Player Matchup

Neith
Neith
FlockOfGeeth
Neith
Level 82
God Stats
0W - 2L
1,400 SR
Queue Stats
31W - 37L
1,482 Elo+
Party 2
Nemesis
Nemesis
Maniacalmurse
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 238L
1,434 Elo+
Party 2
Horus
Horus
SarrrahG
Horus
Level 81
God Stats
0W - 1L
1,712 SR
Queue Stats
123W - 144L
1,440 Elo+
Party 2
Aphrodite
Aphrodite
boiquacky
Aphrodite
Level 121
God Stats
13W - 10L
1,412 SR
Queue Stats
227W - 253L
1,441 Elo+
Party 4
Geb
Geb
insanecom216
Geb
Level 128
God Stats
3W - 7L
1,471 SR
Queue Stats
303W - 332L
1,460 Elo+
Party 4
Team Averages
Level 104
1,499 SR
1,451 Elo+

VS

Team Averages
Level 89
1,630 SR
1,493 Elo+
Awilix
Awilix
 
Awilix
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ImInsaiyen
Izanami
Level 88
God Stats
2W - 1L
1,450 SR
Queue Stats
25W - 25L
1,418 Elo+
Party 3
Ganesha
Ganesha
MistaJuice_30
Ganesha
Level 79
God Stats
3W - 1L
1,771 SR
Queue Stats
17W - 16L
1,613 Elo+
Party 1
Mulan
Mulan
OSK Tempest
Mulan
Level 95
God Stats
11W - 2L
1,767 SR
Queue Stats
46W - 43L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
adddyz
Nu Wa
Level 128
God Stats
2W - 2L
1,660 SR
Queue Stats
65W - 54L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,640
474
5,931
6,548
2,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
13
2 / 1 / 0
7,052
504
4,515
11,803
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
SarrrahG
Horus
9
0 / 3 / 3
6,036
431
2,913
11,844
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
boiquacky
Aphrodite
10
0 / 4 / 2
5,926
423
2,792
10,888
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 5 / 2
6,213
444
6,123
12,618
5,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 3 / 3
6,966
498
6,857
10,447
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
ImInsaiyen
Izanami
11
3 / 1 / 2
7,076
505
6,609
8,012
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
11
0 / 2 / 7
7,359
526
4,104
7,375
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 3
8,196
585
9,267
10,610
5,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
adddyz
Nu Wa
14
5 / 1 / 5
8,722
623
11,869
6,626
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
15
15
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
3
3
1.5
L
3
2
1
1.75
W
Izanami
ImInsaiyen
Izanami
3
1
2
4
L
Nemesis
2
1
0
2
W
Ganesha
0
2
7
1.75
W
4
2
3
2.75
L
Horus
SarrrahG
Horus
0
3
3
0.5
W
Nu Wa
adddyz
Nu Wa
5
1
5
7.5
L
Aphrodite
boiquacky
Aphrodite
0
4
2
0.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
38,706
53,701
Taken
43,070
23,885
Mitigated
22,141
14,470
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,857
1,789
0
2,502
10,447
4,057
0
2,644
7,628
0
37,727
L
5,931
2,451
0
1,623
6,548
2,530
0
2,593
3,955
0
43,081
W
Izanami
ImInsaiyen
Izanami
6,609
4,422
0
2,030
8,012
2,686
1,012
210
7,796
0
50,091
L
Nemesis
4,515
1,853
0
1,775
11,803
4,239
0
3,436
8,367
0
54,160
W
Ganesha
4,104
699
484
1,912
7,375
6,670
57
93
7,242
22,055
0
W
9,267
953
0
4,303
10,610
5,931
708
2,985
7,173
0
53,703
L
Horus
SarrrahG
Horus
2,913
1,767
116
3,527
11,844
7,486
0
3,883
7,961
0
18,950
W
Nu Wa
adddyz
Nu Wa
11,869
3,245
0
750
6,626
2,797
126
2,213
4,316
78,004
0
L
Aphrodite
boiquacky
Aphrodite
2,792
563
1,636
4,503
10,888
3,961
24
3,649
7,239
40,752
0
L
6,123
788
0
1,290
12,618
5,669
22
2,412
10,206
20,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
38,319
305
Minions Killed
404
0
Camps Cleared
0
1,268,335
Distance Traveled
1,291,920
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,966
498
66
5
0
288,364
0
L
Neith
6,640
474
76
5
0
250,475
5
W
Izanami
7,076
505
103
7
0
231,094
0
L
Nemesis
7,052
504
105
8
0
310,791
1
W
Ganesha
7,359
526
15
1
0
269,070
3
W
Mulan
8,196
585
91
7
0
245,814
5
L
Horus
6,036
431
24
2
0
260,784
1
W
Nu Wa
8,722
623
129
9
0
257,578
0
L
Aphrodite
5,926
423
54
4
0
245,113
2
L
Geb
6,213
444
46
3
0
201,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role