Player Matchup

Horus
Horus
Ballocito
Horus
Level 45
God Stats
23W - 30L
1,433 SR
Queue Stats
685W - 754L
1,328 Elo+
Party 2
Raijin
Raijin
buTscHuGg1N
Raijin
Level 45
God Stats
2W - 6L
1,362 SR
Queue Stats
171W - 234L
1,336 Elo+
Solo
Ao Kuang
Ao Kuang
pitheart
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 158L
1,329 Elo+
Solo
Neith
Neith
popsickcole
Neith
Level 25
God Stats
19W - 22L
1,472 SR
Queue Stats
169W - 177L
1,297 Elo+
Party 2
Sun Wukong
Sun Wukong
yakartacr7
Sun Wukong
Level 38
God Stats
25W - 35L
1,362 SR
Queue Stats
37W - 48L
1,299 Elo+
Solo
Team Averages
Level 40
1,426 SR
1,318 Elo+

VS

Team Averages
Level 68
1,476 SR
1,396 Elo+
Cthulhu
Cthulhu
Bhockey18
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,349 Elo+
Party 1
Anubis
Anubis
BimmyJuffett
Anubis
Level 102
God Stats
2W - 0L
1,702 SR
Queue Stats
15W - 11L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Ozziel1508
Kukulkan
Level 47
God Stats
3W - 9L
1,073 SR
Queue Stats
107W - 141L
1,361 Elo+
Party 3
Skadi
Skadi
SAHSOCOOL
Skadi
Level 76
God Stats
6W - 0L
1,530 SR
Queue Stats
33W - 39L
1,425 Elo+
Solo
Awilix
Awilix
maujanavmaujanav
Awilix
Level 96
God Stats
12W - 6L
1,578 SR
Queue Stats
178W - 188L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ballocito
Horus
16
8 / 3 / 7
12,389
442
17,523
33,474
34,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
18
1 / 10 / 1
11,787
421
10,477
25,704
10,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
pitheart
Ao Kuang
18
5 / 9 / 2
13,304
475
11,337
31,825
12,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 8 / 8
12,693
453
17,543
19,286
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
yakartacr7
Sun Wukong
17
0 / 11 / 1
11,383
407
8,826
30,731
12,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bhockey18
Cthulhu
17
1 / 6 / 1
12,339
441
4,753
23,405
29,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
20
21 / 3 / 2
18,759
670
48,695
29,638
17,110
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Kukulkan
Ozziel1508
Kukulkan
4
0 / 0 / 0
8,057
288
578
803
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
SAHSOCOOL
Skadi
18
2 / 9 / 8
12,734
455
22,204
24,835
8,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
16 / 2 / 5
17,487
625
31,149
28,034
22,816
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
20
Kills
40
41
Deaths
20
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
Ballocito
Horus
8
3
7
3.83
W
Cthulhu
Bhockey18
Cthulhu
1
6
1
0.25
W
Anubis
21
3
2
7.33
W
Kukulkan
Ozziel1508
Kukulkan
0
0
0
0
W
Skadi
SAHSOCOOL
Skadi
2
9
8
0.67
L
Raijin
1
10
1
0.15
W
16
2
5
9.25
L
Ao Kuang
pitheart
Ao Kuang
5
9
2
0.67
L
6
8
8
1.25
L
Sun Wukong
yakartacr7
Sun Wukong
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,706
Damage
107,379
141,020
Taken
106,715
79,239
Mitigated
78,800
33,094
Healing
32,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ballocito
Horus
17,523
9,407
1,417
6,322
33,474
34,699
426
11,173
22,161
0
52,442
W
Cthulhu
Bhockey18
Cthulhu
4,753
559
0
795
23,405
29,677
2,284
461
22,944
59,066
0
W
Anubis
48,695
2,959
0
19,099
29,638
17,110
4,030
4,772
24,792
197,905
0
W
Kukulkan
Ozziel1508
Kukulkan
578
240
0
460
803
233
0
290
489
5,639
0
W
Skadi
SAHSOCOOL
Skadi
22,204
10,200
257
4,591
24,835
8,964
4,575
6,009
18,607
0
84,496
L
Raijin
10,477
1,407
0
4,878
25,704
10,408
360
6,694
18,870
98,440
0
W
31,149
13,570
0
7,316
28,034
22,816
5,231
9,839
17,863
0
183,457
L
Ao Kuang
pitheart
Ao Kuang
11,337
3,006
0
8,831
31,825
12,778
0
9,693
21,992
95,661
0
L
17,543
5,724
0
4,040
19,286
8,874
1,071
6,124
13,162
0
79,418
L
Sun Wukong
yakartacr7
Sun Wukong
8,826
3,078
0
7,606
30,731
12,480
686
20,061
10,670
329
76,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,556
Gold Earned
69,376
594
Minions Killed
694
0
Camps Cleared
0
2,209,009
Distance Traveled
2,109,930
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,389
442
66
2
0
469,044
2
W
Cthulhu
12,339
441
75
3
0
470,957
0
W
Anubis
18,759
670
283
10
0
490,951
1
W
Kukulkan
8,057
288
9
0
0
34,884
0
W
Skadi
12,734
455
109
4
0
499,610
0
L
Raijin
11,787
421
161
6
0
403,520
0
W
Awilix
17,487
625
218
8
0
613,528
3
L
Ao Kuang
13,304
475
131
5
0
427,187
2
L
Neith
12,693
453
105
4
0
455,356
0
L
Sun Wukong
11,383
407
131
5
0
453,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role