Player Matchup

Thoth
Thoth
ItsMacdizzle
Thoth
Level 117
God Stats
3W - 0L
1,551 SR
Queue Stats
156W - 130L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Maverickleon
Cthulhu
Level 13
God Stats
2W - 3L
1,163 SR
Queue Stats
4W - 16L
708 Elo+
Party 1
Heimdallr
Heimdallr
ShaddyDaddy08
Heimdallr
Level 40
God Stats
9W - 3L
1,980 SR
Queue Stats
68W - 70L
1,384 Elo+
Party 1
Team Averages
Level 57
1,565 SR
1,192 Elo+

VS

Team Averages
Level 35
1,500 SR
1,481 Elo+
Thanatos
Thanatos
GamerBeastly
Thanatos
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,715 Elo+
Party 2
Yemoja
Yemoja
SamiVersace
Yemoja
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,364 Elo+
Party 2
Aphrodite
Aphrodite
TheVaIkyrie
Aphrodite
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 8
12,301
724
24,895
10,407
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Maverickleon
Cthulhu
14
3 / 3 / 10
11,337
667
7,690
14,055
16,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ShaddyDaddy08
Heimdallr
17
5 / 2 / 10
11,924
701
11,449
12,555
6,403
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GamerBeastly
Thanatos
15
3 / 11 / 2
11,068
651
9,346
19,773
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
16
3 / 3 / 2
11,434
673
11,082
17,925
16,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
TheVaIkyrie
Aphrodite
17
2 / 2 / 3
11,191
658
7,167
16,352
8,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
8
8
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GamerBeastly
Thanatos
3
11
2
0.36
W
8
3
8
4
W
Cthulhu
Maverickleon
Cthulhu
3
3
10
2.67
L
Yemoja
3
3
2
1.33
W
Heimdallr
ShaddyDaddy08
Heimdallr
5
2
10
5
L
Aphrodite
TheVaIkyrie
Aphrodite
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,034
Damage
27,595
37,017
Taken
54,050
27,461
Mitigated
33,639
5,497
Healing
21,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GamerBeastly
Thanatos
9,346
1,572
0
6,432
19,773
8,964
0
12,979
6,548
0
31,930
W
24,895
943
108
1,668
10,407
4,206
552
5,222
5,185
60,884
0
W
Cthulhu
Maverickleon
Cthulhu
7,690
781
0
654
14,055
16,852
376
6,920
7,135
14,975
0
L
Yemoja
11,082
1,898
1,212
1,842
17,925
16,041
0
9,459
8,121
34,752
0
W
Heimdallr
ShaddyDaddy08
Heimdallr
11,449
6,097
0
3,067
12,555
6,403
2,417
6,220
6,335
0
41,742
L
Aphrodite
TheVaIkyrie
Aphrodite
7,167
623
5,802
6,528
16,352
8,634
0
9,916
6,359
49,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
33,693
168
Minions Killed
152
2
Camps Cleared
5
926,614
Distance Traveled
893,079
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,068
651
38
2
5
273,589
2
W
Thoth
12,301
724
87
5
0
314,464
0
W
Cthulhu
11,337
667
19
1
1
299,444
1
L
Yemoja
11,434
673
35
2
0
298,171
5
W
Heimdallr
11,924
701
62
4
1
312,706
2
L
Aphrodite
11,191
658
79
5
0
321,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role