Player Matchup

Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
APOCHEKiPiKE
Izanami
Level 69
God Stats
11W - 11L
1,542 SR
Queue Stats
195W - 224L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
FallenOphan
Gilgamesh
Level 143
God Stats
3W - 0L
1,525 SR
Queue Stats
169W - 160L
1,449 Elo+
Party 3
Thanatos
Thanatos
FearSpiderCrawl
Thanatos
Level 122
God Stats
2W - 1L
1,715 SR
Queue Stats
14W - 16L
1,578 Elo+
Party 3
Team Averages
Level 107
1,557 SR
1,482 Elo+

VS

Team Averages
Level 85
1,413 SR
1,434 Elo+
Neith
Neith
JKAR14
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,413 Elo+
Solo
Mulan
Mulan
MrsDelacroix567
Mulan
Level 129
God Stats
1W - 5L
1,301 SR
Queue Stats
441W - 461L
1,428 Elo+
Solo
Cabrakan
Cabrakan
OG_ITz_EzOo
Cabrakan
Level 109
God Stats
10W - 7L
1,459 SR
Queue Stats
155W - 145L
1,462 Elo+
Party 2
Chaac
Chaac
OG_ITz_ToKyo
Chaac
Level 84
God Stats
9W - 11L
1,481 SR
Queue Stats
116W - 114L
1,446 Elo+
Party 2
Zeus
Zeus
Xx-_-hj-_-xX
Zeus
Level 17
God Stats
0W - 3L
1,323 SR
Queue Stats
8W - 14L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 2 / 3
6,479
589
4,426
7,940
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
 
Morgan Le Fay
10
1 / 0 / 1
5,748
523
3,843
5,305
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
APOCHEKiPiKE
Izanami
10
1 / 1 / 3
6,112
556
3,153
5,590
1,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
FallenOphan
Gilgamesh
10
3 / 2 / 1
6,529
594
5,622
8,213
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
10
5 / 0 / 1
6,366
579
4,931
8,453
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JKAR14
Neith
9
1 / 2 / 1
5,063
460
4,488
5,430
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 2 / 1
4,436
403
1,558
5,201
1,815
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cabrakan
OG_ITz_EzOo
Cabrakan
10
1 / 2 / 1
6,049
550
3,457
9,982
4,939
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 1
5,099
464
2,826
6,591
3,638
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 0
5,076
461
2,784
6,867
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
3
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
2
3
1.75
W
Morgan Le Fay
 
Morgan Le Fay
1
0
1
1.5
W
Izanami
APOCHEKiPiKE
Izanami
1
1
3
2.5
W
Gilgamesh
FallenOphan
Gilgamesh
3
2
1
1.75
W
Thanatos
5
0
1
5.5
L
Neith
JKAR14
Neith
1
2
1
0.75
L
0
2
1
0.25
L
Cabrakan
OG_ITz_EzOo
Cabrakan
1
2
1
0.75
L
1
1
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
15,113
35,501
Taken
34,071
14,566
Mitigated
15,026
18,420
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,426
2,101
0
3,946
7,940
3,681
1,370
2,751
5,189
31,300
5,148
W
Morgan Le Fay
 
Morgan Le Fay
3,843
884
361
1,293
5,305
2,119
425
0
5,305
35,103
0
W
Izanami
APOCHEKiPiKE
Izanami
3,153
1,726
0
2,276
5,590
1,579
865
0
5,590
0
45,318
W
Gilgamesh
FallenOphan
Gilgamesh
5,622
2,216
0
3,299
8,213
4,187
0
2,667
5,546
0
31,594
W
Thanatos
4,931
1,803
0
7,245
8,453
3,000
0
823
7,630
0
33,871
L
Neith
JKAR14
Neith
4,488
1,761
0
1,687
5,430
2,269
0
1,916
3,514
0
28,552
L
1,558
433
0
84
5,201
1,815
0
234
4,967
0
16,057
L
Cabrakan
OG_ITz_EzOo
Cabrakan
3,457
806
0
2,878
9,982
4,939
0
0
9,982
35,731
0
L
2,826
458
0
1,202
6,591
3,638
0
2,638
3,953
0
20,550
L
2,784
731
0
10
6,867
2,365
160
2,797
4,070
31,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
25,723
304
Minions Killed
238
0
Camps Cleared
0
1,029,204
Distance Traveled
911,012
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,479
589
52
5
0
181,194
0
W
Morgan Le Fay
5,748
523
49
4
0
223,355
3
W
Izanami
6,112
556
84
8
0
208,985
2
W
Gilgamesh
6,529
594
68
6
0
206,828
0
W
Thanatos
6,366
579
51
5
0
208,842
1
L
Neith
5,063
460
43
4
0
196,038
3
L
Mulan
4,436
403
22
2
0
140,745
1
L
Cabrakan
6,049
550
87
8
0
180,352
0
L
Chaac
5,099
464
26
2
0
221,409
0
L
Zeus
5,076
461
60
5
0
172,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role