Player Matchup

Sun Wukong
Sun Wukong
ASeSiNPenGUiiN
Sun Wukong
Level 76
God Stats
1W - 4L
1,300 SR
Queue Stats
6W - 17L
1,272 Elo+
Party 1
Fenrir
Fenrir
Mdiaz0
Fenrir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,250 Elo+
Party 1
Nu Wa
Nu Wa
Noebf
Nu Wa
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,209 Elo+
Party 1
Charybdis
Charybdis
VzN EM1L3
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,276 Elo+
Party 1
Ymir
Ymir
alexicaza
Ymir
Level 27
God Stats
2W - 4L
1,465 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 1
Team Averages
Level 69
1,453 SR
1,264 Elo+

VS

Team Averages
Level 47
1,594 SR
1,349 Elo+
Izanami
Izanami
BasedVermin7
Izanami
Level 29
God Stats
10W - 15L
1,450 SR
Queue Stats
15W - 34L
1,343 Elo+
Party 2
Chang'e
Chang'e
RuthlessSavage35
Chang'e
Level 125
God Stats
2W - 0L
1,731 SR
Queue Stats
42W - 55L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
VPhantomI
Danzaburou
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 233L
1,344 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WD SIRSNAKE
Tsukuyomi
Level 24
God Stats
14W - 10L
1,791 SR
Queue Stats
40W - 49L
1,337 Elo+
Party 3
Ymir
Ymir
WD Teak
Ymir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 12L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASeSiNPenGUiiN
Sun Wukong
19
3 / 1 / 4
12,560
523
14,863
21,607
16,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Mdiaz0
Fenrir
11
1 / 5 / 1
8,194
341
2,991
18,253
7,491
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Noebf
Nu Wa
17
1 / 6 / 1
10,451
435
15,393
13,859
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
VzN EM1L3
Charybdis
15
3 / 9 / 2
10,024
418
14,818
25,338
9,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
13
2 / 10 / 2
8,683
362
7,492
24,751
14,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BasedVermin7
Izanami
18
0 / 3 / 2
11,908
496
4,480
15,837
6,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 0 / 3
14,237
593
17,806
23,419
10,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
VPhantomI
Danzaburou
18
11 / 3 / 6
12,722
530
26,607
21,932
8,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
WD SIRSNAKE
Tsukuyomi
20
9 / 1 / 1
14,312
596
17,618
17,617
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
WD Teak
Ymir
17
1 / 3 / 11
11,648
485
4,771
20,449
23,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
31
31
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ASeSiNPenGUiiN
Sun Wukong
3
1
4
5
W
Izanami
BasedVermin7
Izanami
0
3
2
0.33
L
Fenrir
Mdiaz0
Fenrir
1
5
1
0.3
L
Nu Wa
Noebf
Nu Wa
1
6
1
0.25
W
10
0
3
11.5
W
Danzaburou
VPhantomI
Danzaburou
11
3
6
4.67
L
Charybdis
VzN EM1L3
Charybdis
3
9
2
0.44
W
Tsukuyomi
WD SIRSNAKE
Tsukuyomi
9
1
1
9.5
W
Ymir
WD Teak
Ymir
1
3
11
2.17
L
Ymir
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,557
Damage
71,282
103,808
Taken
99,254
54,926
Mitigated
57,840
23,612
Healing
36,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ASeSiNPenGUiiN
Sun Wukong
14,863
2,827
0
8,358
21,607
16,404
942
2,869
18,738
0
100,697
W
Izanami
BasedVermin7
Izanami
4,480
3,084
0
793
15,837
6,617
3,595
1,736
13,993
0
99,932
L
Fenrir
Mdiaz0
Fenrir
2,991
446
0
2,410
18,253
7,491
0
3,326
14,927
0
35,260
L
Nu Wa
Noebf
Nu Wa
15,393
5,792
0
2,490
13,859
6,233
0
6,518
7,341
84,878
0
W
17,806
1,618
4,355
10,083
23,419
10,321
1,931
4,293
18,982
137,230
0
W
Danzaburou
VPhantomI
Danzaburou
26,607
15,351
0
8,130
21,932
8,916
3,949
5,565
15,851
0
105,440
L
Charybdis
VzN EM1L3
Charybdis
14,818
7,616
667
8,866
25,338
9,804
1,463
4,786
20,552
0
71,330
W
Tsukuyomi
WD SIRSNAKE
Tsukuyomi
17,618
5,948
0
11,322
17,617
8,513
419
3,307
13,996
0
159,483
W
Ymir
WD Teak
Ymir
4,771
1,370
0
1,394
20,449
23,473
366
6,911
12,684
18,894
0
L
Ymir
7,492
563
0
821
24,751
14,994
106
5,078
19,673
31,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,912
Gold Earned
64,827
487
Minions Killed
696
0
Camps Cleared
0
2,115,265
Distance Traveled
2,160,027
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,560
523
186
8
0
523,661
3
W
Izanami
11,908
496
128
5
0
427,610
0
L
Fenrir
8,194
341
41
2
0
414,710
0
L
Nu Wa
10,451
435
112
5
0
404,019
3
W
Chang'e
14,237
593
183
8
0
449,825
4
W
Danzaburou
12,722
530
140
6
0
376,001
0
L
Charybdis
10,024
418
107
4
0
355,455
2
W
Tsukuyomi
14,312
596
219
9
0
519,788
0
W
Ymir
11,648
485
26
1
0
386,803
0
L
Ymir
8,683
362
41
2
0
417,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role