Player Matchup

Morgan Le Fay
Morgan Le Fay
LiterallyHelp
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,670 SR
Queue Stats
117W - 108L
1,594 Elo+
Solo
Mercury
Mercury
Orunitia4077
Mercury
Level 148
God Stats
5W - 6L
1,538 SR
Queue Stats
607W - 598L
1,554 Elo+
Solo
Anubis
Anubis
macjohn
Anubis
Level 127
God Stats
3W - 2L
1,547 SR
Queue Stats
54W - 67L
1,464 Elo+
Solo
King Arthur
King Arthur
smlalexander
King Arthur
Level 67
God Stats
0W - 3L
1,132 SR
Queue Stats
78W - 89L
1,451 Elo+
Solo
Olorun
Olorun
zlewis
Olorun
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 119L
1,289 Elo+
Solo
Team Averages
Level 124
1,478 SR
1,471 Elo+

VS

Team Averages
Level 94
1,666 SR
1,501 Elo+
Hercules
Hercules
EVILais
Hercules
Level 160
God Stats
6W - 5L
1,393 SR
Queue Stats
764W - 780L
1,526 Elo+
Solo
Bacchus
Bacchus
Erikproultra_10
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,301 Elo+
Solo
Geb
Geb
Legumina
Geb
Level 124
God Stats
11W - 4L
1,945 SR
Queue Stats
348W - 337L
1,568 Elo+
Solo
Ne Zha
Ne Zha
VALIKPRO
Ne Zha
Level 106
God Stats
5W - 2L
1,659 SR
Queue Stats
135W - 131L
1,549 Elo+
Party 1
Olorun
Olorun
Нубло
Olorun
Level 66
God Stats
4W - 0L
1,834 SR
Queue Stats
91W - 86L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LiterallyHelp
Morgan Le Fay
20
8 / 4 / 9
16,099
619
34,253
28,433
16,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Orunitia4077
Mercury
20
2 / 6 / 5
13,579
522
13,870
24,579
15,929
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
macjohn
Anubis
20
5 / 3 / 11
16,427
632
38,923
32,206
20,411
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
smlalexander
King Arthur
19
1 / 8 / 11
13,399
515
32,524
32,521
44,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
zlewis
Olorun
20
2 / 5 / 11
14,533
559
22,296
28,462
15,440
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EVILais
Hercules
20
5 / 4 / 15
15,915
612
26,763
45,665
53,227
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 2 / 1
10,717
412
762
2,852
2,313
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 4 / 11
16,774
645
23,228
41,463
62,928
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
VALIKPRO
Ne Zha
20
13 / 2 / 12
18,287
703
53,405
34,470
24,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Нубло
Olorun
20
3 / 6 / 13
15,645
602
26,228
37,919
32,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
18
Kills
26
26
Deaths
18
47
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hercules
EVILais
Hercules
5
4
15
3.13
W
1
2
1
0.75
W
4
4
11
2.38
L
Morgan Le Fay
LiterallyHelp
Morgan Le Fay
8
4
9
3.13
L
Mercury
Orunitia4077
Mercury
2
6
5
0.75
W
Ne Zha
VALIKPRO
Ne Zha
13
2
12
9.5
L
Anubis
macjohn
Anubis
5
3
11
3.5
L
King Arthur
smlalexander
King Arthur
1
8
11
0.81
L
Olorun
zlewis
Olorun
2
5
11
1.5
W
Olorun
Нубло
Olorun
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,866
Damage
130,386
146,201
Taken
162,369
112,589
Mitigated
175,549
50,773
Healing
77,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EVILais
Hercules
26,763
5,385
3,571
15,032
45,665
53,227
1,156
26,373
19,292
2,363
41,965
W
762
30
0
0
2,852
2,313
0
1,346
1,506
2,847
0
W
23,228
1,434
700
6,968
41,463
62,928
614
23,385
18,078
46,105
0
L
Morgan Le Fay
LiterallyHelp
Morgan Le Fay
34,253
422
3,114
6,907
28,433
16,183
2,534
8,455
19,978
77,061
0
L
Mercury
Orunitia4077
Mercury
13,870
2,865
3,552
2,003
24,579
15,929
323
7,192
17,387
0
29,020
W
Ne Zha
VALIKPRO
Ne Zha
53,405
9,288
2,973
13,542
34,470
24,247
2,416
18,316
16,154
0
116,135
L
Anubis
macjohn
Anubis
38,923
2,168
3,657
15,526
32,206
20,411
1,274
13,082
19,124
78,256
0
L
King Arthur
smlalexander
King Arthur
32,524
2,777
0
0
32,521
44,626
219
13,032
19,489
0
46,559
L
Olorun
zlewis
Olorun
22,296
13,611
7,179
8,835
28,462
15,440
3,739
8,880
19,582
44,626
0
W
Olorun
Нубло
Olorun
26,228
10,832
18,588
16,295
37,919
32,834
3,692
26,052
11,867
69,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,037
Gold Earned
77,338
262
Minions Killed
252
0
Camps Cleared
0
2,147,020
Distance Traveled
1,902,863
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,915
612
38
1
0
470,455
7
W
Bacchus
10,717
412
5
0
0
68,775
0
W
Geb
16,774
645
40
2
0
443,555
0
L
Morgan Le Fay
16,099
619
85
3
0
380,916
0
L
Mercury
13,579
522
39
2
0
496,785
0
W
Ne Zha
18,287
703
66
3
0
522,621
3
L
Anubis
16,427
632
75
3
0
421,142
6
L
King Arthur
13,399
515
23
1
0
452,775
4
L
Olorun
14,533
559
40
2
0
395,402
0
W
Olorun
15,645
602
103
4
0
397,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role