Player Matchup

Charybdis
Charybdis
Alvar-06K
Charybdis
Level 64
God Stats
5W - 11L
1,371 SR
Queue Stats
436W - 559L
1,313 Elo+
Solo
Nike
Nike
BigBootyScylla
Nike
Level 143
God Stats
3W - 5L
1,537 SR
Queue Stats
301W - 304L
1,474 Elo+
Party 2
Bakasura
Bakasura
XxDeadKillerxx7
Bakasura
Level 66
God Stats
59W - 37L
1,562 SR
Queue Stats
240W - 236L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
Yanderemanda
Aphrodite
Level 101
God Stats
25W - 17L
1,543 SR
Queue Stats
134W - 139L
1,452 Elo+
Party 2
Baba Yaga
Baba Yaga
omisws
Baba Yaga
Level 107
God Stats
9W - 12L
1,499 SR
Queue Stats
459W - 511L
1,385 Elo+
Solo
Team Averages
Level 96
1,502 SR
1,414 Elo+

VS

Team Averages
Level 97
1,490 SR
1,381 Elo+
Yemoja
Yemoja
Besanka
Yemoja
Level 67
God Stats
64W - 74L
1,468 SR
Queue Stats
115W - 160L
1,395 Elo+
Party 1
Zeus
Zeus
JAMMIN95
Zeus
Level 74
God Stats
17W - 15L
1,485 SR
Queue Stats
447W - 471L
1,397 Elo+
Solo
Loki
Loki
ScaryJoey502490
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 345L
1,382 Elo+
Party 1
Cupid
Cupid
phoenixfires_
Cupid
Level 160
God Stats
13W - 16L
1,579 SR
Queue Stats
943W - 986L
1,402 Elo+
Solo
Amaterasu
Amaterasu
redruth1445
Amaterasu
Level 80
God Stats
51W - 83L
1,419 SR
Queue Stats
227W - 330L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alvar-06K
Charybdis
13
1 / 2 / 2
8,378
524
11,064
15,062
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
11 / 0 / 5
10,741
671
17,843
14,743
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
17
8 / 2 / 4
10,645
665
9,360
17,345
7,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Yanderemanda
Aphrodite
13
1 / 1 / 7
8,770
548
3,507
11,826
11,428
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
omisws
Baba Yaga
15
2 / 0 / 4
9,592
600
9,934
7,823
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Besanka
Yemoja
13
2 / 3 / 1
8,082
505
4,822
13,194
9,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
13
2 / 3 / 1
8,006
500
8,211
9,993
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 1
7,067
442
7,485
14,220
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 4
7,095
443
10,222
12,944
4,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
redruth1445
Amaterasu
11
0 / 8 / 1
6,715
420
4,791
19,683
13,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
23
Kills
5
5
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alvar-06K
Charybdis
1
2
2
1
L
Yemoja
Besanka
Yemoja
2
3
1
0.83
W
11
0
5
13.5
L
Zeus
2
3
1
0.83
L
1
7
1
0.21
W
Bakasura
8
2
4
5
W
Aphrodite
Yanderemanda
Aphrodite
1
1
7
4.5
W
Baba Yaga
omisws
Baba Yaga
2
0
4
4
L
0
2
4
1
L
Amaterasu
redruth1445
Amaterasu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,708
Damage
35,531
66,799
Taken
70,034
41,706
Mitigated
36,723
38,274
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alvar-06K
Charybdis
11,064
7,176
0
7,867
15,062
5,812
2,747
2,719
12,343
0
59,450
L
Yemoja
Besanka
Yemoja
4,822
822
2,733
3,703
13,194
9,267
0
5,595
7,391
35,139
0
W
17,843
4,742
0
8,057
14,743
13,142
1,304
1,889
12,854
10,091
64,278
L
Zeus
8,211
466
0
1,385
9,993
3,733
0
4,268
5,366
61,187
0
L
7,485
2,661
0
120
14,220
5,392
0
2,080
11,675
0
60,709
W
Bakasura
9,360
6,602
0
7,673
17,345
7,887
4,544
3,122
14,223
0
83,563
W
Aphrodite
Yanderemanda
Aphrodite
3,507
120
3,108
6,323
11,826
11,428
827
5,599
6,227
25,460
0
W
Baba Yaga
omisws
Baba Yaga
9,934
792
0
5,246
7,823
3,437
1,323
2,483
5,340
73,708
0
L
10,222
7,182
1
3,069
12,944
4,932
0
2,526
10,339
0
49,389
L
Amaterasu
redruth1445
Amaterasu
4,791
2,228
0
3,667
19,683
13,399
0
1,598
15,783
0
39,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,126
Gold Earned
36,965
509
Minions Killed
407
0
Camps Cleared
0
1,533,894
Distance Traveled
1,410,281
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,378
524
102
6
0
253,794
3
L
Yemoja
8,082
505
36
2
0
271,865
2
W
Nike
10,741
671
103
6
0
318,038
2
L
Zeus
8,006
500
119
7
0
258,222
0
L
Loki
7,067
442
98
6
0
325,008
0
W
Bakasura
10,645
665
149
9
0
364,045
0
W
Aphrodite
8,770
548
26
2
0
300,713
5
W
Baba Yaga
9,592
600
129
8
0
297,304
8
L
Cupid
7,095
443
85
5
0
261,989
2
L
Amaterasu
6,715
420
69
4
0
293,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role