
Party 2
Zhong Kui
Zhong Kui
TTV-Chrispig111
Zhong Kui
Level 41
God Stats
2W - 3L
1,289 SR
Queue Stats
34W - 72L
1,203 Elo+
Party 2
Skadi
Skadi
VG_MCREE
Skadi
Level 39
God Stats
4W - 7L
1,287 SR
Queue Stats
38W - 56L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
5 / 2 / 13
15,457
773
14,109
34,738
56,469
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
20
9 / 3 / 8
15,270
764
27,652
13,606
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
heatran_lvx
Izanami
18
4 / 4 / 11
13,608
680
12,123
17,861
10,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 4
12,907
645
12,290
19,346
8,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
TTV-Chrispig111
Zhong Kui
17
5 / 6 / 4
12,914
646
25,310
25,932
18,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
VG_MCREE
Skadi
17
2 / 3 / 5
12,656
633
19,930
17,171
7,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
18
Kills
9
9
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
2
13
5.75
W
Poseidon
9
3
8
4.33
L
2
9
4
0.44
L
Zhong Kui
TTV-Chrispig111
Zhong Kui
5
6
4
1.17
L
Skadi
VG_MCREE
Skadi
2
3
5
1.5
W
Izanami
heatran_lvx
Izanami
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,884
Damage
57,530
66,205
Taken
62,449
73,920
Mitigated
34,525
19,018
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
14,109
724
610
9,960
34,738
56,469
216
11,849
22,135
41,136
0
W
Poseidon
27,652
1,820
1,117
3,684
13,606
7,420
297
4,946
8,280
98,990
0
L
12,290
5,292
0
2,181
19,346
8,322
196
13,800
5,546
0
45,697
L
Zhong Kui
TTV-Chrispig111
Zhong Kui
25,310
2,791
0
4,950
25,932
18,688
177
15,934
9,998
60,512
0
L
Skadi
VG_MCREE
Skadi
19,930
7,926
0
238
17,171
7,515
0
12,708
4,463
0
65,487
W
Izanami
heatran_lvx
Izanami
12,123
9,127
0
3,647
17,861
10,031
2,489
7,488
9,955
0
38,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,335
Gold Earned
38,477
277
Minions Killed
240
6
Camps Cleared
13
1,099,083
Distance Traveled
1,003,760
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,457
773
75
4
0
384,747
1
W
Poseidon
15,270
764
151
8
5
359,317
6
L
Medusa
12,907
645
60
3
0
324,825
3
L
Zhong Kui
12,914
646
78
4
7
337,668
4
L
Skadi
12,656
633
102
5
6
341,267
1
W
Izanami
13,608
680
51
3
1
355,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role