Player Matchup

Ne Zha
Ne Zha
PiscuFACT
Ne Zha
Level 160
God Stats
2W - 2L
1,742 SR
Queue Stats
397W - 248L
1,648 Elo+
Party 3
Shiva
Shiva
RafaSBorre
Shiva
Level 7
God Stats
3W - 2L
1,807 SR
Queue Stats
24W - 8L
1,716 Elo+
Party 3
Janus
Janus
Terrorblade5832
Janus
Level 118
God Stats
2W - 1L
1,910 SR
Queue Stats
204W - 218L
1,364 Elo+
Party 2
Cerberus
Cerberus
Toodynho43
Cerberus
Level 24
God Stats
3W - 2L
1,697 SR
Queue Stats
22W - 31L
1,381 Elo+
Party 2
Heimdallr
Heimdallr
calvodegemeos
Heimdallr
Level 38
God Stats
7W - 6L
1,415 SR
Queue Stats
98W - 133L
1,431 Elo+
Solo
Team Averages
Level 69
1,714 SR
1,508 Elo+

VS

Team Averages
Level 60
1,547 SR
1,578 Elo+
Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ArchangelMiguel
Baron Samedi
Level 128
God Stats
4W - 3L
1,489 SR
Queue Stats
320W - 366L
1,402 Elo+
Solo
Medusa
Medusa
Catoiderr
Medusa
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 215L
1,321 Elo+
Solo
Mercury
Mercury
Mukurσ
Mercury
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 5L
1,830 Elo+
Party 1
Erlang Shen
Erlang Shen
Vatapá
Erlang Shen
Level 3
God Stats
2W - 0L
1,744 SR
Queue Stats
9W - 2L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PiscuFACT
Ne Zha
13
2 / 8 / 2
8,345
464
10,878
18,858
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shiva
14
3 / 1 / 0
8,804
489
13,216
15,930
14,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 10 / 2
6,472
360
4,257
14,163
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Toodynho43
Cerberus
11
0 / 6 / 5
7,154
397
7,012
18,770
13,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
calvodegemeos
Heimdallr
13
3 / 5 / 1
8,208
456
6,024
12,670
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
7 / 2 / 10
11,036
613
14,316
12,192
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ArchangelMiguel
Baron Samedi
14
5 / 2 / 9
9,361
520
11,522
17,998
11,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Catoiderr
Medusa
17
4 / 2 / 4
10,488
583
12,274
12,121
5,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Mukurσ
Mercury
17
4 / 0 / 5
10,949
608
11,991
13,237
8,182
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Vatapá
Erlang Shen
17
10 / 2 / 3
10,854
603
13,765
20,585
11,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
8
Kills
30
30
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
2
10
6
W
Baron Samedi
ArchangelMiguel
Baron Samedi
5
2
9
4.75
W
Medusa
Catoiderr
Medusa
4
2
4
3
W
Mercury
Mukurσ
Mercury
4
0
5
6.5
L
Ne Zha
PiscuFACT
Ne Zha
2
8
2
0.38
L
Shiva
3
1
0
3
L
0
10
2
0.1
L
Cerberus
Toodynho43
Cerberus
0
6
5
0.42
W
Erlang Shen
Vatapá
Erlang Shen
10
2
3
5.75
L
Heimdallr
calvodegemeos
Heimdallr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,387
Damage
63,868
80,391
Taken
76,133
45,080
Mitigated
41,411
17,999
Healing
34,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,316
1,109
5,715
7,443
12,192
5,004
51
2,682
9,510
98,055
0
W
Baron Samedi
ArchangelMiguel
Baron Samedi
11,522
1,151
1,353
6,416
17,998
11,179
1,023
3,129
14,869
45,015
0
W
Medusa
Catoiderr
Medusa
12,274
7,254
0
4,250
12,121
5,744
4,578
2,023
10,098
0
85,702
W
Mercury
Mukurσ
Mercury
11,991
7,921
0
2,027
13,237
8,182
0
466
12,771
0
89,260
L
Ne Zha
PiscuFACT
Ne Zha
10,878
4,530
0
4,490
18,858
7,541
0
4,803
14,055
0
51,093
L
Shiva
13,216
1,984
106
5,832
15,930
14,201
0
3,332
12,598
74
69,150
L
4,257
144
0
638
14,163
4,355
0
6,657
7,506
36,200
0
L
Cerberus
Toodynho43
Cerberus
7,012
495
332
4,757
18,770
13,669
0
8,425
10,345
30,367
0
W
Erlang Shen
Vatapá
Erlang Shen
13,765
6,756
0
7,502
20,585
11,302
0
3,004
17,573
0
96,922
L
Heimdallr
calvodegemeos
Heimdallr
6,024
2,500
0
1,844
12,670
5,314
0
2,621
10,049
0
26,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
52,688
341
Minions Killed
654
0
Camps Cleared
0
1,526,495
Distance Traveled
1,897,599
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,036
613
167
9
0
363,440
4
W
Baron Samedi
9,361
520
73
4
0
360,189
1
W
Medusa
10,488
583
130
7
0
364,267
1
W
Mercury
10,949
608
160
9
0
401,139
2
L
Ne Zha
8,345
464
68
4
0
329,414
3
L
Shiva
8,804
489
131
7
0
380,136
8
L
Janus
6,472
360
49
3
0
300,421
1
L
Cerberus
7,154
397
57
3
0
320,411
1
W
Erlang Shen
10,854
603
124
7
0
408,564
2
L
Heimdallr
8,208
456
36
2
0
196,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role