Player Matchup

Olorun
Olorun
BigBootyScylla
Olorun
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,410 Elo+
Party 3
Xing Tian
Xing Tian
FerDcooL1
Xing Tian
Level 59
God Stats
1W - 1L
1,642 SR
Queue Stats
17W - 18L
1,410 Elo+
Party 3
Tiamat
Tiamat
XxDeadKillerxx7
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,282 Elo+
Party 3
Yu Huang
Yu Huang
Yanderemanda
Yu Huang
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,320 Elo+
Party 3
Erlang Shen
Erlang Shen
fappingdemon2891
Erlang Shen
Level 88
God Stats
1W - 0L
1,272 SR
Queue Stats
27W - 40L
1,395 Elo+
Solo
Team Averages
Level 91
1,483 SR
1,363 Elo+

VS

Team Averages
Level 105
1,488 SR
1,522 Elo+
Shiva
Shiva
KingKarl35
Shiva
Level 160
God Stats
10W - 11L
1,678 SR
Queue Stats
881W - 900L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
Qise
Ne Zha
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 254L
1,526 Elo+
Solo
Thoth
Thoth
SVNJoschi
Thoth
Level 45
God Stats
3W - 3L
1,410 SR
Queue Stats
132W - 112L
1,571 Elo+
Party 2
Janus
Janus
Zynnai
Janus
Level 89
God Stats
3W - 5L
1,354 SR
Queue Stats
190W - 194L
1,457 Elo+
Party 2
Khepri
Khepri
vLuucy
Khepri
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 43L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 8
13,492
964
30,238
21,022
12,800
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
FerDcooL1
Xing Tian
18
2 / 4 / 23
11,474
820
7,810
22,913
34,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 5 / 15
10,251
732
8,029
15,716
11,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
Yanderemanda
Yu Huang
15
4 / 7 / 16
10,434
745
6,926
14,848
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
fappingdemon2891
Erlang Shen
19
5 / 2 / 21
11,077
791
13,552
24,065
21,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
2 / 9 / 9
8,809
629
14,852
19,849
23,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
Qise
Ne Zha
15
4 / 8 / 6
9,466
676
11,319
15,886
8,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
SVNJoschi
Thoth
19
6 / 4 / 11
11,861
847
24,445
11,019
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Zynnai
Janus
18
6 / 6 / 10
11,033
788
17,989
13,093
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
vLuucy
Khepri
17
3 / 5 / 13
10,448
746
8,045
18,511
31,666
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
70
32
Kills
21
21
Deaths
32
83
Assists
49
Player
Kills
Deaths
Assists
KDA
W
19
3
8
7.67
W
Xing Tian
FerDcooL1
Xing Tian
2
4
23
3.38
L
Shiva
2
9
9
0.72
L
Ne Zha
Qise
Ne Zha
4
8
6
0.88
L
Thoth
SVNJoschi
Thoth
6
4
11
2.88
W
2
5
15
1.9
W
Yu Huang
Yanderemanda
Yu Huang
4
7
16
1.71
L
Janus
Zynnai
Janus
6
6
10
1.83
W
Erlang Shen
fappingdemon2891
Erlang Shen
5
2
21
7.75
L
Khepri
vLuucy
Khepri
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,555
Damage
76,650
98,564
Taken
78,358
88,683
Mitigated
75,815
43,054
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,238
18,620
8,699
10,783
21,022
12,800
3,847
14,299
6,631
54,111
0
W
Xing Tian
FerDcooL1
Xing Tian
7,810
981
233
2,174
22,913
34,909
224
10,399
12,229
16,654
0
L
Shiva
14,852
2,097
2,282
1,958
19,849
23,115
24
9,702
10,147
693
26,295
L
Ne Zha
Qise
Ne Zha
11,319
2,906
480
2,089
15,886
8,265
0
12,270
3,616
0
17,238
L
Thoth
SVNJoschi
Thoth
24,445
583
150
373
11,019
5,854
76
8,997
2,022
38,105
0
W
8,029
1,244
771
2,966
15,716
11,759
1,724
8,118
7,446
24,645
0
W
Yu Huang
Yanderemanda
Yu Huang
6,926
40
2,382
1,175
14,848
7,491
871
7,671
6,971
17,743
0
L
Janus
Zynnai
Janus
17,989
2,105
1,369
1,956
13,093
6,915
492
8,052
5,041
39,538
0
W
Erlang Shen
fappingdemon2891
Erlang Shen
13,552
6,599
2,703
11,168
24,065
21,724
1,732
10,685
13,221
0
25,088
L
Khepri
vLuucy
Khepri
8,045
858
1,062
3,597
18,511
31,666
0
13,982
4,529
13,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
51,617
136
Minions Killed
144
0
Camps Cleared
0
1,247,936
Distance Traveled
1,258,731
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,492
964
38
3
0
235,398
0
W
Xing Tian
11,474
820
16
1
0
270,073
1
L
Shiva
8,809
629
20
1
0
223,908
1
L
Ne Zha
9,466
676
10
1
0
273,920
0
L
Thoth
11,861
847
39
3
0
261,752
1
W
Tiamat
10,251
732
46
3
0
224,108
0
W
Yu Huang
10,434
745
18
1
0
234,461
0
L
Janus
11,033
788
62
4
0
233,391
0
W
Erlang Shen
11,077
791
18
1
0
283,896
1
L
Khepri
10,448
746
13
1
0
265,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role