Player Matchup

Serqet
Serqet
Decalore
Serqet
Level 149
God Stats
0W - 2L
1,683 SR
Queue Stats
30W - 42L
1,591 Elo+
Solo
Khepri
Khepri
DragonGod101
Khepri
Level 156
God Stats
22W - 13L
1,624 SR
Queue Stats
236W - 249L
1,513 Elo+
Solo
Hou Yi
Hou Yi
Srnite
Hou Yi
Level 126
God Stats
57W - 49L
1,632 SR
Queue Stats
76W - 64L
1,618 Elo+
Solo
Chaac
Chaac
Thomashoi
Chaac
Level 77
God Stats
0W - 2L
1,484 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Discordia
Discordia
spiritwarlus
Discordia
Level 143
God Stats
3W - 3L
1,562 SR
Queue Stats
105W - 109L
1,529 Elo+
Solo
Team Averages
Level 130
1,597 SR
1,488 Elo+

VS

Team Averages
Level 120
1,559 SR
1,530 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
kharestu
Lancelot
Level 118
God Stats
2W - 0L
1,793 SR
Queue Stats
22W - 11L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Decalore
Serqet
12
2 / 3 / 2
8,191
1,170
5,580
9,194
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
11
0 / 0 / 0
6,245
892
0
216
84
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Srnite
Hou Yi
12
1 / 5 / 4
7,320
1,046
6,689
10,930
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Thomashoi
Chaac
13
2 / 3 / 4
7,811
1,116
9,252
14,813
10,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
spiritwarlus
Discordia
13
1 / 2 / 4
7,790
1,113
4,687
6,138
2,171
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

285

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 0 / 6
8,411
1,202
4,659
5,842
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
 
Nu Wa
14
1 / 1 / 9
7,948
1,135
5,986
2,385
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
 
Hera
13
1 / 0 / 8
7,906
1,129
6,789
3,786
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
13
2 / 2 / 8
7,852
1,122
7,709
7,200
2,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
kharestu
Lancelot
13
6 / 3 / 5
8,514
1,216
12,965
10,263
5,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
6
Kills
13
13
Deaths
6
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
6
6
W
Nu Wa
 
Nu Wa
1
1
9
5.5
W
Hera
 
Hera
1
0
8
5
W
Danzaburou
 
Danzaburou
2
2
8
3
L
Serqet
Decalore
Serqet
2
3
2
1
L
Khepri
0
0
0
0
L
Hou Yi
Srnite
Hou Yi
1
5
4
0.6
L
Chaac
Thomashoi
Chaac
2
3
4
1.33
W
Lancelot
kharestu
Lancelot
6
3
5
2.83
L
Discordia
spiritwarlus
Discordia
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
38,108
41,291
Taken
29,476
22,691
Mitigated
17,257
4,993
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,659
1,054
0
490
5,842
6,598
0
1,466
4,246
11,001
0
W
Nu Wa
 
Nu Wa
5,986
1,108
0
0
2,385
578
0
0
2,217
21,294
0
W
Hera
 
Hera
6,789
1,908
0
230
3,786
1,558
0
824
2,862
26,479
0
W
Danzaburou
 
Danzaburou
7,709
4,320
0
1,404
7,200
2,784
0
1,007
5,716
0
12,799
L
Serqet
Decalore
Serqet
5,580
973
0
595
9,194
5,690
0
2,980
6,214
0
16,901
L
Khepri
0
0
0
0
216
84
0
107
109
537
0
L
Hou Yi
Srnite
Hou Yi
6,689
4,185
0
749
10,930
4,005
0
4,899
6,031
0
19,276
L
Chaac
Thomashoi
Chaac
9,252
1,871
0
3,263
14,813
10,741
0
6,882
7,931
0
20,142
W
Lancelot
kharestu
Lancelot
12,965
2,380
0
0
10,263
5,739
0
1,390
8,492
0
20,332
L
Discordia
spiritwarlus
Discordia
4,687
208
64
322
6,138
2,171
0
2,566
3,572
33,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
40,631
129
Minions Killed
134
5
Camps Cleared
7
570,253
Distance Traveled
699,398
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,411
1,202
7
1
1
140,544
0
W
Nu Wa
7,948
1,135
48
7
1
125,560
3
W
Hera
7,906
1,129
50
7
3
144,451
1
W
Danzaburou
7,852
1,122
12
2
1
124,400
0
L
Serqet
8,191
1,170
20
3
2
153,318
0
L
Khepri
6,245
892
2
0
0
31,298
0
L
Hou Yi
7,320
1,046
16
2
2
120,650
0
L
Chaac
7,811
1,116
24
3
1
131,176
0
W
Lancelot
8,514
1,216
17
2
1
164,443
2
L
Discordia
7,790
1,113
67
10
0
133,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role