Player Matchup

Hercules
Hercules
Hyperite
Hercules
Level 104
God Stats
20W - 18L
1,548 SR
Queue Stats
142W - 151L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Richard88888
Baron Samedi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,353 Elo+
Party 1
Cernunnos
Cernunnos
SheeshBd
Cernunnos
Level 46
God Stats
2W - 0L
1,502 SR
Queue Stats
13W - 15L
1,350 Elo+
Party 1
Team Averages
Level 69
1,517 SR
1,382 Elo+

VS

Team Averages
Level 57
1,562 SR
1,244 Elo+
Kuzenbo
Kuzenbo
ItsMacdizzle
Kuzenbo
Level 117
God Stats
1W - 2L
1,746 SR
Queue Stats
156W - 130L
1,477 Elo+
Party 2
Neith
Neith
Maverickleon
Neith
Level 13
God Stats
2W - 5L
1,213 SR
Queue Stats
4W - 16L
872 Elo+
Party 2
Poseidon
Poseidon
ShaddyDaddy08
Poseidon
Level 40
God Stats
1W - 1L
1,726 SR
Queue Stats
68W - 70L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hyperite
Hercules
18
11 / 6 / 8
13,326
784
18,927
21,115
15,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Richard88888
Baron Samedi
16
3 / 8 / 12
11,685
687
10,250
17,875
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
SheeshBd
Cernunnos
18
7 / 3 / 11
12,959
762
23,653
17,872
7,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ItsMacdizzle
Kuzenbo
19
15 / 3 / 2
14,693
864
22,991
25,031
42,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 8 / 10
10,845
638
10,972
16,631
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
ShaddyDaddy08
Poseidon
13
1 / 10 / 10
10,462
615
7,162
17,047
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
21
Kills
17
17
Deaths
21
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hyperite
Hercules
11
6
8
2.5
L
Kuzenbo
ItsMacdizzle
Kuzenbo
15
3
2
5.33
L
1
8
10
0.75
W
Baron Samedi
Richard88888
Baron Samedi
3
8
12
1.13
L
Poseidon
ShaddyDaddy08
Poseidon
1
10
10
0.6
W
Cernunnos
SheeshBd
Cernunnos
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,830
Damage
41,125
56,862
Taken
58,709
31,507
Mitigated
54,523
18,332
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hyperite
Hercules
18,927
6,044
0
7,814
21,115
15,674
458
8,250
12,238
0
53,046
L
Kuzenbo
ItsMacdizzle
Kuzenbo
22,991
5,728
0
1,414
25,031
42,335
30
5,608
19,423
47,225
0
L
10,972
5,138
0
1,099
16,631
7,704
1,042
2,712
13,919
0
24,541
W
Baron Samedi
Richard88888
Baron Samedi
10,250
1,054
1,840
5,720
17,875
8,492
570
11,370
6,197
41,157
0
L
Poseidon
ShaddyDaddy08
Poseidon
7,162
842
146
705
17,047
4,484
0
2,158
14,889
32,493
0
W
Cernunnos
SheeshBd
Cernunnos
23,653
12,282
0
2,958
17,872
7,341
1,982
10,132
7,277
0
64,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,970
Gold Earned
36,000
213
Minions Killed
137
12
Camps Cleared
1
800,932
Distance Traveled
887,417
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,326
784
69
4
8
295,032
2
L
Kuzenbo
14,693
864
43
3
1
348,206
0
L
Neith
10,845
638
32
2
0
254,777
1
W
Baron Samedi
11,685
687
53
3
1
237,981
2
L
Poseidon
10,462
615
62
4
0
284,434
2
W
Cernunnos
12,959
762
91
5
3
267,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role