Player Matchup

Hercules
Hercules
PickleBlocker
Hercules
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Cupid
Cupid
Primal_Berserker
Cupid
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,507 Elo+
Solo
Chronos
Chronos
SlyGuyYes
Chronos
Level 119
God Stats
3W - 2L
1,519 SR
Queue Stats
226W - 248L
1,477 Elo+
Solo
Xbalanque
Xbalanque
TuxedoMaskPony
Xbalanque
Level 129
God Stats
3W - 2L
1,183 SR
Queue Stats
145W - 161L
1,523 Elo+
Solo
Hachiman
Hachiman
Zenjiix
Hachiman
Level 109
God Stats
1W - 0L
1,720 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 1
Team Averages
Level 110
1,484 SR
1,472 Elo+

VS

Team Averages
Level 140
1,434 SR
1,479 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bilmuri
Achilles
Level 125
God Stats
0W - 1L
1,280 SR
Queue Stats
161W - 158L
1,446 Elo+
Solo
Cupid
Cupid
Kiiritoo_yui
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 385L
1,452 Elo+
Solo
Scylla
Scylla
ManiloTR
Scylla
Level 156
God Stats
10W - 10L
1,412 SR
Queue Stats
550W - 605L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
PureBloodE3
Ao Kuang
Level 146
God Stats
1W - 2L
1,477 SR
Queue Stats
364W - 358L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PickleBlocker
Hercules
18
2 / 3 / 19
11,714
732
8,018
24,572
33,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 5 / 15
11,629
727
10,312
11,737
5,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
SlyGuyYes
Chronos
19
5 / 5 / 15
12,193
762
12,454
21,412
9,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TuxedoMaskPony
Xbalanque
18
7 / 6 / 15
11,953
747
20,241
15,889
7,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Zenjiix
Hachiman
20
9 / 3 / 16
13,066
817
23,876
16,900
9,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 6 / 10
10,799
675
10,263
19,749
16,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Bilmuri
Achilles
17
4 / 4 / 10
10,723
670
15,071
21,831
26,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 5 / 13
11,637
727
11,696
15,279
8,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ManiloTR
Scylla
20
12 / 4 / 8
13,284
830
34,360
12,110
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
PureBloodE3
Ao Kuang
14
1 / 8 / 7
9,482
593
3,301
16,898
10,506
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
70
27
Kills
22
22
Deaths
27
80
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
6
10
1.33
L
Achilles
Bilmuri
Achilles
4
4
10
2.25
L
2
5
13
1.7
L
Scylla
ManiloTR
Scylla
12
4
8
4
W
Hercules
PickleBlocker
Hercules
2
3
19
3.83
W
4
5
15
2.3
L
Ao Kuang
PureBloodE3
Ao Kuang
1
8
7
0.56
W
Chronos
SlyGuyYes
Chronos
5
5
15
2.5
W
Xbalanque
TuxedoMaskPony
Xbalanque
7
6
15
2.42
W
Hachiman
Zenjiix
Hachiman
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,901
Damage
74,691
90,510
Taken
85,867
65,122
Mitigated
69,120
30,777
Healing
28,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,263
3,425
1,917
5,667
19,749
16,804
0
3,246
16,503
0
27,433
L
Achilles
Bilmuri
Achilles
15,071
2,194
1,835
5,945
21,831
26,775
216
3,228
18,603
0
17,786
L
11,696
4,833
4,770
3,114
15,279
8,979
2,135
2,233
13,046
0
34,187
L
Scylla
ManiloTR
Scylla
34,360
1,205
1,342
1,588
12,110
6,056
780
1,366
10,744
55,691
0
W
Hercules
PickleBlocker
Hercules
8,018
1,774
390
5,224
24,572
33,105
236
8,176
15,957
0
12,348
W
10,312
6,645
3,962
1,846
11,737
5,406
2,494
5,487
6,075
0
28,861
L
Ao Kuang
PureBloodE3
Ao Kuang
3,301
757
586
1,749
16,898
10,506
1,037
2,381
14,517
6,530
0
W
Chronos
SlyGuyYes
Chronos
12,454
3,236
859
5,011
21,412
9,900
1,880
10,222
11,065
30,046
0
W
Xbalanque
TuxedoMaskPony
Xbalanque
20,241
8,099
2,025
881
15,889
7,336
1,892
8,515
7,202
0
35,974
W
Hachiman
Zenjiix
Hachiman
23,876
12,483
4,811
5,768
16,900
9,375
2,115
5,261
11,428
0
50,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,555
Gold Earned
55,925
161
Minions Killed
143
0
Camps Cleared
0
1,404,897
Distance Traveled
1,386,477
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,799
675
46
3
0
258,489
0
L
Achilles
10,723
670
7
0
0
316,944
0
L
Cupid
11,637
727
38
2
0
264,438
1
L
Scylla
13,284
830
46
3
0
289,870
4
W
Hercules
11,714
732
6
0
0
312,806
0
W
Cupid
11,629
727
38
2
0
257,242
0
L
Ao Kuang
9,482
593
6
0
0
256,736
0
W
Chronos
12,193
762
34
2
0
265,735
2
W
Xbalanque
11,953
747
30
2
0
280,084
4
W
Hachiman
13,066
817
53
3
0
289,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role